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Hello everyone! Does anyone know how to replace the useless black knights with the knights from this mod? I'm only interested in the audio and visual aspects; the parameters should remain the same as the knights. (All other features from that mod, such as the modified necromancy, are not of interest.)
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Good day, I saw a mod that replaces Death Knights with Death Knights on horseback, and moves the original Death Knight to neutral creatures of level 7 with an upgraded scythe. Is it possible to add that Death Knight instead of the useless Bone Dragon?

Added 1 hour 22 minutes ago
Here's that mod, by the way: http://heroescommunity.com/viewthread.php3?PID=1036198&TID=18553 Can that level 7 black Death Knight with an upgraded scythe be used in tier 7 instead of Bone Dragons? Maybe someone can help?
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Do you need to replace the entire creature or just the model? In the first case, it's enough to "remove" the dragons from the Necropolis, first unlinking them from it, and "populate" the area with reapers instead. In the second case, a more meticulous approach is required.
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If possible, I'd like to take that specific Black Death Knight, tier 7, from the mod I showed and replace the dragon with it in the game. I just really like the classic Black Death Knight with the skulls on chains. In the mod where it's made a neutral unit, they also reworked its scythe – they gave it to the Banshee, and I found that really cool. So, I'm wondering if anyone can help me with this. I saw a mod for level 7 Harbingers, but they're just regular ones... I'm looking for that specific one. :smile28:
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Revenants mod (for vanilla Heroes V, not for add-ons!)
A modified version of this mod, which "removes" bone and shadow dragons from the Necropolis and "replaces" them with reapers of death and fate. The mod has been translated into Russian.
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And who hangs out on the 6th forum?.. Can you tell me?
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At level 6, this mod features Blood Knights and Terror Knights (reskinned Black Knights and Death Knights; the original abilities of Undead and Death Knights are preserved).
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Are the messengers and undead also changed there? Are they black, like in the picture? Is this a modification of the same mod? Is that what I understand correctly?
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Everything is as shown in the pictures; I simply removed the dragons and didn't make any other changes.
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Could mummies be added? Just for variety. Let's say they share one tier with the Lich. Instead of a higher-tier or Arch-unit, for example? The Mummy revives and would add some interest. I like its appearance. Could you manage to implement that? Only in that mod, so they would be united and work together.
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An improved version of the previous mod. Only for Hammers of Fate! Lichs are replaced with mummies. To make the mod work, you need to extract the archive into the maps folder in the game directory (if there isn't one, you need to create it).
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Thanks, buddy, I'm installing it and will let you know how it goes. I'm hoping for the best, but preparing for the worst.
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Go ahead. I don't have the physical or technical means to test it.
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Did the physical fatigue have an effect?
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"Direct hits." I wouldn't like to elaborate on this topic. By the way, here is an interesting visual mod for Necropolis for version 3.1. The links are outdated, as 8 years have passed, but you can try to contact the author if necessary.

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