Posts from Share mods for Heroes 5, specifically for the "Tribes of the East" expansion.
But the best option is the global modification EWA 2.12.
/topic/9495/
Colleague, you can find interesting mods here: http://all4heroes.net/category/mods
But the best option is the global modification EWA 2.12
/topic/9495/
I am looking for one mod and would be grateful if you could suggest it or provide a link to it.
I'm looking for a specific mod and would be grateful if you could suggest it or provide a link to it.
Which mod are you looking for?
Skillwheel, right?
A mod that replaces the models of Ents and Ancient Ents. From now on, they no longer look like aliens from space trying to eat your brain. Now they are just ordinary stumps with leg-arms, although they still won't refuse to eat you...
And this is my small mod that changes the way the number of enemy units is displayed. "There's already one like that," you might say, but don't rush to judgment: this mod doesn't replace the word "Many" with the text "20-49," but leaves the word and writes the numerical boundaries in parentheses below it. In my opinion, this is more convenient and can help you remember what each word means.
Music changed for:
Buildings, Battles, Hiring Creatures, Tavern, Victory, Defeat, Capturing a Fort.
The mod is compatible with all versions from 1.0 to 3.1.
List of Melodies by Factions:
__Humans__
1. Building - Kill Bill vol.1 - Battle Without Honor Or Humanity
2. Battle - Mortal Kombat - The Immortals
3. Hiring Creatures - Korol i Shut - Pyanka
4. Tavern - Rammstein - Engel
5. Victory - Korol i Shut - Otvet - lyutaya mest'
6. Defeat - Muse - Apocalypse Please
7. Fort - Space Rangers 2 - People
__Inferno__
1. Building - Cradle of Filth - Pervert's Church (From The Cradle To Deprave)
2. Battle - Therion - Down The Qliphothic Tunnel (Therion Versions)
3. Hiring Creatures - Diabolical Masquerade - 8th Movement: Something Has Arrived
4. Tavern - Diabolical Masquerade - 18th Movement: The Pulze
5. Victory - Gorgoroth - Domine In Virtute Tua Laetabitur Rex
6. Defeat - Gorgoroth - En Stram Lukt av Kristet Blod
7. Fort - Star Wars - Imperial March
__Elves__
1. Building - ParaWorld - Maintheme
2. Battle - The Lord Of The Rings - OST_2
3. Hiring Creatures - The Fall - Last Days - Song 01
4. Tavern - ParaWorld - Location Druids
5. Victory - Slipknot - Vermilion Pt.2
6. Defeat - Within Temptation - Stand My Ground
7. Fort - Oblivion - Town_3
__Necropolis__
1. Building - Burzum - Dunkelheit
2. Battle - Painkiller - Town Fight
3. Hiring Creatures - Cradle of Filth - 666 (Outro)
4. Tavern - Cradle of Filth - From The Cradle To Enslave
5. Victory - Capitollium - I am the Night
6. Defeat - Lucifugum - Bol'she Zhizni!
7. Fort - Mayhem - Black Metal
__Warlocks__
1. Building - Resident Evil - Main theme
2. Battle - Apocalyptica - Wie Weit
3. Hiring Creatures - System of a Down - Toxicity
4. Tavern - Pain - The Game
5. Victory - Deathstars - Synthetic Generation
6. Defeat - Ajattara - Surman Henki
7. Fort - Paradise Lost - Isolate
__Academy__
1. Building - Prince of Persia - The Prison
2. Battle - Prince of Persia - The Fight2
3. Hiring Creatures - Prince of Persia - The Halls
4. Tavern - Within Temptation - Mother Earth
5. Victory - Space Rangers 2 - Triumf
6. Defeat - Oblivion - Death
7. Fort - Prince of Persia - The Fight2
__Dwarves__
1. Building - Rammstein - Du Hast
2. Battle - Star Wars - Anthem
3. Tavern - Rammstein - Du Hast
5. Victory - Flat Out 2 - track 17
6. Defeat - Pain - On & On
7. Fort - Sims 2 - Main Menu
__Stronghold__
1. Building - Finntroll - Fodosagan
2. Battle - Kopriklaani - Spring Dance
3. Hiring Creatures - Charon - Rust
4. Tavern - Finntroll - Trollhammaren
5. Victory - Finntroll - Hel Vete
6. Defeat - Amatory - Potseluy moyu krov'
7. Fort - Finntroll - Krig (Intro)
Installation:
Place in the game directory, for example:
C:\Program Files\Heroes of Might and Magic V Tribes of the East
Download: http://dfiles.ru/files/ptp3iohxq
This mod enhances the artificial intelligence in Heroes 5. The main difference is that the AI now more often chooses skills that are beneficial for its faction and skills that it knows how to use well (and most often, simply passive skills). So, you can now encounter Retribution with Elves and Knights, and Necromancers like to take Fire Warriors… Also, the AI now likes to visit the library, hires only its own heroes (if there is a choice in the tavern), and so on… At the same time, the mod does not affect the game's difficulty settings (similar to the Classic AI mod); it only improves the enemy heroes.
Author: Alexoff (creation), Ogo (idea and initial testing).