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Posts from BLITZ TOURNAMENT

5.0 (5 ratings)
In reply to Kamikaze
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#299
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Kamikaze;90818
SOD - Shadow of death - The Shadow of Death - in this version, buying a second and subsequent heroes with a full army in the tavern has been patched, but moving on the day of purchase has not!
So, I don't understand which version I'm playing on. It says version 3.0. I tried to patch it, but the version number didn't change. Double casting remains. But in my version, Dessa can reach the mine and the chest.

Added 12 minutes ago
Ataman;90794
Rounding should be done immediately to the desired number of digits, not in stages.
Example: 0.45 is rounded to 0
Example in stages (incorrect):
1) 0.45 is rounded to 0.5
2) 0.5 is rounded to 1
When did they start teaching this? After the Perestroika :) I specifically took a math reference book (for engineers and technical college students) from 1981. It says that there are two rules for rounding:
1. Rounding down
0.4444444444444445 -> 0
2. Rounding up
0.4444444444444445 -> 1
3. Sometimes, an additional rule is applied to decide whether to round up or down.
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AmberSoler wrote:
That is, 23.52941 is rounded to 24, and 76.47059 is rounded to 76. Look carefully at the formula.
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This is according to the rules of rounding down

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To Kotoray wrote:
No! According to the rules of mathematics, it's still incorrect. ....,047 is rounded to ....,05 - and this, in turn, is rounded to 1! If we are going to follow the rules completely.
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That's also true, but it's according to the rules of rounding up

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Raper wrote:
2 kyle ... but why is it rounded according to the rules in your rating for Botinki'ok (23.5 to 24), as it should be, but for AmberSoler'a, Ta Kotor'oy, vbn'a, it's rounded in the wrong direction (76.5 to 76)?
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It was probably not 76.5, but 76.4###
Probably Excel uses the rule of rounding down.
In reply to IronAxe
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#300
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IronAxe;90815
So you're not playing on "The Shadow of Death"? Well, you need to find the corresponding version to be on equal footing with everyone at the tournament.
Kamikaze meant something else.
In the early versions of Heroes, after hiring a hero in the tavern, the hero appeared with an army. In SoD (and 3.0 as well), this was removed. Subsequent heroes appear with 1 first-level warrior, but their first turn is calculated as if they have other warriors (second or third). If you get a Dess with a "non-existent" Orc, she will travel very little on the first turn (the speed of that Orc is taken into account).
And it seems you got a Dess without a "non-existent" Orc and she had faster warriors. That's why he traveled further.
Kamikaze, is this what you meant?
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#301
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to Ataman: I meant exactly that. Thanks! ;)
In reply to Kamikaze
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#302
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Asked my son to see how the computer calculates. It's actually quite interesting :) program ab; var a:real; begin a:=0.499999999999; writeln(round(a)); readln; end. It displays 0 on the screen. If you change the variable 'a' from 0.49 to 0.499999999999... When you add one or more nines to the right of the variable, it starts displaying 1 :) It would be interesting to hear what vbn has to say. For starters, he could at least repeat the experiment on his computer and with his version of Delphi. We have some old DOS Pascal.
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#303
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Hey, where have you been? I'm waiting for you on ICQ, number 480-389-857.
In reply to IronAxe
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#304
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IronAxe;90825
It displays 0 on the screen. If you change the variable 'a' from 0.49 to 0.499999999999

Adding one or more nines to the right of the variable causes it to start displaying 1 :)
Nothing surprising... There is a limit to the precision, possibly even in a computer... After all, it's no secret that 0.(9) = 1. Any schoolchild knows that...
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

In reply to AmberSoler
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#305
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Good day, dear Tournament participants!

1) The save is ready, but the description is not. As soon as I prepare the description, I will send the final save.
2) In my opinion, there will be no more than 15-20 first-place winners.
3) I understand everything, but dear friends, most Tournaments are played on SOD, where all bugs from the patched version have been removed, so opinions about multiplayer Heroes from Erafia are simply not considered.
4) IronAxe, thank you, I am flattered. We will compete again.
Regarding Dessa – she is definitely a female character, and information about her is written in the hero's story (you can see it on the hero's model).
5) I repeat, I have not seen any information anywhere that says which hero has a certain speed at the start in multiplayer! If someone tests this and publishes such information, many fans of the Heroes game will be grateful to that player!

Such a reference book must definitely include information about speeds in multiplayer, for two cases for one hero:
- the starting hero at the beginning (who usually has several types of troops. Here, it is worth considering the exceptions described in the AmberaSolera reference book. For example, Moner ALWAYS has 1 small fairy, so he always moves the same way on the first day)
- a secondary hero, who is hired after buying a hero in one slot, whose army ALWAYS consists of 1 unit of the first level!

I specifically highlighted the PIR hero and called her a SUPER-HERO for a reason! Pay special attention to her first!

6) I still advise against discussing the Tournament during its course (even indirectly), as this may result in your exclusion from the Tournament and from future Tournaments in general! Please remember this!

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Ataman
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#306
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Ataman;90823
If you get a Dessa with a "non-existent" orc, she will cover very little distance on the first turn (the speed of that orc is taken into account).
But it seems you got a Dessa without a "non-existent" orc and her warriors were faster. That's why he ran further.
Kamikaze, is this what you meant?

So if I understand you correctly, it's possible to dig up the same hero with different mp!? For example, a Dessa with a "non-existent orc" and one without?:eek:

If that is the case, then please bring two such saves to the table, because for me this is quite a revelation!

I'll only believe it when I see it myself:)
Theory is theory, but you can't argue with practice.

Don't forget about the PIR;)

Respectfully, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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#307
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VDV_forever;90836

Regarding Dessa – she is definitely a female, and information about her is written in the hero's story (you can see it on the hero's portrait).

I was also curious about what sexual characteristics led some to believe Dessa is a male. But that's not the main point. AmberSoler refers to hero information as a biography in the FIZMIG. I heard that they swapped the genders (biographies) of Jeddite and Nimbus.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
In reply to VDV_forever
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#308
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VDV_forever;90840
So, if I understand you correctly, can you dig up the same town with different MP values?! For example, Dess with the "non-existent orc" and without it?:eek:

If that's the case, please provide two such save files, because this is big news for me!
This is true! Iron Dess had it, but I don't!

and also...
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#309
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And if you need a biography, then...
VDV_forever;90836
- the starting hero at the beginning of the game (usually having several types of troops. Here, it is worth considering the exceptions described in the AmberaSolera reference. For example, Moner ALWAYS has 1 small fairy, so he always moves the same way on the first day).
This is because Moner never has WATER elements, and air units have a speed of 7, just like the fairy!
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In reply to VDV_forever
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#310
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Kamikaze;90850
That's true! Because Iron's Dessa could make it, but mine couldn't!

I'm talking to you about The Shadow of Death :)
Is it possible in The Shadow of Death to dig up the same hero with different starting mp?
Kamikaze;90852
And if a biography is needed then...

funny :D

and what about this:
Kamikaze;90854
This is because Moner never has WATER ELEMENTALS, and air ones have a speed of 7, just like the fairy!

see, that's what I meant—that Moner will always move at the same speed upon purchase :)

Respectfully, VDV_forever
Kamikaze;90850
That's true! Because Iron's Dessa could make it, but mine couldn't!

and also...

Both for Iron and for me, as with most players, Dessa would have made it, since the game is running on version SoD! :)

I will certainly change my point of view if you, or any other participant, provide 2 saves where the same Dessa can run 1 or 2 cells further in one case, and 1 or 2 cells less in the second, with the same starting army!

Respectfully, VDV_forever
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Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Kamikaze
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#311
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VDV_forever;90871
Both Iron and I, as well as most players for that matter, would find that Dessa could make it, since the game is running on version SoD!:)

I will certainly change my point of view if you, or any other participant, provide 2 saves where the same Dessa can run 1 or 2 cells further in one case, and 1 or 2 cells less in the second, with the same starting army!
Same as me. I play on Shadow of Death, and sometimes on Platinum if it's happening at work. But generally, the version won't make a hero run any further.
Now regarding the biography: I have the original English version, while Buka translated it to their own taste, so... that's why I never play Russian-language games; everyone translates for themselves. But I think I've proven that Dessa is a man — just look at his beard for instance...:D

Added after 5 minutes
VDV_forever;90868

click, that's what I was saying, that Moner will always move at the same speed when buying:)
And no one is arguing with that, which is why he moves the same — pseudo-units, air elements in this case, do not adjust Moner's movement. For Kyrre and Dessa, the second and third units are respectively slower than their first ones, which is why they can run differently. And for Gunnar, the first unit is the slowest, so pseudo-harpies or beholders do not affect the move distance.
In reply to Kamikaze
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#312
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VDV_forever;90871

I will certainly change my point of view if you, or any other participant, provide 2 saves where the same Dessa can run 1 or 2 cells further in one case, and 1 or 2 cells less in the second, with the same starting army!
Here is the story:
I made a map. Launched it. Found Dessa with 1 goblin. Ran, remembered the spot.
Started the map over. Found Dessa with one goblin again. Ran. The path turned out to be shorter than the previous one (in both cases I was running along the road).
But I restarted the map, rather than loading a save.

It didn't work from a single save; Dessa moves identically (maybe I didn't check enough)

And I noticed something strange: When you hire Dessa with orcs, she sometimes stops at a spot where she stopped without orcs, and sometimes she doesn't reach that spot.:confused: :confused: :confused:
In reply to AmberSoler
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#313
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AmberSoler;90832
Nothing surprising... There is a limit to the precision, possibly even for the computer... After all, it's no secret that 0.(9) = 1. Any schoolchild knows that...
That's why I've always considered rounding up to be more correct for myself. For example, if the number 0.459 needs to be rounded to an integer, it should result in 1, not 0 :) Although, according to the rules, it turns out to be some kind of nonsense. After rounding, it can be either 0 or 1 :) depending on which rounding rule is used :) And the computer, it seems, first calculates the rounding using the rule with deficiency and gets 0, and when there are not enough

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