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Posts from The 3rd stage of the annual John Van Caneghem Tournament (2007). Auto-translated

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#467
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fanat;88239
2 IronAxe
Thank you for the explanation above. But it seems to me that it was simply necessary to provide for the possibility of long, cyclical battles on the map. There's no point to them (what's the point of watching the computer lag for 3 hours?). Or provide a program along with the uploaded saves. That's all.
It is impossible to foresee everything. The organizers are also people, and people are prone to making mistakes. And in the 4th game, it's a complete mess :) It is impossible to provide an automation program for all long battles because it doesn't work for all battles, and there is no universal automation program. As an alternative to a universal automation program, you could have used Arcomage, but this program is officially prohibited :(
In reply to AmberSoler
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#468
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AmberSoler;88241
That's actually a good suggestion... :) I would just suggest formatting it a little differently - like it was done on the League back in the day. It's a shame the topic didn't get any further...

The idea is quite simple:

A Blitz Tournament is held, where the tasks are not to complete a map, but to win a single battle. For example, three to five save files are uploaded, each with its own set of conditions. A deadline is set for solving them, and the results are summarized in a single table. The winner is determined by two criteria: the number of remaining units or the amount of remaining mana... The winner of each save file provides a detailed description of the battle. Well, and the winner of the tournament is the player who takes first place in the sum of all battles, which is generally understandable... :)

This is for those who are bored waiting for the next tournament to open...
And for general development... :)

And then you can post the descriptions in the School of Mastery.


We have an experienced master of conducting this type of competition on our portal.
It's Lord-Aries!

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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#469
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Qwerty;88413
We have an experienced master of organizing this kind of competition on our portal.
It's Lord-Aries!

We need to try to attract him somehow, to make him interested... :smile54: :smile50:

Эй, ты, простой смертный, хошь стать Хранителем Силы?))) :smile49:
Ты уверен, что знаешь, в чем Сила?

Член Potter's Army
Это безумие!

Ушел в Тень... Надолго...
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#470
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IronAxe;88403
It is impossible to foresee everything. The organizers are also people, and people are prone to making mistakes. And in Heroes 4, it's a real mess :) It's impossible to provide a program-automator for all long battles because it doesn't work for all battles, and there is no universal automator. As an alternative to a universal automator, you could use ArtMoney, but this program is officially prohibited :(
Yes, what we really need is ArtMoney :)
Yes, you can plan for it, just don't make the key battles so that they can be automated, and that's it. And why are long battles even needed, it's unclear.
In my opinion, a good map should be interesting, challenging, and dynamic.
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
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#471
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fanat;88444
Yes, what we really need is Arcomage :)
You could provide for it, just don't make the key battles so that they can be automated, and that's it. Why are long battles even needed, it's unclear.
In my opinion, a good map should be interesting, challenging, and dynamic.

I also think so... :smile02: I hate maps where the game not only drags on but also becomes tedious, bringing no interest or enjoyment from the game... :smile16: :smile51: :smile38:

Эй, ты, простой смертный, хошь стать Хранителем Силы?))) :smile49:
Ты уверен, что знаешь, в чем Сила?

Член Potter's Army
Это безумие!

Ушел в Тень... Надолго...
In reply to Перполькен
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#472
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Перполькен;88207

Kyle, I want to know if there is a thread here dedicated to interesting battles? Meaning one that would only contain save files before an interesting battle, which anyone who wants could Download! In all the time I've been playing Heroes 3, I've accumulated about 20 interesting saves (something like Fireball killing dragons). My friends whom I play Heroes with sometimes try their hand at a Walkthrough of these saves. It helps them improve. It's much more interesting to play against strong opponents!
I think if such a thread doesn't exist, it should be created! Everyone will enjoy solving interesting puzzles! This will raise our level!
Unfortunately, there is no such thread yet, but it's within our power... ;)
You can send me a few of those saves; I'll take a look at them and if they are truly interesting, we could organize something like a mini-tournament...
To stretch the muscles, so to speak, before future battles...
Перполькен;88207
When is the next tournament? It's gotten kind of boring!
Regarding the next tournament: the Fourth stage of the "Van Kanigem" tournament is currently taking place, and it is being played in Heroes 4.
A tournament for the third one is planned for some time from now (2-4 weeks). Keep an eye on the announcements.



Added after 15 minutes
AmberSoler;88305
No one is going to be checking the saves—because it's a waste of time. Controversial moments can be demonstrated via screenshots... This is a fan tournament—based on mutual trust and respect... Everyone will post their results afterward. We'll put the totals into a separate table—we have pros when it comes to tables... :) A week should be enough for everything, I think... Waiting for Перполькен.
I believe that to attract players' attention, we could check the saves and give Grails to participants upon completion. :smile01:

Respectfully.

Added after 2 hours 41 minutes


To everyone interested in this type of tournament, you can visit the thread: HMM III BLITZ-TOURNAMENT

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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#473
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fanat;88444
Yes, what we really need is Arcomage :)
You could plan for it, just don't make the key battles so that they can be automated, and that's it. Why are long battles even needed, it's unclear. In my opinion, a good map should be interesting, challenging, and dynamic.
You're telling me not to make the key battles long (although the walkthrough might depend on battles that aren't key either). I'm not the organizer. We can't discuss Heroes 4 maps right now, but it seems to me that there are long battles in them. What's the point of your wishes?
Or will everything be good again only from the next tournament? :)
In reply to IronAxe
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#474
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IronAxe;88750
Why are you telling me not to make the key battles long (even though the walkthrough might not depend on the key battles either)? I'm not the organizer. We can't discuss Heroes 4 maps right now, but it seems like there are long battles in them. What's the point of your suggestions?
Or will everything be good again only from the next tournament? :)

That's for sure... :p :(.

Эй, ты, простой смертный, хошь стать Хранителем Силы?))) :smile49:
Ты уверен, что знаешь, в чем Сила?

Член Potter's Army
Это безумие!

Ушел в Тень... Надолго...
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#475
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IronAxe;88750
Why are you telling me not to make the key battles long (even though completing the map might not depend on the key battles either)? What’s the point of your suggestions?
Or will everything be good again only after the next tournament? :)

By key battles, I mean those that will significantly affect the successful completion of the map; there were such battles in every tournament.
As for the suggestions, I just expressed my opinion; whether it’s useful or not is irrelevant to me; it’s up to the organizers to decide.
There is always room for improvement, so "suggestions" will be made after each tournament. This is the only way to achieve something.
"Если свет который во мне есть тьма, то какова тогда тьма?"

Ушел в Аллоды Онлайн!:)
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#476
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fanat;88812
By key battles, I mean those that will significantly affect the successful completion of the map; such battles were present in every tournament.
As for the suggestions, I just expressed my opinion; whether it's useful or not, I don't care; it's up to the organizers to decide.
There is always something to strive for, so "suggestions" will be made after each tournament. This is the only way to achieve something.

There's always some benefit! Sooner or later, someone will take your "suggestions" as a good idea and start "supporting" them... Remember: "masterpieces are born in pain"... nothing happens immediately, and besides, you can't please everyone, so it

Эй, ты, простой смертный, хошь стать Хранителем Силы?))) :smile49:
Ты уверен, что знаешь, в чем Сила?

Член Potter's Army
Это безумие!

Ушел в Тень... Надолго...
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#477
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fanat;88812
By key battles, I mean those that will significantly affect the successful completion of the map; such battles were present in every tournament.
What does "significantly affect" or "not significantly affect" mean? For example, in HotA, all battles could be called key battles. Heroes follow their own path, and some tricky units can generate money in a completely different area (these are long battles). Money is very useful for the heroes later on.
fanat;88812
As for the suggestions, I just expressed my opinion; whether it's useful or not, I don't care; it's up to the organizers to decide. There is always something to strive for, so "suggestions" will be made after each tournament. This is the only way to achieve something.
Let's talk about what we have ALREADY achieved. Long battles remain, but there are no automatons anymore :) Specifically, the current HotA tournament.
In reply to IronAxe
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#478
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Greetings to all!

I'd like to discuss a slightly faster completion when destroying the gold dragons (previously there was no time).
To compensate for the lack of sharpshooters when completing faster than 8 days, in my opinion, can only be done with a larger amount of mana. I tried running with intellectuals – I can't get the combination of archery-air-navigation, and the heroes themselves turn out much slower than logisticians.
That leaves Deesa (with Kyrre, the combination of earth-intellect-air-navigation doesn't work out) according to FireBall's version. And here, no matter how much I tried, I can't get faster than 7 days. With Deesa, after taking the 3 cans, I run down, visit the stables, visit the mana well on the right (mana ran out), take the green's castle (Gunnar is standing nearby, and I take his crest of valor and medal of mana, spend the night in the city – the green's main hero approaches and stands one step away, I kill him, take the necklace of swiftness, the wooden cart). Then I take the crown from the dragon's teeth, Pandora's box, take the neutral fortress city, leave the troops to the noob Malcolm, taking from him the artifact the frozen eye of the dragon, attack the dendroid spawner, buy into the green's castle, build the whirlpool of mana, and run to the black dragons in the middle (Deesa has 440 mana). I level Arkash with noobs and transfer to Deesa. Everything just in time for 7 days. With this setup, there are many options for learning spells from the main castle. Plus, Deesa has the crest of valor and the frozen eye of the dragon – luck and morale often trigger. Sharpshooters – 41. Final stats – 15-11-14-15.
I can't get faster than 7 days. I can't make it to the green's castle in time. And I don't know how else to compensate for the lack of sharpshooters. There is an option with repeatedly attacking the gold dragons using explosion (terrorism), but that also takes longer.

Best regards
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
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#479
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Dmitry_A_S;89314
Hello everyone!
I'd like to discuss a faster way to complete the game by eliminating the Golden Dragons (I didn't have time before).
In my opinion, the lack of snipers in a playthrough that's faster than 8 days can only be compensated for with a larger amount of mana.
...
It's not possible to do it in under 7 days. I don't have time to reach the Green Castle. And I don't know how else to compensate for the lack of snipers. There's an option to repeatedly attack the Golden Dragons with an explosion (terrorism), but that also takes longer.
Best regards.
I might be talking nonsense, and I don't have time to try it out. I heard that you can supposedly take the Eastern Underground Castle by the end of the 4th turn. Near the Angels, you need to actively use the external tavern. Is it possible to take the Eastern Castle with a non-main hero? Use heroes from the external tavern to transfer troops between the main hero and the non-main hero who is taking the Eastern Fortress. Then, the main hero can immediately go to the Golden Dragons using the "Explosion" spell to escape after the first attack and reach the Eastern Fortress for the mana doubling. And then, with troops and mana, go for another battle with the Golden Dragons. The question is whether the main hero will have time to learn the "Shield" spell before the first battle and whether he will have enough mana to inflict at least some damage to the Golden Dragons with the "Explosion" spell, plus he needs to be prepared for the first battle. This task is probably not feasible. So, it seems that the map's time limit is 7 days
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#480
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2 Dmitriy A.S. I completely agree with you that it's not possible to complete it in less than 7 days. The question is only which option (art or computers) achieves the maximum sum of parameters. 2 Iron Axe
So, the map limit was reached - is it 7 days?
The map limit in terms of days was also reached in the Heroes 2 tournament, and by the same person.
In reply to Fireball
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#481
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I think all the winners deserve praise, and you too.
And VBN is simply brilliant, he got a double. Keep it up!
I still need help with adding to the list of heroes, I remember everything!
Thank you on behalf of the Heroes community for the ballista killer (even though I didn't use it myself in the tournament, I mastered it). This is a really useful thing, and there's nothing more to add (except maybe making the rounds longer).

Best regards.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.