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Traits: Tough Soldier: The Tough Solder is fearsome on the battlefield, but only a mediocre commander. Strong: This character is blessed with a powerful physique. Slow: This character is not exactly blessed with a towering intellect Gluttonous: Gluttony, or 'Gula', is the second deadly sin and lacks positive effects. The Church despises gluttons, and so do members of the opposite sex. Slothful: This character is shockingly lazy. 'Acedia', the fourth deadly sin, is an altogether negative trait. Arbitrary: This character could not care less about justice - a character flaw that is not appreciated by vassals and courtiers. Lustful: Lust, or 'Luxuria', the first deadly sin, enflames this character. These carnal desires are not appreciated by the Church, and might also cause problems out of the marital bed... Drunkard: This character is a drunken sot.
Let's see where life takes him and what heights he will conquer!
Chronicles of the life of Chieftain Branswick and the Lord of Saxony.
769 July 20. The Great Chieftain asked for support in his conquest of a small county to the north and in a defensive war against Zealand. Refused; Chieftain Branswick was too lazy to participate in this.
August 9. The Great Chieftain offered the position of commander of Saxony. Agreed; new titles are always good, the more the better.
October 20. Received the nickname "Drunkard."
771 March 20. Out of boredom, he took a random woman from the court as his concubine.
November 19. While Zealand dominates Saxony, he decided to declare independence from it. Why not?
772 January 1. The Chieftain of Zealand became the ruler of Saxony, thus the war for independence continued against him.
March 23. Crushed his army, but he called for help from his numerous vassals (six of them). At this time, there was an opportunity to sign a peace treaty without any consequences, but he did not do so, despite the fact that there was almost no chance of winning this war. The young Chieftain Branswick does not bow to anyone!
June 6. The beginning of the decisive battle, 2.7k soldiers of Zealand against 1.7k on Branswick's side.
June 8. The trait of ambition manifested itself.
June 27. The battle was lost.
December 22. The chieftain's only concubine became pregnant, but he himself doubts that the child is his.
773 January 3. The chieftain cannot sleep because of doubts about the loyalty of his concubine. He decides to hire someone to find out the truth.
January 30. Captured a small enemy town, hoping to capture one of the enemy's relatives for further negotiations, but to no avail.
February 13. The servant could not find out anything specific. The chieftain decided to find out everything directly from the concubine.
February 16. The concubine began to cry, swearing love and loyalty; the conflict ended on this.
July 23. The birth of his daughter, Matilda.
July 31. Captured the enemy's capital while his troops were far from it, but it was of no use.
October 13. The army was completely crushed.
774 February 7. Fell ill.
April 8. Recovered.
December 27. The war ended; the chieftain ended up in prison.
775 January 7. Died in prison, which is where the game ended. With the current system of inheritance, his daughter (or is she really his daughter?) could not inherit her father's lands. He ruled for six years and died at the age of 28.
Yeah, it's tough to play as a small realm in this game, I understand you, Revan. You tried!
It's a debatable point. Starting with just one principality, I conquered most of Europe, but since then, I haven't had that as a specific goal. I now make decisions more based on role-playing considerations, and playing as a small realm is more engaging for many reasons.
I tried playing as the Scottish duchy several times, and it was very difficult for me... Although there may be several reasons: the location is challenging, as it is simultaneously pressured by England and Norway. Or maybe I made the wrong decisions. Either way, I didn't succeed back then.
For example, you can allow yourself to be captured and then, after a couple of generations, become the ruler of the conquering state.
I'm already part of Scotland. But I don't think I'm an heir, just a relative of the monarch: there's a claim to the throne, but the chance of becoming monarch without forceful intervention is zero. Or maybe some intrigues, although I don't really know this mechanism yet. Perhaps that's another option.
I found it easiest to play as the Swedes, if I remember correctly. Although I usually play mods for WH and TES in CK2.
Added 1 minute ago
It seems that playing as Perm was also not very difficult. A bonus could be the funny names – my ruler was generated with the name "Nyaka Syktyvkar".
Nice heir.
>Imbecile
>Homosexual
>Shy
>Ambitious
>Cruel
>Chaste
>Trusting
>Lowest level of education
His father hates him, and he hates his father; there is an option to challenge him to a duel. That's what I will do; we cannot allow a degenerate to ascend the throne.