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Posts from [TOURNAMENT-HotA] BLITZ-JEBUS CROSS Auto-translated

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#1
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Decided to try out an old WT tournament format on HotA. The tournament is, of course, unofficial, but possibly has a prize pool (see below).

Game version: HoTA 1.4.2 (latest version, download link: http://download.h3hota.com/HotA_full_setup), HD-mode 4.100 RC5, HW-rulez 1.38.

Template: jebus cross, simultaneous turns until turn 117 inclusive.

Game timer: 8+4+1 (in case of mutual transfer - 8+5+1). Can only be changed to a lower value, otherwise the point of the idea is lost.

Game format: bidding for color, after which blue first chooses any Castle and any hero. Red can take the same Castle, but a different hero.

Restarts: 1 restart on day 111. After finishing turn 111, the red player must write to blue: "taking restart" or "not taking restart", after which blue decides whether to take their own restart.

Redraw: allowed.

Using scrolls without building a Mage Guild: allowed.

Sod's restrictions on Necros, Conflux, etc.: cancelled. In particular, you can upgrade Vampires, Firebirds, etc.

Organizers: =Lizard=

Tournament system: Swiss with elimination after 2 losses.

The tournament is unofficial. Creating reports via the button for results to count towards the rating is NOT mandatory. You can just use text, like in the "Fo-Fan games" thread.

Good luck to everyone in the battles!
http://ru.twitch.tv/lizard_wt
In reply to Wicc
#326
KobRa_RR поздравляю! :smile25:
На twitch ник:rtr55
"Все куплено"(с)
icq 1003999
In reply to Dirty_Player
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#328
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Overall tournament statistics.

A total of 55 games were played:
- 28 wins for red
- 27 wins for blue

Castle selection:
53 - Castle (including 11 Castle-Castle pairs)
18 - Swamp
16 - Rampart (including 1 Rampart-Rampart pair)
8 - Fortress
7 - Stronghold
3 - Dungeon
2 - Tower
1 - Necropolis, Inferno, Tavern

Win percentage (excluding games with identical castles):
63% (5-3) - Fortress
57% (8-6) - Rampart
45% (14-17) - Castle
43% (3-4) - Stronghold
39% (7-11) - Swamp
for rarely played castles:
100% (2-0) - Tower
100% (1-0) - Necropolis, Inferno, Tavern
33% (1-2) - Dungeon

These are some amusing statistical quirks - Castle has a rather modest win rate against other castles, but it significantly outperforms them in terms of selection priority (in 48% of cases, players chose Castle).

Swamp was heavily discussed before the tournament, and even rose to 2nd place in terms of the number of games played, but the results turned out to be not very good.

Rampart has always been considered not the most convenient castle for Jeb, however, in this tournament, many players started playing it from the beginning. Apparently, the guaranteed elves seemed like a strong enough bonus. After a couple of rounds, the trend for Rampart faded, although the result turned out to be decent.

Fortress and Stronghold are still somewhat unknown - they weren't played that much, but they were played. Fortress has good statistics, Stronghold doesn't have very good statistics, but given the small sample size, it's difficult to draw definitive conclusions, especially since the playing style for them differs from the SoD style and hasn't been fully developed yet.

The situation with the other castles is amusing - they were chosen a few times, but the statistics are 100% for everyone except Dungeon. Mainly thanks to Sticky.

Statistics for the second starter in Castle-Castle pairs (the first starter is Valeska):
Caitlin - 4
Beatrice - 3
Orrin - 1
Lord Haart - 1
Loinis - 1
random - 1

The reports don't contain information about the size of the "kickbacks" and the selection of the winner, so the question is: in a Castle-Castle pair, what should you bargain for, in your opinion - the color or the hero? And what is a reasonable size for the "kickback"?
In reply to Wicc
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#329
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I was bidding for a hero, but only because of the timer, to finish everything faster. Around 2000 is a good amount.


In reply to KobRa_RR
#330
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KobRa_RR
First restart, a block of 75 Lizardmen (Kostya started throwing obstacles from afar) on the road = restart, then it got even worse: blocks on both roads, a path leading somewhere off-road into a dead end, showed it to the judges, they said "complete crap, but you have to play by the rules". I was thinking of contacting the AC, luckily Diabler turned out to be a good guy and gave me a tech, and I promised +1 restart and a round of drinks in return))
The final generation turned out to be balanced in terms of chances, but I made fewer mistakes and won!
Thanks for the game, Andrey!

This is my 5th victory on Jebus Cross (JC1 on HeroesWorld), the Polish league (the roster was decent, with our guys and some Western players), VT-Jebus Cross (Lizard and Stinger in the final), and Random Jebus Cross. To borrow a football term, I've earned a star for my jersey! :D
Thanks everyone for a great tournament!
Crabdom in all its glory. Thanks for the game. And congratulations on the win)
In reply to Loinz
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#331
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Loinz
Moved to 124 with 4 angels and 20 ducks, after taking the Dragon Utopia house, cleared the center; at 132 via one-view I saw the opponent's exit and crushed them with KS
Thanks for the game
Report accepted