The bio turned out to be rather questionable from a stylistic point of view, but nothing better can be written right now.Yudeirn, son of Jodok
Yudeirn at the time of the events of "Ertenia""And where has it washed me up this time?" — Yudeirn thought, standing up from the sand. Lately, he had almost completely stopped understanding where he was and why... First, he joined some group of adventurers, helping to kill hydras. At Ilwing's request, he stayed with them for quite a while, searching for that... which they themselves were seeking. But apparently, they were not very successful in this matter.
And then at some point Yudeirn realized that Ilwing had not contacted him for a very long time, contrary to what they had agreed. The Geirt, of course, began to worry, but who knows? What if she absolutely has no time or opportunity to get in touch? Is she on some very important mission? Maybe she found another hobby and forgot about Yudeirn? No, it can't be, Darnians are very loyal... Though Ilwing hadn't really promised him anything... His thoughts were all over the place. And then a short, abruptly cut-off scream broke into his consciousness. And at that moment Yudeirn realized that he needed to return
urgently.
Now the warrior looked at the sand and saw that once again he had not succeeded. This landscape hardly resembled the mainland. But where had he ended up? And how to get out of here?
Long steps, walls... Some kind of monastery? Perhaps. Tired from the ascent, the Geirt argued loudly with someone whom others called "the teacher".
— Stubborn old man! I cannot wait! Ilwing is in danger, I must find her!
— You will not find her now. Patience.
— What? Listen, I didn't come here for advice. Just tell me how to get out of here and I'll leave immediately.
— If you want to leave this place and find what you are looking for, you will have to stay a while. You will understand when the time comes.
— Great! — the Geirt waved his arms and walked away. "Some kind of lunatic. Was it worth climbing to such a height just to hear all this." He confidently stepped onto the first step down, but it unexpectedly cracked and broke. Exhausted from the ascent, Yudeirn could not react to such a mishap and, slipping, flew down the stairs.
***
— Fine, fine, I get it! — the Barbarian sat with a bandaged leg, which was obviously broken. — I'll stay for a while. But I don't understand, what am I waiting for?
— The right moment, naturally, — that old man sat on his bed. Only now did Yudeirn notice how calm and peaceful his face was. — You didn't end up here by chance, Yudeirn. He who steps upon these stairs inevitably begins a new Path here, previously unknown to him.
— Path?
— Path. If you want to move along the Path, you must know how. Your first and most important lesson is Waiting. Sometimes stopping is movement, and movement is standing still, which will give you nothing. You must be able to wait for the right moment, and then your movement will be correct; it will acquire meaning.
— Uh-huh... Right... Maybe my leg has healed already? — Yudeirn tried to stand up, but failed, and cursed filthily, not shying away from the old man.
— It's alright, you will learn patience.
The Barbarian lay back on the pillow exhausted and cursed once more. "How on earth did I get myself into this, @%&&! Crazy old man!"
***
A considerable amount of time passed, and Yudeirn changed his opinion about this school of martial arts and his teacher. And although unarmed combat was difficult for him, he took away many other extremely important lessons. Furthermore, the teacher helped him with one more thing — acupuncture. He said it was a good way to heal bodily and spiritual ailments through simple physical intervention.
One day Yudeirn woke up in the dead of night in a cold sweat and immediately ran to the teacher. The latter was awake and listened to the Geirt's fragmented explanation: it seemed to him that Ilwing was calling him again and saying something about Ishanad.
— She is not there. But still, this is the moment. You have waited long enough and now you can stop waiting for a while and continue the Path. Go to Ishanad.
— I don't understand... If she's not there...
— She is not there, but there you will understand where to look for her. And you will gain the strength to realize it. Look, Yudeirn, you can now calmly pack your things and go to the shore. Light a fire. Soon you will see a ship; it will take you. And... Never forget about Waiting, also remember Contemplation. The latter is a faithful companion to Waiting and an easy road to knowledge. Through Contemplation, you will be able to learn everything you wish and apply it when the right time comes.
— Yes, teacher... I?
— Yes, it is time for us to part. But not forever and not entirely. A part of me will always be in you now, and a part of you — in me. I too Contemplated you, Yudeirn, and learned much from you.
— Thank you, teacher.
As he had been told, the Barbarian gathered his belongings, took his weapon, and slowly descended the steps to the shore. There he lit a fire and was soon noticed by a passing ship. "I don't know, though, why a ship should come closer? The school building is right here; it's visible from the sea. Do I really look like someone in distress? Well, we'll see what all this means."
Soon a boat reached the shore and Yudeirn heard indecent laughter coming from it.
— Ha, I told you luck would smile upon us! One prisoner escaped, and instead of him — almost exactly the same thing! No one will notice the switch!
Before the Geirt could be surprised, some object was thrown at his feet and Yudeirn lost consciousness.
***
Well, now at least it was clear what all this was leading to. After long travels in shackles, Yudeirn finally arrived in Ishanad, where he had strived to go. A small disadvantage of this type of travel was that he had to become someone's guinea pig, but otherwise, it was convenient: for example, he had plenty of time to practice Contemplation.
The Geirt was thrown into the mud before some Ishanadian in a cloak and hood.
— Payment?
— You don't need my money.
— I don't need your money, — said the Tilian bandit and walked away. Meanwhile, the Ishanadian subdued Yudeirn to his will and led him into his Dungeon.
Then it got worse. A few days passed; tired and having eaten nothing, Yudeirn became completely exhausted. He sat on the floor and Waited. The Ishanadian entered the cell and brought some food. The Geirt began to chew calmly, making no attempt to escape. The time had not yet come. The sorcerer, waiting until the Barbarian finished eating, suddenly slammed him with some energy, so that Yudeirn flew against the wall and nearly said goodbye to his lunch.
— So... Good, — the mage made notes. — Let's repeat in a year, — and closed the door.
(A year later)
Yudeirn was doing push-ups from the floor, having completely lost track of time, when the door quietly opened and he was slammed hard with magic.
— So... — the sorcerer noted. — Yes, this is successful. When I return in a year, keep doing push-ups; it turned out interesting.
The Geirt rasped:
— You know, I'm also a bit of that... Tried to learn magic... It didn't work out very well for me, but I would consider us colleagues. As one colleague to another, maybe... enough?
— Uh-huh, interesting anomaly, — the sorcerer closed the door and left.
(A year later)
It seemed Yudeirn had finally understood the meaning of Contemplation. It is an attempt to understand, to grasp the deepest meaning of what surrounds you. The Geirt was surrounded only by stone walls, but lately it began to seem to him that he truly felt them. In the earth, in the stone there was something, some kind of life, some kind of current... Yudeirn heard the earth, heard beasts running across this land outside, heard how the Ishanadian conducted his experiments, applied spells... It seemed that sorcerer was a very serious earth mage; dark Ishanadian magic was not his only profile. Contemplation of the surrounding world truly gave the Barbarian much, some kind of new knowledge...
Slam! Sitting on the ground, Yudeirn flew against the wall once again.
— Hm... — the sorcerer noted. — Last time was more successful.
Unexpectedly for him, the Barbarian stood up and with a light movement of his hand enchanted the stone around himself. Earth with particles of metal coiled around the Geirt and created a strong but light armor around him. The Ishanadian tried to apply "Subjugation" to him, but it didn't work: apparently, this strange armor prevented mind magic from being used on Yudeirn.
— I am leaving. You will no longer perform experiments on me, — Yudeirn said and marveled at how the earth around him trembled at these words.
— Well, ok, — the Ishanadian uttered melancholically, turned around and left.
***
The Path led Yudeirn to Enluan. Here, if he understands correctly, his Ilwing should be. Or at least he will get closer to the mystery of her disappearance. He no longer doubted this and treated any accidents that might encounter him on his way with complete calm. However, some accidents are just too surprising...
— Hey, you! What, does a criminal always return to the scene of the crime? — guards surrounded the Geirt. — We recognized you!
— What? — the Barbarian asked back. Suddenly, Ilwing's ring, which he had struggled so hard to demand back from the Ishanadian experimenter some time ago, slipped off his finger and fell to the ground. Forgetting everything in the world, Yudeirn rushed to pick up what remained of his beloved and then received a blow with a mace to the crown of his head.
***
Well, apparently it's time to wait again... Yudeirn was sorry to lose Ilwing's ring once more, but he hadn't lost Ilwing herself yet. He continued to walk the Path, which meant that sooner or later, if he didn't veer off anywhere, he would certainly, absolutely succeed. And for now — time for Waiting and Contemplation. At the right moment everything will work out as he needs, and he will continue his search. His combat technique, which he had not forgotten at all despite constant imprisonments, will help him in this. What he learned from the teacher will help. And it will also help that he seems to have become a real, surprisingly strong mage, and no walls, unless they are made of earth, can hold him under any conditions. The main thing is to wait for the time.
___________________This describes the state of the character before the epic with overseas martial arts, Ishanad and prison began.Nationality: Geirt
Origin: Geirt
Religion: Ain___________________Warfare
Light Armor(2)Thrown Weapons(1)Physical Training(2)Muscle Memory(3)One-handed Weapon and Shield
Technique(1)Block(1)Parry(2)Offense(2)___________________Parameters| Strength | 15 |
| Endurance | 35 |
| Agility | 30 |
| Perception | 30 |
| Consciousness | 10 |
| Magic | 0 |
___________________Additional:I would like more acupuncture from the overseas martial arts, both for combat and magic. Unarmed combat is optional.
As a mage, Yudeirn has mastered earth and some techniques of "overseas" origin, if this does not contradict the lore. Regarding the first:
- All or almost all spells of the earth school
- Earth Armor (protection, strength, immunity or high resistance to mind magic, can be used with light armor)
- Jump (jumps using a "trampoline" of earth, covering some distance, including vertically if necessary. Deals damage to enemies and the character himself upon landing. In earth armor, no one is damaged upon landing)
- Molten Earth (cone-shaped AoE, deals periodic fire damage and slows all characters in the area of effect. Earth armor can protect the caster from damage by this spell)
Regarding the second, it refers to the techniques of Waiting and Contemplation, which can either do nothing and just be part of the character's concept, or work roughly like this:
- Waiting: skipping a turn and restoring mana+health. The next attack will deal more damage.
- Contemplation: non-combat skill, serves to accelerate the character's learning of both magic and combat techniques. Alternatively: skipping a turn in battle with a small chance to learn spells/abilities used by opponents.
Regarding
equipment... It is clear that Yudeirn lost everything in prisons. Otherwise, he usually carries something one-handed (a short-shafted spear), throwing spears, light armor, and a shield. And Ilwing's ring, of course, with paralysis resistance.