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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to skd
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10 years ago
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skd
A good distribution with a three-stack Ignat on the surface, and only two ranged blocks during the run through the respawn and Tazar at the start.
For a long time I couldn't find control; two 5th GMs didn't give anything useful, but I was lucky in the super treasure zone on 147 to pull КВ from the Dragon Utopia, and on the next turn from the box with 100+ pits get all the land.
The opponent literally started serious active measures after 2 turns (they fought with spoons from the middle of the second week), pushed my castle green comp, but by this moment I could already build a counter-game. Thanks to control, I was able to quickly get a solid plus — about 30 ducks, 3 angels, and out-demoned +50 demons.
In the end, we both had 8 minutes left on the timer and the opponent decided to fight, having spent the night as Gosha in the necro village in the treasure zone.
Tazik had combat stats of 25-35 against Gosha's 26-19, and the Cloak of Renunciation + 3/3 morale/luck art as well as a skill for 20% resist turned out to be better than the elixir in total.
Thanks for the game.

It happened, thx for the game.
:smile13:
In reply to rebellious
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10 years ago
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rebellious
2 Thunderbirds, 5 Water Elementals, and 3 basic Windmills, Isra from the start, and then Nagash - resulting in 370 Thunderbirds and Bones by the finale. Ice Golem at 270, Inferno at 150, and there was also Meteor Shower in the guild, but I didn't learn it. Thanks for the game.
I confirm.
Наилучший способ казаться - это быть.
In reply to BISHOP
10 years ago
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BISHOP
Thank you for the game!
It was a one-sided game with no chance of winning. The only path to the computer was through a swamp, with 0 objects and 0 artifacts. I couldn't escape the swamp, and in all directions, there were either blocks or a path to the opponent through the Sultans. On turn 121, after getting oil, I managed to break through 15 Bone Dragons to reach a village, but there was nothing there. Meanwhile, the opponent arrived on turn 123 with 30 Ducks, 6 Angels, and stats of 8-9-16-15. 400 bare skeletons couldn't do anything to counter this. There was no way to win in this situation, unless the opponent had given up.
Thank you for the game.
ICQ-685884492
In reply to u2noob
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10 years ago
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We played without the FTS rulez. Fast roads appeared. I captured someone else's purple town and prepared for an early encounter. For this, Valya was leveled with combat skills (tactics, logistics, armor), and external dwellings of pikemen, monks, and cavalry were taken. At home, cavalry in the citadel and a portal at the town, which twice teleported pokemons. At the start of the second week, I trade at an external dwelling, making deliveries from 2 Castle villages, take a Dragon Fly Hive for 4 ducks, and with 10 gr. cavalry, 130 pokemons, 71 marks, I burst into the respawn of the pink ramp, where the reds had already settled for several days. There's scouting and half of the enemy heroes with scattered mobs, plus skeletons. Valya has enough moves to take them out one by one :smile30:
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
123 days
Game Date
4/16/2016
Reported
4/16/2016 3:44 PM
Rating Impact Archived
FireToSky 1750 1761 +11 ↑
Jelen117 1636 1625 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2016 3:53 PM

In reply to FireToSky
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10 years ago
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FireToSky
16.04.2016 FireToSky (Blue, Castle, Valeska, Valeska) def Jelen117 (Red, Rampart, Kyre, Kyre) Spider 123

Played without FTS rules. Fast roads came up. Captured a non-allied purple computer and prepared for an early encounter. For that, Val was leveled for combat (tactics, logistics, armor), took external dwellings of pikemen, monks, and horses. At home, horses in the Citadel and a portal at the computer, twice portaling the pokemons. At the start of week 2, I'm trekking to an external dwelling, from 2 Castle villages I make supply lines, take a Dragon Fly Hive for 4 ducks and with 10 gr. horses, 130 pokemons, 71 marks burst into the pink Rampart respawn, where the reds have already been based for several days. There's a scouting party and half of the enemy heroes with scattered mobs, and even with skeletons. Val has enough moves to take them out one by one :smile30:
Thank you for the game!

GG WP! :D


In reply to FireToSky
10 years ago
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FireToSky
We played without FireToSky rules. We got fast roads. I took a purple companion that wasn't mine and prepared for an early encounter. For combat, I upgraded Valya (tactics, logistics, armor), and took ambushes for pikemen, monks, and horses. At home, I had horses in the citadel and a portal at the companion, who teleported creatures twice. At first, I traded on the outer lane, built outposts from two villages, collected clues for 4 ducks, and with 10 gold, horses, 130 creatures, and 71 marksmen, I stormed the pink rampart, where the reds had been settled for several days. There, I scouted and saw half of the enemy heroes with a scattered army, and also skeletons. Valya has enough movement points to defeat them one by one :smile30:
Thank you for the game!

We both got very good generations, hard to say which better but we both got no objects except for 1 Hive too. I was farming skeletons w1, 130 in the end of 1st week, 18 elves from 111 too, Kyrre took 2 ais and was level 6. So the game was a pleasure until end of 1st week but I knew that without objects task was going to complicate a bit. 123 opp came with a huge castle army and I had my splitted on many heroes not expecting opp coming to my adjacent zone so fast. Maybe it was a mistake not to keep army on main hero, maybe it was just a bad luck that opp got such short roads leading to pink ai. Still even if I had kept the army on Kyrre or Moandor with adv earth I had no chances vs 10 champions and 70 marksmen. Thanks for playing!
In reply to u2noob
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10 years ago
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
126 days
Game Date
4/16/2016
Reported
4/16/2016 4:24 PM
Rating Impact Archived
Heroin_HP 1686 1701 +15 ↑
wowa 1680 1665 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2016 8:48 PM

In reply to u2noob
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10 years ago
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Essentially, the match was won due to a well-executed build order. Plus, Grinya, who joined as the 8th hero, significantly boosted our momentum. Thanks for the game!
http://ru.twitch.tv/lizard_wt
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Димер / Deemer Start Hero Димер / Deemer
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Дас / Dace Main Hero Дас / Dace
Map Template
h3dm1
Game Length
124 days
Game Date
4/16/2016
Reported
4/16/2016 5:42 PM
Rating Impact Archived
=Lizard= 1785 1790 +5 ↑
cuc9ctblu 1522 1517 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2016 1:10 AM

In reply to u2noob
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10 years ago
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I started playing because of a surface start and a quick path to the Conflux opponent. In reality, everything turned out much worse. Necropolis is tough; skeletons just melted against ranged guards and morale. Conflux with Luna and Marksman sat in defense; I had to wait for liches to break through to them. But in the city treasure, I got a +10% Necromancy sword +2+2 from a cart, and things got a bit easier. I took 2 Dwarf Cottages, put them on 117 birds in Conflux, and starting on day 122 began taking Hives, of which there were plenty. I farmed 40 Wyverns and 350 skeletons, entered the library, and went into a triple Dragon Utopia on day 124. It gave KO +10 -2 belly and a shield 4all — decent stats. I also grabbed a Fire spell boost and was able to use Armageddon to wipe out the opponent I found, who was preparing to take a Dragon Utopia. After Armageddon, only 24 Wyverns remained there; then I attacked with my whole army, resulting in a surrender. Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тамика / Tamika Start Hero Тамика / Tamika
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Чарна / Charna Main Hero Чарна / Charna
Map Template
Diamond
Game Length
125 days
Game Date
4/16/2016
Reported
4/16/2016 8:44 PM
Rating Impact Archived
HellLighT 1903 1908 +5 ↑
Roger-ua 1626 1621 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2016 9:06 PM

In reply to Heroin_HP
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10 years ago
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Heroin_HP
Thank you for the game!
I pulled out an almost dead game twice, but a mistake at the very end of 126 brought a loss
although I'm satisfied with the match, there was enough drive
at first I carried with Lora without restarts, there was hardly anything to hold onto — I saw an external dwelling of drakes, but behind a pack of horses guarding a mightier artifact
but there were Dragon Fly Hives, and a box of 80 miners gave hope to gather everything on week 1, but the 1st fail — after an ordinary battle with griffins guarding a Dragon Utopia and a Pandora's Box, I press replay auto-combat and.... the miner gets promoted to Logistics :eek: from the army only pathetic scraps :smile05: how could one mix up the buttons like that is still unclear, but it turns out one can :smile10:
in the Pandora's Box there's nothing but troops, but all of the 1st — as a result until 121 I'm simply idling, then the miner finally starts collecting Dragon Fly Hives, external dwellings, Griffin Conservatories, and a slightly leveled Gurni on a fight from the portal along a winding road runs to the ГО from the Throng of Liches
Angels-Ducks are ferried to him there, Gurni levels up, in the center he hits under 20 gold for a relic-scaly belly and a prison with Gundula-30, and then with Expert Earth but without Oil and Mana, he runs into a LotS of gray behemoths
while Turn Undead, Gundula clears the rough terrain and frees Anya-20 from prison, who later failed the match
then the pile goes back to the miner, and he takes the Utopia at the respawn with КО, КВ, and boots in addition
the next 126 started briskly but ended sadly: the miner on Logistics and Boots runs out almost completely of movement, then the defeated Gurni at home grabs another Utopia with a red orb, via a chain of 9 heroes everything goes to the center, Anya beats the bears and with scouting spots a blue town with a bunch of shields around!
well, I was sure that with Expert Air he would reach it, and then the miner would be bought out there, clearing everything around, and if suddenly not ready for the fight with the GO, Gundula with the orb, 5 Angels, 30+ Ducks, and 20 Zealots from the box would be sitting in the castle
but as usual — thinking that Fly was already cast (mistakenly, in fact, the miner was under Fly, and he had even more mana than Anya after the fight with the bears) and seeing that after the jump to the blue town I cannot attack, I spend the rest of the move differently :smile35:
and although on the blue's turn I managed to kill the enemy Moon, not letting it cast Armageddon, I was still outmatched by GO with bracers!

gg, thanks for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to HellLighT
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10 years ago
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HellLighT
Started playing because of the surface start and quick access to the Conflux computer. In reality, everything turned out much worse. Necromancy is hard; skeletons just got wasted on shooter guards and moralities. The Conflux with Luna and the Shooter sat in defense; I had to wait for liches to break in. But in the city treasure zone, a wagon gave me a +10% necro sword +2+2, and it got somewhat easier. I took 2 Dwarf Cottages, set up on 117 birds in the Conflux, and starting with 122, I began taking Hives, of which there were quite a few. I gathered 40 ducks and 350 skeletons, entered the library, and went for a triple Dragon Utopia on 124. It gives КО +10 -2 belly and a shield 4all; stats are okay. I also cleared a fire booster and was just able to use Armageddon to cover a found opponent who was preparing to take a Dragon Utopia. After the Armageddon, only 24 Wyverns remained there. Then I attacked with the full army, followed by a surrender. Thanks for the game.


I confirm.

The opponent was lucky with the Conflux, which managed to build up, taking it on 115, and with 1 treasure zone besides the treasure zone on the rocks (where they collected artifacts for another library and +10 necro), to which they also exited from the Conflux spawn. 7 Hives, a library, a Dragon Utopia.

I was forced to expose myself, as I hadn't scouted any other Dragon Utopias.

Thanks for the game!
Весна 2013.
In reply to Kilgor
10 years ago
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Kilgor
Kirill had 2 units of 4 angels each, boots, and Amulet of the Dragon King...

Thanks for the game.
gg
In reply to Ridelth
10 years ago
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We saved the game with an opponent at the beginning of the second map on the mini-nostalgia map almost a week ago, and he hasn't shown up since.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to u2noob
10 years ago
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Played about 2 weeks ago, don’t remember the details. Had full control, Gunnar with an elixir and an alliance, boots and gloves. There was a Brissa, level 19, with Earth and Air skills, a Green Dragon with Earth and Air skills, and a Tirascor with Earth skills and advanced Air skills. Had 200k gold from the Dungeon. The army wasn’t great, but the ducks had birds and chickens. They didn’t implement full control there, but there were many useful artifacts, like Kep’s hat and the Golden Bag of Kwody. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
147 days
Game Date
4/18/2016
Reported
4/18/2016 1:32 PM
Rating Impact Archived
Diabler 1668 1686 +18 ↑
Grizvald 1747 1729 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/18/2016 2:05 PM

In reply to Diabler
10 years ago
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Diabler
We played about 2 weeks ago, I don't remember the details. I had full control, Gunnar with an elixir and an alliance, boots and gloves. There was a 19th-level Brissa with Earth and Air spells, a Green Dragon with Earth and Air, and a Tirascor with Earth and advanced Air spells. I had 200k gold from the drowned. The army wasn't great, but the ducks had birds and chickens. They didn't implement full control, but there were many useful artifacts, like Kep's hat and the Golden Bag of Kwody. Thanks for the game.
You're playing against a Gooseblader, and he's using his skill to catch not only geese but also logistics units, etc. Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

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