Posts from Hero skill tree.
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
P.S.: and how long will LMOracle take to calculate if I set it to 2 heroes (1 only for breaking through and attacking, 1 just for defending the castle)? If I max out their stats and can I choose the skills I want, which I would use for the characters in the game?
ICQ 671097837
ICQ 671097837
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Such a program already exists.
It's called LMOracle.
It's simply an amazing program.
http://handbookhmm.ru/programs/LMOracle_3.17.6.2_FE.zip
Indeed, it's a marvel!
Erutan Rivol, and it also works for HoMM III (I'm currently playing with an HD mod, and it displays everything correctly).
Does anyone know if it can be used during online play?
Does anyone know if it can be used in online play?
The program works by using the save-load method and simply observes what the game offers. Hasn't anyone, in all these years, managed to extract this skill tree directly from the game's code?
Determining exactly which transformations are performed and what is used in the pseudo-random number generator is quite difficult; it requires serious reverse engineering. In this case, save-load is much simpler.