What kinds of poisons could there be? Damage over time, debuffs, what else?
[03/13/2016 23:00:25] Drakkoshka: What does "invent a poison" entail?
- Damage (slow, fast)
- additional effects (weakness, paralysis, hallucinations, etc.)
- how it will work (coat a weapon, add to food, let someone sniff it, etc.)
Anything else?
[03/13/2016 23:04:43] Lunatic: No, I'll add the ingredients myself. I wouldn't list damage as a separate item, because poison may or may not cause it.
[03/13/2016 23:05:13] Drakkoshka: So, I just need to specify the effects and the area of application?
[03/13/2016 23:05:34] Lunatic: Yeah, that's it.
Regarding paralysis, yes, Plesen' was right, I didn't take it into account; I already have one built-in.
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