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Posts from Игры HoMM3 for fun

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30.03.2016 jaaa (red, Dungeon, Gunnar) def O1dboy79 (blue, Stronghold, Crag Hack) JC 136
All the restarts were wasted again, but it ended nicely =) I noticed early on that he was using Chaos Hydras and later got a +6 all stat hat from upgraded Necromancers. They were the ones that delayed my entry into the Treasure. He also surrendered 2 large contingents with 3 and 4 Angels. On day 7, I had 3 hidden stashes of Tigers and my home town with a portal. So, on day 121, I had about 28 Tigers. After that, everything went smoothly - I took the Chaos Zone, the hat, both contingents, and another hidden stash of Tigers. I took the minimum-sized home Utopia and got Wings + Knowledge! Perfect - full control! =) After that, I went to the center where I encountered the opponent, but I couldn't reach him, and he fled into the fog. Seeing his army, I realized that I was much stronger in terms of both power and stats. I started the offensive. I killed the scouts and decided to immediately take his main Castle, as I saw that he had retreated to the Companion's respawn point. I cut him off from his home respawn, captured his Castle in the Treasure, and was ready to go look for Crag at the Companion's respawn point, but the opponent wrote GG.
GG! Thanks for the game!
ICQ: 140984 :smile13:
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jaaa
03/30/2016 jaaa (red, Dungeon, Gunnar) def O1dboy79 (blue, Stronghold, Crag Hack) JC 136
All the restarts were wasted again, but it ended nicely =) I noticed Chaos Zone with hydras almost immediately, and a little later, a +6 all hat from upgraded Necromancers. Basically, they delayed my entry into the Treasure. Also, two large contingents were surrendered with 3 and 4 angels. On day 7, I had 3 hidden tiger lairs and my home town with a portal. So, on day 121, I had about 28 tigers. After that, everything went smoothly - I took the Chaos Zone, the hat, both contingents, and another hidden tiger lair. I took the minimum home Utopia and got wings + Knowledge! Perfect - full control! =) After that, I went to the center where I encountered the opponent, but I couldn't reach him, and he fled into the fog. Seeing his army, I realized that I was much stronger in terms of both strength and stats. I started the offensive. I killed the scouts and decided to immediately take his main castle, as I saw that he had fled to the Companion's respawn. I cut him off from his home respawn, captured his castle in the Treasure, and was ready to go look for Crag at the Companion's respawn, but the opponent wrote GG.
GG! Thank you for the game!

Thank you for the game! :smile33:
ICQ 694248141

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31.03.2016
Venton (Stronghold, Gretchin) def Churik (Flux, Gundula)
Full random JC, coin flip + 112 restarts

I killed the GO (99 Wyverns) on 126 bc I decided to spend 2 turns to pick up Angel's Wings which let me fly over Gold Dragons and speed up things in the desert.

On 134 I killed his GO (Efreet Sultans), he attacked me with 1 Pixie on 136 and gave up.

Thx 4 the game!
ICQ: 665341707
I speak English, Polish, French, Spanish, a little German, but not Russian...

In reply to Venton
Venton
31.03.2016
Venton (Stronghold, Gretchin) def Churik (Flux, Gundula)
Full random JC, coin flip + 112 restarts

I killed the GO (99 Wyverns) on 126 bc I decided to spend 2 turns to pick up Angel's Wings which let me fly over Gold Dragons and speed up things in the desert.

On 134 I killed his GO (Efreet Sultans), he attacked me with 1 Pixie on 136 and gave up.

Thx 4 the game!
thanks for game
ICQ 76542289
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Muunis (Fortress, Andra, Dace) def jest (Inferno, Aksis, Ignatius).

Xotel brat Ulik 3 hidrami i miasa. Slil miasa na oxranu ulika. Ulik byl max slyl hydras.Patomu vyshel centru tolka 131. Centre bral Utopki, zefirki. Prabil GO opoenenta 142. Main byl na razgone, ubil main. Napal na armija na loske, oponent zdalsia.
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muunis
Muunis (Fortress, Andra, Dace) def jest (Inferno, Aksis, Ignatius).

Xotel brat Ulik 3 hidrami i miasa. Slil miasa na oxranu ulika. Ulik byl max slyl hydras.Patomu vyshel centru tolka 131. Centre bral Utopki, zefirki. Prabil GO opoenenta 142. Main byl na razgone, ubil main. Napal na armija na loske, oponent zdalsia.
слил. Было...
ICQ 219094466
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04/02/2016 Churik (blue, Castle, Valeska, Christian) def Kruptik (red, Stronghold, Crag Hack, Crag Hack) JC 141

Met in the Grove.
ICQ 76542289
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Churik
04/02/2016 Churik (blue, Castle, Valeska, Christian) def Kruptik(red, Stronghold, Crag Hack, Crag Hack) JC 141

Met in the Grove.
Thank you.
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02.04.2016 Churik (blue, Rampart, Ivor, Pier) def Kruptik (red, Castle, random) JC 133

scarce respawns... the player surrendered on 133
ICQ 76542289
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Churik
02.04.2016 Churik (blue, Rampart, Ivor, pec) def Kruptik(red, Castle, random) JC 133

scarce respawns... the player surrendered on 133

1 Griffin Conservatory and 1 Dragon Fly Hive for the entire huge respawn-) and the ГО Wizards... went to the center, saw a hat +6oll and attacked a group of Titans without looking, couldn't break through-))
the generator is evil)))
thanks for the game
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03.04.2016
Venton (Flux, Inteus, Grindan) def Ihromant (Rampart, Kyrre, Kyrre)
JC, coin flip + 112 restarts, random towns, starting heroes and bonus selected (except Flux, by the HW rules).

I broke into desert on 123 (Manticores), sadly it was off-road. Roads were guarded by Black Dragons (one road) and Red Dragons + Archangels (second). There was 1 more off-road entry guarded by Black Dragons. I took +5 all sword and had to return for mana, getting back to desert was slow bc of the off-road.

Ihromant broke on 127 (Ancient Behemoths), off-road too, but very close to the road (entrance guarded by misplaced Enchanters so the road was passable).

On 134 Ihromant killed my main road GO (Black Dragons) and entered into my starting zone. On 135 Grindan attacks Kyrre, Kyrre has the Red Orb, unfortunately for Grindan. Kyrre surrenders with very little army left, Grindan has about 35 wyverns left. Ihromant decides he wants to continue.

After that, a very long and intensive part of the game starts, clearing the map to get more stats and army, both players have full map control, Kyrre attacks Grindan twice in a hit'n'run style (damages my army with dragons or spells and then surrenders). The 2nd time it should have been gg, bc I finally found the shackles but I forgot to equip them at the end of the turn.

On 216 Grindan attacks Kyrre and kills his all army (6 Gold Dragons) round 1 with implosion.

Very good game, very good opponent, thanks for the game!
ICQ: 665341707
I speak English, Polish, French, Spanish, a little German, but not Russian...

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Venton
03.04.2016
Venton (Flux, Inteus, Grindan) def Ihromant (Rampart, Kyrre, Kyrre)
JC, coin flip + 112 restarts, random towns, starting heroes and bonus selected (except Flux, by the HW rules).

I broke into desert on 123 (Manticores), sadly it was off-road. Roads were guarded by Black Dragons (one road) and Red Dragons + Archangels (second). There was 1 more off-road entry guarded by Black Dragons. I took +5 all sword and had to return for mana, getting back to desert was slow bc of the off-road.

Ihromant broke on 127 (Ancient Behemoths), off-road too, but very close to the road (entrance guarded by misplaced Enchanters so the road was passable).

On 134 Ihromant killed my main road GO (Black Dragons) and entered into my starting zone. On 135 Grindan attacks Kyrre, Kyrre has the Red Orb, unfortunately for Grindan. Kyrre surrenders with very little army left, Grindan has about 35 wyverns left. Ihromant decides he wants to continue.

After that, a very long and intensive part of the game starts, clearing the map to get more stats and army, both players have full map control, Kyrre attacks Grindan twice in a hit'n'run style (damages my army with dragons or spells and then surrenders). The 2nd time it should have been gg, bc I finally found the shackles but I forgot to equip them at the end of the turn.

On 216 Grindan attacks Kyrre and kills his all army (6 Gold Dragons) round 1 with implosion.

Very good game, very good opponent, thanks for the game!
Yes, didn't expect that this will be so intensiveand interesting game. Made some mistakes (like looking on 100-249 Enchanters and late found of Ancient Begemoths or wrong army distribution between battles or 1 move not enough to take opponents town or the last sleeping in reachable middle town instead of TP to safe place) that in the end allowed opponent to win. But actually it was 1st my ordinary Jebus Cross that I played more-less in normal temp. So I'm glad that Venton estimated my level as good, that's nice for beginner.

Also enjoyed this game very much despite of ending it 6.00 AM. :D Thanks for the game.
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03.04.2016 mtork (blue, Dungeon, Shakti) def s_jay_is_god (red, Inferno, Calh) diamond 114
We started playing without restarts, I immediately broke through to the Conflux town, revealed 3 Griffin Conservatories, one of them actually behind Fairies. Checked the rest - turned out 3-4, decided to push towards the respawn of the computer, but then the opponent decided to surrender, because everything was quite bleak for him.
Thanks for the game)
ICQ 693863619
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mtork
03.04.2016 mtork (blue, Dungeon, Shakti) def s_jay_is_god (red, Inferno, Calh) diamond 114
Started playing without restarts, immediately broke through to the Conflux town, revealed 3 Griffin Conservatories, one of them indeed with Faerie Dragons. Checked the rest - turned out to be 3-4, was registering to break through to the opponent's respawn, but then the opponent decided to concede, because his situation was completely dire.
Thanks for the game)

Confirming:(
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03.04.2016 Churik (Blue, Dungeon, Shakti, Gunar) def s_jay_is_god (Red, Tower, Ain) JC 117

Opponent surrendered on turn 117.
ICQ 76542289

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