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Mafia: general discussions.

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Could it be that all 50 games, without exception, involved randomness? :eek:
On SCN, absolutely all of them, without exception. Even in the primitive classics, when there's a tie in votes, one of those with the majority of votes is randomly chosen (the player with the nickname NNV isn't playing). There are only about a dozen "non-random" games that I participated in. So, roughly fifty "random" games can be counted.
Randomness was so "often" on my side that I still remember those cases: here, in game 89 (when randomness killed the villager, not me, the maniac, haha), and in game 94 (when it gave me a double damage bonus), and one case on SCN (randomness assigned the mafia role, not me, the villager). However, in the latter case, on the very next turn, randomness assigned the role to me when I was "paired" with the maniac. In the others, I especially remember a game when our "main damage dealer" with 36% critical hit chance didn't crit even once in 10 turns (the other roles, with a lower % critical hit, also didn't crit even once), while the opponent's "15-20%" critical hits were happening almost every turn.:mad: That was the last straw...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).