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Posts from Tactics for Rampart.

5.0 (1 rating)
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Then you can just add more Dendroids.
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No, this is all just chatter... but seriously, Elves with archers and centaurs, preferably with the slow spell, would tear everyone apart!
пока сильный идёт в атаку мудрый ожидает)
In reply to Angelman.Rus
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Rampart is one of the most interesting castles for me in terms of tactics. In the early game, focus on archers (elves), then transition to heavy artillery (dragons + unicorns). Excellent selection of heroes. Kirra is one of the three heroes that are practically overpowered (Kirra, Dessa, and Gunnar) due to the "Logistics" special ability – +5% Logistics per level. Calculate at what level the hero will move twice as far as usual (especially with Expert Logistics)! Fast movement means more battles per turn, more experience, and faster leveling. I also want to mention Genova. Ayvora and Elishar quickly gain Logistics and have a good skill tree. Regarding the skill tree: 1. Logistics 2. Earth – one of the main combat spells for early development (Slow), main combat spells (Implosion and Resurrect) + Town Portal. 3. Air (Haste, Chain Lightning, Counterspell, Dimension Door, Fly) 4. Wisdom – you can't do without it, but you'll get it by level 6 anyway. 5. Tactics After that, choose according to your preference – Leadership, Defense, Armor, Intelligence, Luck, Archery (very important, especially for Titans – there are 3 ranged units), Water, and sometimes Magic Resistance and Fire with Berserk can be useful. The rest is useless. I mainly played duels, 1v1. Map L, difficulty "Battleship", no water, random map, no Diplomacy. Approximate development scenario: Day 1. The main hero with centaurs runs along the road (all roads lead somewhere). The first weak hero scouts around the castle, the second waits in the castle for the elf upgrade. We build elves. Day 2. Elf upgrade. The second weak hero gives the elves to the main hero. He goes scouting, and the main hero moves along the road (only with elves and centaurs). Further construction: Town Hall, Pegasi, Ents, Unicorns, Stronghold (end of the week). Weak heroes collect resources and scout. Week 2. We go to the Capitol. The main hero buys back the elves, captures the crystals, and clears the area around the castle. Week 3. We build dragons. We replace centaurs with unicorns. Then, upgrade dragons and collect everything useful – Utopias, Pandoras, artifacts. Approximately like this.
In reply to Didfall
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I consider this town to be as strong as the Castle! There are many centaurs, and they are powerful (8 health, 10 attack, and excellent speed for level 1). The elves are simply the best! The pegasi and dwarves are mediocre; the only advantage of the dwarves is that they take a long time to defeat, and the dendroids are an impassable wall; the only downside is that you need to reach them. In my opinion, unicorns are among the best at level 6. Their speed, strength, and blinding ability make them very effective in combat. The dragons are not great, but they are not weak either; their speed and immunity to weak spells are a plus.
Heroes - Kirr is the best, and there are also Ivor, Ryland, and Clancy, as well as several others...
Plus, there are 5 guilds and a treasure chamber...
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Centaurs are certainly strong when there are many of them. But dragons aren't that impressive.
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A very strong Castle (are there any weak ones?), but I don't play it at all. I guess it's just a habit...
L-A///
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In the Rampart (in my opinion), the best units are Pegasi, Dendroids, Elves, and Dragoons. I can't seem to accumulate enough Centaurs (they get taken down too quickly); Gnomes used to be effective, but now they're not very useful; there aren't enough Unicorns, but they are strong. Pegasi take down enemies quickly (and are also taken down quickly); Elves are excellent archers; Dragoons are level 7, so how can they be bad? Dendroids are strong, but they take a while to get there...

Added 3 minutes later
Is anyone on the forum
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The best castle for defending the castle, magic resistance (gnomes, unicorns), more mana for spells against the enemy (pegasuses), excellent archers, dragons are also good, and also logs that bind the enemy – what else do you need?
In reply to Livuel
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How to fight against a Tower, A?
behind a Rampart, and against Solmyr.
In reply to Livuel
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Easy! Pump up your magic resistance! You'll have unicorns and dwarves. If you choose a hero specializing in own resistance—everything will be totally fine! Plus, dragons are immune to many types of magic. The tactic is this: your archers don't really matter. It's not worth protecting them!! The faster you get close to the Tower troops, the better, because they have shooters in abundance! That's why it's good to have Haste. Fast dragons and pegasi, sufficiently fast unicorns and centaurs. Dwarves and wood elves are slow—but there is a ghostly chance to learn Teleport. If you get it—immediately throw them close to the enemy. If not—then just push them forward as quickly as possible. As a last resort—use Haste after all. So that's basically it. And try to develop up to dragons as quickly as possible—because for the Tower, titans will appear much later!!!!!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Ta Kotoraya...
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Well, it's not exactly easy... However, you can fight back, and in my opinion, the fight is absolutely equal... And what was said about resistance is correct! And in general, Rampart has good heroes. There's Torgrim against mages, Mephala against barbarians, and even Kirra is good!
In reply to Ta Kotoraya...
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Ta Kotoraya...;90978
Easy! Increase magic resistance! You'll have unicorns and dwarves. If you choose a hero specializing in resistance, everything will be fine! Plus, dragons are immune to many types of magic. The tactic is this: your archers don't matter much. Don't bother protecting them! The faster you get to the Tower's troops, the better, because they have plenty of archers! Therefore, it's good to have mass speed. Fast dragons and pegasi, fast enough unicorns and centaurs. Dwarves and treants are slow, but there's a small chance to learn teleport. If you get it, immediately teleport them close to the enemy. If not, just move them forward as quickly as possible. As a last resort, still with speed. That's basically it. And try to develop to dragons as quickly as possible, because the Tower will have titans soon!

Everything is correct, but if you have speed, then dwarves and treants aren't that slow. )

Added after 41 seconds
Alagar;90963
How to fight the Tower, huh?
as Rampart, against Solmyr


If there's no teleport, it's better to upgrade catapults, because the mages are tricky and have many archers, and they will sit in the city. )
Although, if you meet him outside the city, then ... =)

Be strong. Believe
In reply to Livuel
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Thanks, guys, I'll give it a try:smile33:
In reply to Livuel
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From the start, it's probably easiest to play as Rampart. The main thing is to have the tree. Upgrade the elves, then buy more of them along with their buddies and rush forward. Someone mentioned taking trees and dwarves. In my humble opinion, taking them is nonsense. With how slow they are, you should leave them in your own castle for defense. But elves + buddies + tactics can rush almost any guard. Recently I played online against a Castle using Rampart as same-side. After I defeated the opponent on the third or fourth week, he skeptically told me that the fact that I took a neutral castle guarded by a group of wyverns at 1.2.1 made him suspicious. Of course, I got a bit angry at first because I hate such hints. I replied to him that I beat them using 32 upgraded elves + about fifty buddies, and only lost about ten buddies (without a spellbook). It's done very simply. You place the buddies one by one so they cover the elves in two layers and simply shoot from cover. In principle, this is how I mostly rush with just elves and buddies; when I upgrade and build pegasi, I take them for the first move (if the neutral is faster than elves and especially if it's a shooter). I only take the main army when taking the Dragon Utopia and for the final encounter.
In reply to Livuel
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I've been playing only as Fortress lately. I choose Ivora and try to collect artifacts that boost ranged attacks or damage, and I also focus on upgrading her movement range and attack power. I only hire dendroids to increase the army's strength so I don't have to engage in unnecessary battles when I don't need experience. I usually fight against gnomes and pegasi. The best army consists of elves, centaurs, unicorns, and dragons. The main thing is to quickly gather the required amount of wood and gems and quickly build a storage building. Then, I try to quickly level up the hero and the dragon.

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