Skip to content

Posts from OFB-10

No ratings yet — be the first to rate!
Closed
What timer setting should I use for Panic and 2sm4d(3)?
74 voters
Single choice Public votes Closed 2016-06-25
This poll is closed.
HV timer – 16:00 + 06:30 + 01:00
45.9% 34 votes
the timer used on Diamond is – 19:00+08:00+01:15
54.1% 40 votes
Announcement
User Avatar
#2
Auto-translated
"OFB-10"
Registration is now open for the qualifying tournament for the most prestigious online HoMM 3 tournament on heroesworld.ru – "Final Battle"

Organizational matters:

1. Tournament leader – злой_романтик (ICQ - 296524052), organizational questions - skd (ICQ - 593626431); judges – Dima Surmay (ICQ - 263293484), Nitro (ICQ - 627769385), Dirty Player (ICQ - 408722873).
2. The tournament is official and regular, conducted according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. All tournament games go into the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed points, if any arise, are discussed outside the forum. For a resolution, you must contact the leader or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. A draw result for a game is accepted only upon review of the save and agreement with the tournament judges.
7. Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the leader and tournament judges, a player may be penalized up to disqualification from the tournament.

Requirements for participants:

1. Heroesworld players with a site registration date before 01.06.2015 and having at least 50 rated games are invited to the tournament.
2. Players with a general same HeroesWorld rating of 1600+ have the right to free registration in the tournament.
3. Applications from participants with a HeroesWorld rating of 1599 and below will be reviewed by the leader and tournament judges on an individual basis.
4. Applications from participants who have unconfirmed reports will be left without consideration until the corresponding reports are confirmed.
5. The organizers reserve the right to refuse registration for players who have repeatedly withdrawn or been disqualified from other HeroesWorld tournaments.

Regulations


Rules:

1. Game version: The tournament is held on the SoD + HD mod game version 4.2+.
2. Patch HW_rulez 1.38 is used in tournament games (in case a new version is released, this point will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
Clarification to the rules: on XL+U templates, the "Mage Guild own" option must be enabled.
4. Restarts total 3 days (111+111+111 or 111+112 or 113).
5. Templates:
Panic, 2sm4d(3), Diamond, Mini-Nostalgia, Jebus Cross, 8mm6a, 8xm12a, 6lm10a, Spider.
A fixed template will be set for each subsequent round in accordance with the draw. Each tournament template will be played once in the tournament.
6. Choice of towns:
Each tournament participant will play one game for each town.
After confirmation of registration in the tournament, the participant must send skd via ICQ or a private message on the forum a list containing information on which town and on which template the participant wishes to conduct the game. The towns specified in the list are not subject to change.
7. Choice of color: bidding is conducted for the right to choose the color; the player listed second in the pair makes the first bid.
8. In case players who declared the same towns for a template meet in a subsequent round, bidding for the hero is conducted.
Each participant has the right to cross out one hero, after which bidding for the right to choose the hero first is conducted. The player listed second in the pair crosses out first and makes the first bid. Bidding for the hero is conducted after bidding for color.


Tournament Format:

1. Registration from June 1 to 20:00 (Moscow time) June 12.
2. Start of tournament games – 13 June 2016. End of the tournament – 16 October 2016.
3. The tournament is conducted using a Swiss system in 9 rounds. Each round lasts 14 days: it starts at 10:00 on Monday of the first day of the round and ends at 20:00 on Sunday of the final day of the round.
4. Within the round timeframe, a report on the completed game of the round must be made in the tournament thread to record the tournament result. In case of failure to comply with this rule requirement, either a technical result or a score of 0-0 will be entered for the matches.
5. Round dates:
Round 1: 13 June – 26 June
Round 2: 27 June – 10 July
Round 3: 11 July – 24 July
Round 4: 25 July – 7 August
Round 5: 8 August – 21 August
Round 6: 22 August – 4 September
Round 7: 5 September – 18 September
Round 8: 19 September – 2 October
Round 9: 3 October – 16 October
6. 2 points are given for a win, 1 point for a draw, and 0 points for a loss.
Places are distributed based on the points earned.
In case of equal points, additional indicators apply in order of priority:
1) Buchholz Coefficient;
2) Number of wins;
3) Head-to-head encounter;
If it is not possible to distribute places between participants who have a chance to enter the final stage of the tournament based on additional indicators, tie-breaks will be held.
Tie-break rules: template draw, random pair of towns + bidding for town choice and color choice.
7. 10 players participate in "Final Battle–10":
Winner of FB-9 Maretti,
2nd place FB-9 Aiwe,
3rd place FB-9 KobRa_RR,
Winner of the "Only XL-3" tournament,
Winner of the "Favorites, to battle-8" tournament,
Top 5 places of the OFB-10 tournament.
Additions:
In case Maretti, Aiwe or KobRa_RR refuse to participate in FB-10 – their slot will be taken by the player who took 6th or a subsequent place in OFB-10;
In case the winners of the "Only XL-3" or "Favorites, to battle-8" tournaments are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, the right to participate in FB-10 passes to the finalists of said tournaments.
In case the finalists of the "Only XL-3" or "Favorites, to battle-8" tournaments also are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, their slot will be taken by the player who took 6th or a subsequent place in OFB-10.

UTC+03:00, icq 593626431
In reply to skd
User Avatar
#233
Auto-translated
skd
Information

The deadline for round 1 has passed.
31 games have been completed.

A technical result has been recorded in 5 games:

Diabler def SVAROG (save file available; Diabler reported that Svarog has not been online since the 20th; no information received from the opponent)
The_ def korvet (opponent conceded due to lack of time to play)

And in three games, a mutual technical result has been recorded, as the game was not completed within the round's deadline.
bubuch - Pyre
Dark - Noom
Amster - Browser
I don't understand, isn't today the last day? Why have the results already been tallied? We were going to finish playing today. We've already played for 3 weeks. Does that mean we played for nothing?
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to skd
#234
Auto-translated
skd
Information

The deadline for round 1 has passed.
Did the round end at 11:59 PM yesterday, or sometime today? Just so I know for the future, please clarify.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Medium_HP
User Avatar
#235
Auto-translated
Medium_HP
Did the round end at 11:59 PM yesterday or sometime today? Just to know for the future, please clarify.

From the tournament regulations:

Tournament format:

1. Registration from June 1st to 8:00 PM (Moscow time) on June 12th.
2. The tournament games start on June 13th, 2016. The tournament ends on October 16th, 2016.
3. The tournament is held using the Swiss system in 9 rounds. Each round lasts 14 days: it starts at 10:00 AM on Monday of the first day of the round and ends at 8:00 PM on Sunday of the last day of the round.
4. Within the timeframe of each round, it is necessary to submit a report on the completed game in the tournament thread for the purpose of recording the tournament result. In case of failure to comply with this requirement, a technical result or a score of 0-0 will be assigned to the matches.
5. Round deadlines:
(further in the item, the deadlines for each round are indicated)

UTC+03:00, icq 593626431
User Avatar
#237
Auto-translated
Information:

We will also summarize the voting results for the timer on Panic and 2sm4d(3); only votes from tournament participants were accepted:

1) The number of votes for the 16-6:30-1 timer was 26.
(votes from: Alessandro, caliban, Daqr, guboshlyep, MuLLIyTa, Pomazok1329, Toganash, zoog were excluded)
2) The number of votes for the 19-8-1:15 timer was 33.
(votes from: JoanFo, KobRa_RR, Night Troll, PiranhaPR, Russel IHDI, Serpantine, ShadowManiac were excluded)

Based on this, the 19-8-1:15 timer will be used on the Panic and 2sm4d(3) maps in this tournament.

UTC+03:00, icq 593626431
In reply to skd
User Avatar
#239
Auto-translated
20 towers and dungeons per round, I would also choose a tower, by the way. By the way, no one fully agreed with my list. Kilgore and I have the closest agreement - 4 matches out of 9, with Amster, Browser, Lizard, and Gomungul - 3 matches, and with Alex - 1.


In reply to KobRa_RR
#240
Auto-translated
I suddenly noticed that on the Diamond map, you can’t just walk past the staggered guards. This seems to be the only map with companions where this rule applies. Does anyone know what the logic behind this is? And how do you deal with the companions that can spawn behind the staggered ranged guards on the first week?
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Medium_HP
#241
Auto-translated
Medium_HP
I suddenly noticed that on the Diamond map, you can't just walk past the shifted guards. This seems to be the only map with companions where this rule applies. Does anyone know what the logic is? And how do you deal with the companions that can spawn behind a shifted ranged guard with 6k HP in the first week?
I've never seen that before. Take another look – there's no such rule. (or maybe I'm just getting old)
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Grizvald
#242
Auto-translated
Grizvald
I've never seen anything like that before. Take another look – there's no such rule. (or maybe I'm just getting old)
Indeed, it is possible to pass. The text of the Diamond rules simply added this to the HL+U requirement, which is why I didn't notice it at first. I expected to see an exception, like for Mininosty, in the rules for a specific template.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Medium_HP
User Avatar
#243
Auto-translated
Please schedule an online duel with silenthil – it would be most convenient for me to play starting at 7:00 PM Moscow time. Thank you.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to skd
#244
Auto-translated
skd
Information

The deadline for round 1 has passed.
31 games have been completed.

A technical result has been recorded in 5 games:

Diabler def SVAROG (a save is available; Diabler reported that Svarog has not been online since the 20th; no information has been received from the opponent)
The_ def korvet (the opponent conceded due to a lack of time to play)

And in three games, a mutual technical result has been recorded, as the game was not completed within the round's deadline.
bubuch - Pyre
Dark - Noom
Amster - Browser
I couldn't play on weekdays because there were strict deadlines for games in Tsar and Online, and on weekends, Styopa couldn't play because he was on a trip.
Well, a technical result is a technical result.
ICQ-685884492
In reply to Noom
User Avatar
#245
Auto-translated
Noom
I request that an ODD be scheduled with silenthil - it is most convenient for me to play from 19:00 Moscow time. Thank you.

Information

In the game silenthill - Noom, a mandatory date for the game has been scheduled for Tuesday, June 28, at 19:00 Moscow time.
The game must last at least 4 hours.

UTC+03:00, icq 593626431
In reply to Medium_HP
User Avatar
#246
Auto-translated
Shakti and Gunnar were crossed out, they took a rest each and started. Gunnar arrived at the tavern; the opponent is showing Moon for the first day. There is only one road—it goes through a portal and leads into a one-way path, but right away I see an almost complete set of AoTD. Starting helmet, ribs and shield are on the respawn (the sword will be waiting on the neighboring one). I fight my way to the portal—there's a swamp, an Efreet external dwelling, and the nearest computer is Inferno. The plan seems clear; moreover, it's Gunnar and AoTD—I have to play.
In the end, I didn't really take anything on the first day. There were 40 pieces of one-hit trash guarding the external dwelling—nothing to hit them with; fanatics are near the Inferno, also nothing to fight them with. At 117 I clear a refuge—hobgoblins and cows. Cats are in the citadel at home. On the second day, I take the Inferno, the Efreet external dwelling, several hives, and at 125 I assemble the AoTD. By the end of the week, I take an experience box (Gunnar levels up perfectly) and another Efreet external dwelling.
At the beginning of the third day, I raise a cap, then a few more hives; the number of ducks reaches nearly 50, and forward to the Dragon Utopia. Not far from the Dragon Utopia, I raise КЗ, then take another winged Dragon Utopia right from under Dessa's nose. Didn't find any KS. The opponent isn't showing control, so I seize Castles without hindrance. After losing a Castle comes the surrender. Thanks for the game.
ICQ 423164784

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Аджит / Ajit Start Hero Аджит / Ajit
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дамакон / Damacon Start Hero Дамакон / Damacon
Десса / Dessa Main Hero Десса / Dessa
Map Template
Diamond
Game Length
142 days
Game Date
6/27/2016
Reported
6/27/2016 4:31 PM
Rating Impact Archived
Sanin 1704 1720 +16 ↑
Amiloo 1744 1728 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/27/2016 4:35 PM

In reply to Sanin
User Avatar
#247
Auto-translated
Sanin
Shakti and Gunnar were crossed out, they took a rest each and started. Gunnar arrived at the tavern; for the first day, the opponent is showing Moon. There is only one road — it goes through a portal and leads into a one-way path, but right away I see an almost complete set of AOTD. Starting helmet, ribs and shield are on the respawn (the sword will be waiting on the neighboring one). I fight my way to the portal — there's a swamp, an Efreet external dwelling, and the nearest computer is Inferno. The plan seems clear; moreover, Gunnar and AOTD — it's time to play.
In the end, I didn't really take anything on the first day. There were 40 pieces of one-//* (trash) at the external dwelling — nothing to hit with; fanatics are near Inferno, also nothing to use. At 117 I clear a refuge — hobgoblins and cows. Cats are in the citadel at home. On the second day, I take Inferno, the Efreet external dwelling, several hives, and at 125 I assemble AOTD. By the end of the week, I take an experience box (Gunnar is leveling perfectly) and another Efreet external dwelling.
At the beginning of the third day, I raise a cap, then a few more hives; ducks are now nearly 50, and forward to the Dragon Utopia. Not far from the Dragon Utopia, I raise КЗ, then take another winged Dragon Utopia right from under Dessa's nose. Didn't find KSH. The opponent isn't showing control, so I unhinderedly seize Castles. After losing a Castle comes the surrender. Thanks for the game.

Everything was fine, but no control was delivered to the 4th treasure and home guild; it's impossible to defend. Thx for the game


http://heroes3.tv/Amiloo
In reply to Medium_HP
#248
Auto-translated
The chocolate dropped: on 111 a single Griffin Conservatory, the miner captures a log and fends off peppers, and I burn the cops' external dwelling. On 112, more stables along the path and an external market. On 121, I fought off wings, and on 124 I flew into the opponent's zone. On 125, I take a level 3 Dragon Utopia there, a couple of villages, and cut off many of the opponent's horses.
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
125 days
Game Date
6/27/2016
Reported
6/27/2016 8:13 PM
Rating Impact Archived
LuckyF 1700 1717 +17 ↑
Medium_HP 1748 1731 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/28/2016 12:06 AM

In reply to LuckyF
#249
Auto-translated
LuckyF
The chocolate bar failed: on turn 111, a single unit is sent, the miner captures a log, and the peppers and paladins defend and attack the enemy's watchtower. On turn 112, more stables are built along the path and the outer market is captured. On turn 121, the wings are captured, and on turn 124, I fly into the opponent's zone. On turn 125, I take their Utopia 3, a couple of villages, and eliminate many of the opponent's units.
Thank you for the game.
Thank you for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс

Statistics

Welcome our newest member: Emil