Skip to content

Posts from The most difficult alternative

No ratings yet — be the first to rate!
User Avatar
19 years ago
Auto-translated
I think the most difficult alternative is in the Necropolis. Because you don't know who to choose: Cerberuses or Ghosts, Vampires or Poisonous Creatures, Demons or Bone Dragons.
In reply to POOH
User Avatar
19 years ago
Auto-translated
Nature: tiger, griffin, magic dragon Life: ballista, monks, angels Death: ghost, vampire, skeleton Chaos: Medusa, ifrit, chaos dragon Haven: mages, djinn, Titans Barbarian: harpy, cyclops, bird
Я вернулась... :smile24:
Ну что, не ждали? :smile08:
Пусть за нас говорит сталь! :smile13:
User Avatar
19 years ago
Auto-translated
Nature usually has it this way:
elves
Griffins (strong, noble, and can fly :)) Although I can also build unicorns - I do that from time to time.
Phoenix (reborn, flies, I just like it :))
Бог есть любовь
User Avatar
19 years ago
Auto-translated
The most difficult choice: elves or tigers...
I always know for sure about everything else...
Скоро! Всем ждать! Они явятся!:smile20:
User Avatar
19 years ago
Auto-translated
For me, choosing between the Castle, Necropolis, and Dungeon is difficult...

Be strong. Believe
In reply to celt
User Avatar
19 years ago
Auto-translated
celt;87353
The hardest choice: elves or tigers...
I always know for sure about everything else...
That's true. Elves are useless when there are few of them. To be useful, you need about 50 of them. Therefore, they should be built when you have to play on large maps. Otherwise, tigers are better on small maps.
:D
User Avatar
19 years ago
Auto-translated
I think the most difficult choice is between the Ifrit and the Nightmare. The Ifrit has a very useful fire shield, but it is quickly defeated, while the Nightmare has a lot of HP and a fear spell that removes a living opponent from the battle for 3 turns.
In reply to X@M181
User Avatar
19 years ago
Auto-translated
X@M181;88404
I think the hardest choice is between the Ifrit and the Nightmare. The Ifrit has a very useful fire shield, but it gets taken down quickly, while the Nightmare has a lot of HP and a fear spell that removes a living opponent from the battle for 3 turns.
Well, not for 3, but for 2... :) But I agree. Ifrits are kind of fragile, and Nightmares have great armor. :D
:D
In reply to OptiMAL
User Avatar
19 years ago
Auto-translated
And if we go into more detail:
Nature: elves, griffins, phoenixes/magical dragons (depending on the situation)
Life: spearmen, crusaders, angels
Chaos: medusas (always!), nightmares (lots of HP), Black Dragons (if there are enough resources)
Strength: harpies, cyclops, monsters
Order: mages/golems, djinns, titans/mechs
Death: ghosts, vampires, devils.
User Avatar
19 years ago
Auto-translated
Nature: elves/white tigers, unicorns, phoenixes.
Life: spearmen, crusaders/monks (mostly monks), angels.
Chaos: minotaurs, nightmares, Black Dragons.
Might: harpies/nomads, cyclops, Birds.
Order: golems, djinns, titans.
Death: Cerberuses, vampires/poisonous creatures, d. Dragons.
Это только кажется, что за всё платят деньгами. За всё действительно важное платят кусочками души. (c) "Книга Мрака"
User Avatar
19 years ago
Auto-translated
I think the hardest choice is between the Ifrit and the Nightmare. The Ifrit has a very useful fire shield, but it gets taken down quickly, while the Nightmare has a lot of HP and a terror spell that removes a living opponent from the battle for 3 turns.

I have the same dilemma. I usually choose based on the opponent or use the Ring of Fate :D Only not terror, but fear...

Now I'm also hesitating between the Pikeman and the Ballista. I'm leaning towards the former.
In reply to Пандора
User Avatar
19 years ago
Auto-translated
For me, the most difficult alternative is when "what I want is more complex to build than what I need." Considering that I only play against the computer, I always lean towards "aesthetic enjoyment" rather than "practicality."
User Avatar
19 years ago
Auto-translated
I agree. For example, comparing Nature and Necropolis. The latter builds up faster, while I save wood for Elves, and then resources for the War Drum. It's largely due to aesthetics and my own enjoyment.
19 years ago
Auto-translated
I usually pick them like this:
Nature
tigers (might seem strange....but...I like them more than archers)
unicorns
magic dragons (magic!!!)
Order
golems (mages are killed very quickly, and their magic fist isn't that strong)
djinn
titans/dragon golems (I can't figure this part out at all. Both are so good that it's hard to choose:confused: )
Life
ballista
monk
champion
Chaos
medusas (shooters+spell)
nightmares (because of terror)
black dragon (: ) :) :) no doubts here);)
Death
cerberi (stronger, more useful)
venomous spawn
devil (teleport to any point in the battle:cool: )
Barbarian
harpies
cyclopes
thunderbirds
In reply to Святой_Паладин
User Avatar
19 years ago
Auto-translated
I respect everyone's choices. But Rider... you chose a ballista, which will slow you down on the adventure map. Champions are defeated quickly (it's a pity:(). There are just a lot of flying units in the game. Some fairy with phoenixes will fly up, and there will be no archers left. But who will fight? Life progresses in close combat. :) Therefore, I recommend trying:
Pikeman:smile14:
Crusader:smile14:
Angel:smile14:
:D

Statistics

Welcome our newest member: recijeb