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Posts from M-200% №11

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10 years ago
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M-200% #11


Another tournament is announced open, using only M-size templates.

Winners of previous tournaments:
M-200% #1 - RomarioGrom
M-200% #2 - FireToSky
M-200% #3 - Zydar
M-200% #4 - Pit for LM
M-200% #5 - Pit for LM
M-200% #6 - Aya
M-200% #7 - Amiloo
M-200% #8 - Juristis
M-200% #9 - did not take place
M-200% #10 - twaryna

Organizational matters:

1. Host - skd (ICQ 593-626-431), Judges - Sanin (ICQ 423-164-784), The_ (ICQ 241-568-808), Amiloo (ICQ 388-281-368).
2. The tournament is official, regular, and follows the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. The tournament schedule will not change after registration closes during the tournament.
4. All tournament games count toward the HoMM3 HW Player Rating.
5. Players who are in the SoD Player Rating are invited to the tournament.
The host has the right to refuse registration to players without a rating, players recently registered on the site, as well as players who have had disqualifications for violating tournament deadlines in other tournaments on HeroesWorld.
6. In matches not played within the set deadline, technical results will be assigned.
7. Saves and password files for all matches must be kept until the end of the tournament and presented upon the first request of the hosts, judges, or any member of the AC. Forgetting or losing the password for a game may serve as grounds for assigning a technical loss in the match.
8. Controversial issues, if any arise, please discuss off the forum. To resolve, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation is not covered by the rules, the judges will rely on basic logic and gaming ethics.

Schedule


Rules.

1. Game version. The tournament uses game version SoD 3.2(4.0) + HD mod version 4.2 + HW_rulez 1.38 (if a newer version is released, this rule item is subject to change).
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112). After each subjective restart, players swap starting colors.
A restart of generations with identical towns is taken at the request of at least one opponent immediately after map generation (this is a technical restart at the request of any participant, no restart day is spent, no color swap occurs).
4. Starting town, hero, and bonus are random.
5. The right to choose the starting color in the first generation belongs to the player who wins the coin toss. The HW Rules "Flip a coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
In BO3 games, the right to choose color passes to the other player for the second game; if a third game is necessary, a new coin toss is conducted.
6. The following templates are used in the tournament: Skirmish, 2sm2c, Balance (Size M, no Dungeon, monster strength - average, difficulty 200%, roads - slow/average).
For each stage in BO1 rounds, a template will be set according to the drawing.
In BO3 rounds - the template for the first game from the three available templates is chosen by the player who lost the coin toss for color choice; in the second game, the right to choose the template passes to the opponent, who selects a template from the two remaining templates; if a third game is necessary, it is played on the remaining template (note: the template is chosen first, after which the player selects the color for the first generation).
7. All games are played with a chess timer: 8-4-1.

Tournament format.

1. The tournament uses the Double Elimination system (loser in the upper bracket moves to the lower bracket, loser in the lower bracket leaves the tournament).
2. Early stages are BO1 matches; from the Quarterfinals of the upper bracket and the Quarterfinals of the lower bracket, matches are BO3.
3. The Grand Final of the tournament consists of BO3 series, where the winner of the upper bracket needs to win one series, and the winner of the lower bracket needs to win two series.

Deadlines.

1. Registration: May 1 - May 13.
2. Start of tournament games: May 14.
3. Round deadlines:
Upper Bracket:
Round of 64 - until 18.05
Round of 32 - until 22.05
Round of 16 - until 02.06
Round of 8 - until 12.06
Quarterfinals - until 26.06
Semifinals - until 10.07
Final - until 07.08;

Lower Bracket:
Round 1 - not applicable
Round 2 - until 28.05
Round 3 - until 02.06
Round 4 - until 07.06
Round 5 - until 12.06
Round 6 - until 19.06
Round 7 - until 26.06
Round 8 - until 03.07
Round 9 - until 10.07
Quarterfinals - until 24.07
Semifinals - until 07.08
Final - until 21.08;

Grand Final - until 18.09.

I wish all players intense, successful, and victorious battles! The tournament winner will be awarded the "Winner's Cup of the online tournament Heroes of Might and Magic 3 called M-200%" for their avatar.
In reply to Roger-ua
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10 years ago
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Roger-ua
I asked Togu in the chat, but he's silent. I'll ask the community.

Why is there a CONTROL option on Skirmish if it can't be used?!

– It is forbidden to use the spells Flight, City Portal, Spatial Gate, as well as the artifact Angel Wings.

This was sarcasm in the report.
In reply to skd
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10 years ago
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I thought no one would beat my record in the second month, but Toga did it, here's a Crab for you! :D

Added 3 minutes later
Roger-ua
I asked Toga on AIM, but he's not responding. I'll ask the community.

Why is there CONTROL on Skirmish if it can't be used?!

- It is forbidden to use the spells Flight, City Portal, Spatial Gate, as well as the artifact Angel Wings.

Roger, you can't buy a sense of humor! :D
In reply to Toganash
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10 years ago
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Toganash
It was a crazy marathon, but let me start from the beginning. After the first generation with my poor Inferno against the opponent's Rampart, I told the generator to go screw itself and took a restart. Then I realized I might have been too hasty: I should have waited until after all generations. That "sore loser" deliberately gave me a Citadel against a Dungeon. But I didn't lose heart and, still not fully realizing what I had done, took another restart. Well, of course, I get a pair of Inferno against Rampart. It's not hard to guess which side I was on. One thing was good: the dear generator most likely ended up where I told it to go, because the only way to explain that road from the Castle and two lookout towers at the respawn was that it had to draw the map in the dark — there's simply no light there by definition.

However, not everything was so bad. I leisurely dropped onto the neighboring respawn, lost about 20 Magogs there, but managed to build Efreeti dwellings with my last strength. Then, following Amilus tradition, I spent three weeks proving that they, just like the Magogs, are trash. In short, I wasn't losing completely, but certainly not in a way that would let me win. It was logical to see my opponent in the third week with two Red Dragons and 4 Angels, plus all the riffraff from his native Castle. I had taken three stacks of 18 Wyverns. After that, through various means, I reduced them to 7 — long story short, it's easier for me to do that. In the end, the game turned into a different one: catch me if you can. The brick was Mephala. She caught me twice, but the sneaky Alkin kept buying himself out; thanks to the Boots, he also managed to capture all the villages (at this point I regretted giving up Logistics as well). Through all this, the opponent managed to kill 2 Angels.

I forgot to mention: the wretched generator apparently took all the mages along on the journey. (Why do you think my opponent and I played as Warriors?) I didn't find a single one until the sixth week, when Labetha miraculously showed up (now I know where she got her Earth skill).

In the end, the opponent poorly leveled his hero, and Alkin far surpassed him in stats, especially magic stats, which the opponent openly ignored and didn't even pick up artifacts right under his nose — Alkin had to take them. Then I built two GMs to level 5 and gained full control :smile41: , lucky that a Meteor Shower appeared in the Tower at level 4, as there was nothing else offensive from the high-level spells. In the final battle, my 47 Magogs, 52 Zombies, 16 creatures from Pandora's Box, 10 Efreeti, 14 Pitchforks, and 22 Demons, all with Meteor Shower, utterly destroyed the enemy with 42 Grands, 9 Horns, 6 Dragons, 2 Angels, and a hundred Centaurs. Stats decided the outcome, especially since the fight was on home turf. When 42 Grands killed 8 Magogs, I realized that although the girl Mephala is fat, she has no idea how to fight.

Sorry for the long game and thanks for the game. The Boots decided it, giving control over the map; Mephala was dreadfully behind.
Confirmed! I had a fairly good start; with some trading around Day 117, I managed to place Hives in the Citadel. In the second week, I decided to tempo a bit and not waste an extra 2 turns on the gold mine behind the Ogres, which was in a far-off nook, but instead break straight into the treasure zone, especially since from the lookout tower I could see a stack and a Dungeon with an external dwelling of Dragons, who, by the way, got scared when captured, roasting half of the Grands. The Conservatory near the Castle turned out to be max, and a plan formed to return to it with the Ducks and Dragons. I couldn't buy out 1 Dragon on Day 127 even after a full trade, the stack turned out to be minimal, but I got lucky with a box in the treasure zone for 25 Medusas. On Day 127, Mephala just stepped onto the Conservatory. In the end, on Day 131, there was a tense fight at the max Conservatory with 10 mana and 1 Curse, which burned the entire timer, and Mephala didn't get to move. Perhaps that was the main mistake, because the first time I caught up with the opponent was 2 days after this, right after he took his first 2 stacks. Had I arrived a day earlier, it could have decided things. Toganash, thanks for the game!
In reply to KobRa_RR
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10 years ago
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We took 3 restarts, came across a Dungeon with a decent starting hero, started playing, had 0 gold. On day 113 captured an external dwelling of Evil Eyes, on day 116 captured 8 cats and gold! On day 121 bought 40 Evil Eyes and headed for the secondary hero, oops, found him there on day 122, caught him while he was speeding — GG!
Battle Report Accepted
Random Faction Random
Геон / Geon Start Hero Геон / Geon
Геон / Geon Main Hero Геон / Geon
Победа / Def Победа / Def
Random Faction Random
Игнатиус / Ignatius Start Hero Игнатиус / Ignatius
Игнатиус / Ignatius Main Hero Игнатиус / Ignatius
Map Template
Skirmish
Game Length
122 days
Game Date
5/23/2016
Reported
5/23/2016 2:22 PM
Rating Impact Archived
Elmidar 1490 1505 +15 ↑
Dorsaj 1499 1484 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2016 2:24 PM

In reply to Dorsaj
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10 years ago
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Please remove me from the tournament; I don't have time to play within the given timeframe. Thank you for your patience.
In reply to KobRa_RR
10 years ago
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The secondary hero ended up stuck on wasteland in the sands and never took it.
In week 2, Cons 2 at home, Naga Bank, Pandora 5k experience, I break through the respawn into my treasure zone, there's a Pandora 10k experience, Medusa Cottage, Dwarf Cottage. The mage got leveled up nicely.)
In week 3, buyout of all the luck and to the opponent's respawn. The siege with Ice Bolt dealing 400+ damage to the Gremlins brought victory.

Thanks for the game!)
Battle Report Accepted
Random Faction Random
Фафнер / Fafner Start Hero Фафнер / Fafner
Алагар / Alagar Main Hero Алагар / Alagar
Победа / Def Победа / Def
Random Faction Random
Жозефина / Josephine Start Hero Жозефина / Josephine
Моандор / Moandor Main Hero Моандор / Moandor
Map Template
2sm2c
Game Length
135 days
Game Date
5/23/2016
Reported
5/23/2016 3:27 PM
Rating Impact Archived
c0nn3c71nkK.ppL 1516 1536 +20 ↑
Scorpiona 1662 1642 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2016 3:32 PM

In reply to c0nn3c71nkK.ppL
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10 years ago
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c0nn3c71nkK.ppL
the secondary turned out to be off-road in the sands, so I didn't take it.
on the second week, Griffin Conservatory 2 at home, Naga Bank, Pandora's Box 5k exp, fighting through the respawn into my treasure zone, where there's a Pandora's Box 10k exp, Medusa Cottage, Dwarf Cottage. The mage leveled up nicely)
on the third week, bought out all the luck and went to the opponent's respawn. A siege with Ice Bolt dealing 400+ damage to the Gremlins brought victory.

Thanks for the game!)

Towns were built evenly, the difference being 2 stacks of Gremlins for the opponent and I only have 1 Griffin Conservatory.
But a good mage carried it:smile13:
Thanks for the game!
In reply to skd
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10 years ago
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Thank you for playing.
Battle Report Accepted
Красный / Red
GoD
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Изра / Isra Main Hero Изра / Isra
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Торосар / Torosar Start Hero Торосар / Torosar
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Skirmish
Game Length
122 days
Game Date
5/23/2016
Reported
5/23/2016 3:45 PM
Rating Impact Archived
GoD 1723 1737 +14 ↑
RozenKran 1711 1697 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2016 4:17 PM

In reply to GoD
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10 years ago
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GoD
Thank you for the game.
thank you for the game
In reply to KobRa_RR
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10 years ago
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The start was quite poor; there were only a couple of gold piles and a campfire at the respawn. I broke through to the adjacent area, where the money was more or less okay and there was an artifact for +3 SP. In the first week, I took the adjacent village and built an Eye in the citadel. In the second, I built GM2 and double mana and headed to the center with 10 SP on Geon; I took the overview in the center and suddenly! the opponent is already frolicking in the super-treasure at 123. I saw ГО as untouched, but thought just in case he might have broken through another one from the sand. At 124, I reach him with my main army—there are 30 ducks and a ballista, no books. Lightning at 260 wiped them out without a chance. The autopsy showed that the opponent grossly violated the rules by going through a bugged passage. He doesn't seem like a Новичок; I don't know what he was counting on making such a move, but this isn't the first time I've noticed this from him, so everyone playing with him, be careful!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Геон / Geon Start Hero Геон / Geon
Геон / Geon Main Hero Геон / Geon
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Balance
Game Length
124 days
Game Date
5/23/2016
Reported
5/23/2016 4:28 PM
Rating Impact Archived
RozenKran 1673 1683 +10 ↑
silenthill 1542 1532 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2016 4:31 PM

In reply to RozenKran
10 years ago
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RozenKran
The spawn was quite poor, on the respawn there were a couple of gold piles and a campfire. I broke through to the adjacent zone, where the money situation was more or less okay and there was an artifact for +3 to spell power. On the first week I took the adjacent village and built the lookout in the Citadel. On the second week I built GM2 and double mana and went to the center with 10 spell power on a Geon, took the lookout in the center and suddenly! In the supertreasure on week 1, day 2, 3, the opponent was already frolicking. I saw the ГО untouched, but I thought, just in case, maybe he broke through another one from the sand. On day 1, 2, 4 I reached him with my main, there were 30 ducks and a ballista, no spell book. The lightning bolt at 260 justified itself without a chance. The autopsy showed that the opponent grossly violated the rules by going through a bugged passage. He doesn't seem to be a novice, I don't know what he was expecting making such a move, but it's not the first time I've noticed this from him, so everyone who plays with him, be careful!

I entered the supertreasure off the road from my own respawn, breaking through the horses from the ramp, as it turned out they did not belong to it, the passage was bugged. I went there without any selfish intentions, thinking that I could pass through from there. All the guards were broken through. I had a lot of army, and the garrison with 10 attack and a ballista was strong enough to break through the guards along the road. I needed to exit through the central passage, and from there there was a passage to that zone. Thanks for the game.
In reply to skd
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10 years ago
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Thank you for playing!
Battle Report Accepted
Random Faction Random
Росик / Rosic Start Hero Росик / Rosic
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Random Faction Random
Гервульф / Gerwulf Start Hero Гервульф / Gerwulf
Стиг / Styg Main Hero Стиг / Styg
Map Template
Skirmish
Game Length
135 days
Game Date
5/23/2016
Reported
5/23/2016 7:13 PM
Rating Impact Archived
yarik1987 1351 1369 +18 ↑
Wyndoc 1446 1428 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2016 7:16 PM

In reply to yarik1987
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10 years ago
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yarik1987
Thank you for the game!
Thank you for the game.
In reply to KobRa_RR
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10 years ago
ostalsa bez restov u oppa ostovalsa odin, poly4il ramp i ivor kotorij srazy spriatal v zamke 4tob nezarestil i pokazival tolo 2 na pervij den on poly4il dungeon i deemer tak i zaigrali... v 117 postroil tolko dendroidov v citadele nebilo kristalov negde nu i s dengami ne vsio tak otli4no... skupilsa i na 122 bery konsevatorijy na 2 angela i poly4ajy bazovij vozdyx 125 probivajy oxrany v centr i po pesky pobezal v trezy 131 polnami movami i po4ti s polnim zakypom vrivajys v trezy i tam nasol tolko 3 ylika ... kak uvidel 4to treza ne o4en razbivajy ivor domoi i potas4il armijy obratno no resp uze sozral sopernik kak on videl menia v treze tak nasol za portalom pandorky na 50 gnomov ny i posol na finalky spasibo za igry ny i ne vsegda pobezdajyt magi... spasibo za boi gde nado podymat... dobavlil skrin posle boja...
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3 files attached • Total size: 1000.9 KB
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мелодия / Melodia Start Hero Мелодия / Melodia
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Малекит / Malekith Start Hero Малекит / Malekith
Димер / Deemer Main Hero Димер / Deemer
Map Template
Balance
Game Length
146 days
Game Date
5/23/2016
Reported
5/23/2016 7:30 PM
Rating Impact Archived
alkaposha 1473 1483 +10 ↑
St_Klaus 1341 1331 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/24/2016 9:56 AM

Statistics

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