Posts from Is it possible to defeat 1000 Archangels with just one Imp?
You can use Necromancers – even with just 1 Imp or 1 Skeleton))) The main thing is to have a Berserker on hand and the Spiritual Bond skill.
And in general – why specifically an Imp? :confused:
Anyway - why specifically a Imp? :confused:
Even if there is only 1 enemy squad - how can you win - no spell will save you against such powerful 1000 Archangels. Even if you use Hypnosis. In 1 or 2 turns, the Archangels will still reach their target!
No - it's unrealistic! If it were the fifth one - the question would be open, but as it is, there are no means! You could try Hypnosis and Explosion, of course, but will there be enough mana to destroy a single squad - if there's more than one - death.
But in any case, you need to have a lot of skills specifically for this situation: either Ballistics, or Artillery, or Fire Magic... And it's impossible to do this just during the game.
He created the thread, fine, but creating a map and writing everything out when it's all already been written...
But honestly, you're discussing something pointless. Sure, you can kill something, but what's the point? Does a hero with cursed armor, a lot of mana, and decent stats really only have one imp in their army? In short, I want to say that in theory, it's possible, but in practice, it's definitely not useful. :cool:
Ушел в Аллоды Онлайн!:)
The AI, when facing a single Demon, will split the Archangels into 7 stacks.
However, a smaller number is possible in the following cases:
1. It must be in a castle, and you must use tactics so that the turrets fire first. In all other cases, the Archangels will move first.
2. There must be a VERY strong mage, with expert Earth magic and the Summon Elemental spell (preferably also Earth).
Summon elements from the first turn; there should be enough of them so that the Archangels don't kill them in one turn. The Demon will naturally be killed; increase the number of elements with each turn, and the number of Archangels will decrease.
Before killing the last Archangel, resurrect the Demon (because otherwise, the elements will disappear, and the defending hero will also die).
The tactic is simple; I think many people have used it. I wrote this for those who are not aware.
This is how I used to complete the campaign.
Yes, this is entirely possible!!! You simply have no idea what a single enraged imp is capable of; he could take down 1500 archangels. :) :) :)
But to be honest, you've started discussing something nonsense. Of course it can be killed, but what's the point? Does a hero who has Armor of the Damned, plenty of mana, and decent stats really have only one imp in their army? In general, I want to say that in theory it is certainly possible, but in practice, this will definitely not be useful. :cool:
Excellent humor, Fanat. It feels as if you slay 10000 azure dragons almost every day—with a single peasant. Has this ever actually been applied by you in practice? If it's not too much trouble, maybe you could give a brief course on the Walkthrough of such a "task"?
Great humor, Fanat. It feels like you're killing 10,000 Azure Drakes every day with just one peasant. But in practice, have you ever actually done that? If it's not too much trouble, could you share a brief guide on how to complete this "challenge"?
Ушел в Аллоды Онлайн!:)
Either your senses are failing you, or you didn't read my post carefully. I was just joking. :) Besides, it's more complicated with the Dungeon faction; how do you even make a peasant so angry that he would do that? :D
Come on, it's not worth dwelling on this so much, don't you think? And regarding the peasant, I think he could get that angry at the Dungeon faction if a bunch of them, for example, stepped on his foot or scratched his nose – then they would really be in trouble! And if he calls a couple of his friends, then complete chaos will ensue in their dungeon, and they will definitely "make a run for it!!!"
Come on, there's no need to dwell on this so much, don't you think? And regarding the Peasant, I think he could get quite angry with the Dungeon faction if, for example, a group of those guys steps on his foot or scratches his nose – then they'll really be in trouble! And if he calls a couple of his friends, then complete chaos will ensue in their Dungeon, and they will definitely "make a run for it!!!"
This is my map where everything is explained!:D
I uploaded your map with the explanations. I wonder why sandals of the saints are given there, and the "speed" specialty wasn't really necessary. And one more thing, in this map, if you first create Archons, then perform two summons, and then two earthquakes, the victory is awarded automatically! Did you draw it yourself or download it from somewhere?!
