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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to cost
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A duel between Jaris-Dark30 is scheduled for April 3rd. The game will start at 13:00 Moscow time, with a minimum playtime of 6 hours. If a player is more than 1 hour late, it will be considered a technical defeat.
296524052
Весна 2012.
In reply to злой_романтик
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At the scheduled time, UrukHai did not appear, the waiting time expired, and the player Sanin receives a technical win in round 1. The 2nd ODD is scheduled for 04.03 - the time is also set.
296524052
Весна 2012.
In reply to злой_романтик
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Not the easiest start, but 2 hives + cons at respawn, losing the efreet, I took out the Rampart computer. The refuge was pleasing with 2 ducks on the 1st and a devil on the 2nd (though I barely used it). Scraped together money/resources and started demoning from 121, as usual I have earth magic—no slow (not even shield). Took the hives for 14 ducks and cons-2. Then I went into the corner, grabbed a couple of cons-1s along the way, kept demoning, revealed a Dragon Utopia, picked up the Cloak of Velocity +2 with the "spoons." On 132 I took the Dragon Utopia—useful stuff there: shackles and +10 SP Tulo. Then into the adjacent center for another Dragon Utopia (already 100 demons and 11 angels besides ducks, pits, efreets, hell hounds)—there +3 all and +10 knowledge, meteor shower in the GME. The opponent attacked with just skeletons plus some meat and an orb, cut down 9 angels (maybe wanted to buy me off), but I didn't bother much and attacked without waiting. My veto, opponent's shambles. Thanks for the game!
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
Battle Report Accepted
Random Faction Random
Кэлх / Calh Start Hero Кэлх / Calh
Дамакон / Damacon Main Hero Дамакон / Damacon
Победа / Def Победа / Def
Random Faction Random
Вокиал / Vokial Start Hero Вокиал / Vokial
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
134 days
Game Date
4/2/2016
Reported
4/2/2016 10:51 AM
Rating Impact Archived
cost 1537 1551 +14 ↑
yarik1987 1512 1498 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/2/2016 11:04 AM

In reply to cost
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cost
Not the easiest start, but 2 hives + Griffin Conservatory on respawn, with the loss of the Efreet, took down the Rampart computer. I was pleased with the refuge, with 2 ducks on the first and a Devil on the second (barely used it, honestly). Scraped together money/resources and from week 1 day 2 started demonizing, as usual I have Earth but no Slow (not even Shield). Took the hives on week 1 day 4 ducks and Griffin Conservatory-2. Then went to the corner, along the way a couple of single Griffin Conservatories, demonizing, revealed a Dragon Utopia, grabbed the Cloak of Speed +2 with Lich racks. On week 1 day 3 week 2 I take the Dragon Utopia, there from the useful stuff: Shacks and +10 SP torso, then into the adjacent center for another Dragon Utopia (already 100 demons and 11 Angels besides ducks, Pits, Efreets, Cerberi) there +3 all and +10 Knowledge, in the Grail a Meteor Shower. Opponent attacked with just Skeletons with some meat and an Orb, killed 9 Angels (maybe wanted to buy them back) but I didn't really worry and attacked immediately without waiting. My Veto, opponent's templates. Thanks for the game!

Thanks for the game!
In reply to злой_романтик
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The big respawn spawned, I collected money and placed hydras in the castle, upgraded Arlach to 15 attack by day 117. On day 121 I took a necromancer player's town, revealed a Dragon Fly Hive and a Griffin Conservatory (3-4). Took the Dragon Fly Hive for 3 Griffins (morale), revealed 2 more conservatories, one turned out to be a double from it, and I collected conservatories until day 131 (they were quite far from the roads), resulting in 7 angels, 3 hydras, and 8 griffins. Then I went to the adjacent center — there were Peasants + Bots, a minor Dragon Fly Hive and a max Naga Bank, bought everything at home and was about to deliver, but the opponent for some reason decided to go into the Dragon Utopia without an army, stats, or magic, and even overlooked the max bank O_o. Thanks for the game!
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
Battle Report Accepted
Random Faction Random
Мирланда / Mirlanda Start Hero Мирланда / Mirlanda
Арлак / Arlach Main Hero Арлак / Arlach
Победа / Def Победа / Def
Random Faction Random
Монер / Monere Start Hero Монер / Monere
Монер / Monere Main Hero Монер / Monere
Map Template
8mm6a
Game Length
132 days
Game Date
4/3/2016
Reported
4/3/2016 7:43 AM
Rating Impact Archived
cost 1552 1565 +13 ↑
yarik1987 1497 1484 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2016 7:46 AM

In reply to cost
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surrendered a large respawn, collected money and built Hydras in the Castle, leveled Arlach to 15 attack by 117. At 121, eliminated the Necromancer opponent, revealed a Dragon Fly Hive and a Griffin Conservatory (3-4). Took the Dragon Fly Hive for 3 ducks (morale), revealed 2 more Griffin Conservatories, one turned out to be a double, and from there until 131 I collected Griffin Conservatories (they were somewhat far from the roads), ending up with 7 Angels, 3 Hydras, and 8 ducks. Then I went into the adjacent center, where there were Peasants + Bots, another mini Dragon Fly Hive and a max Naga Lord, bought everything at home and was about to reinforce, but the opponent for some reason decided to go into the Dragon Utopia without an army, stats, or magic, and even missed the max O_o. Thanks for the game!

thanks for the game
In reply to злой_романтик
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Amilu had an advantage, but he made a mistake, and I won. Thanks for the game. These are my templates.
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Random Faction Random
Мелодия / Melodia Start Hero Мелодия / Melodia
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Random Faction Random
Аксис / Axsis Start Hero Аксис / Axsis
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
8mm6a
Game Length
141 days
Game Date
4/3/2016
Reported
4/3/2016 9:31 PM
Rating Impact Archived
Сатир 1837 1848 +11 ↑
Amiloo 1737 1726 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/4/2016 6:11 AM

In reply to Сатир
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Satyr
Amilu had the advantage, but he made a mistake and I won.
Thanks for the game.
My templates.

He ran around like a blind man with an army split into two parts and without control. One part was completely wiped out, so I didn't want to continue the suffering. Thanks for the game.


http://heroes3.tv/Amiloo
In reply to Toganash
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Toganash
I don't remember the game at all anymore, so I wrote it approximately. Thanks for the game.
It seems you waited too long for the report. Thanks for the game.
In reply to Palach HP
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The Executioner is back – I’m passing the scepter of power to him. For all questions, contact him; contact me only as a last resort.
296524052
Весна 2012.
In reply to GUNAR
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I confirm the loss. Thanks for the game! P.S. The first game, although not decisive overall, was a good match. The second game, played on a saved game, will be submitted for ranking.
637-939-047
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
In reply to cost
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I've given two pairs until the end of the week to finish their games! I'll announce the results tomorrow night. Finalists, please wait a bit.
And semi-finalists, please hurry up!
In reply to злой_романтик
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TFP :)
Battle Report Accepted
Random Faction Random
Эрдамон / Erdamon Start Hero Эрдамон / Erdamon
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Йог / Yog Start Hero Йог / Yog
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Spider
Game Length
231 days
Game Date
4/9/2016
Reported
4/9/2016 9:36 PM
Rating Impact Archived
Jaris 1708 1711 +3 ↑
Dark30 1392 1389 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/9/2016 9:39 PM

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