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Posts from From Heroes of Might and Magic I to V!

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What does fairness have to do with it? Ubisoft and Nival own the Might & Magic brand. And the idea for the new game came from Ubisoft, not Nival.
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Axion was also a new world when it first appeared. But it didn't break with the past. A brand is money. But what's the point of killing? If they were too lazy to come up with a decent plot, they should have asked the fans. Instead, it turned out to be a shallow and pretty thing.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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Sorry, but I'm saying it again: Nival didn't want to come up with a continuation (they're fans themselves, I don't believe they got confused; even my 9-year-old brother understood everything after playing through the entire game, including all the expansions, and he was still unhappy that there weren't enough events!). Nival is just lazy! I love Heroes 5 because it combines all the parts into one! I suggest we discuss this further!
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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You can't fully grasp the entire scope by just playing through the third installment. The third game is a medium-sized part of the M&M universe, and completing it won't give you a complete understanding. To achieve that, you need to play through all the parts of the RPG series, carefully reading the NPC dialogues and delving into the plot, all four parts of the strategy series with their expansions, read the official books about M&M, and play through the three parts of the action series. And if you're too lazy to do all that, you can read a single link that I provided, and additionally search the internet, play parts of some series, and watch videos. That's what I did, and I "fully grasped the entire scope."
In reply to Арчибальд
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Windows Vienna;87978
That's what the old-timers like QWERTY say.


Hmm...
Now, where exactly did I say that?

Орден Фениксахаризматический :) лидер
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Where is the fifth installment that combines all the parts into one? It just turned out to be a generic remake. Everything is the same as in the original, only it's plush and pink.
After all, it was the plot that brought such fame to the series. It was thanks to it that the Might and Magic universe emerged. And if you remove the plot, instead of a game, we get pop culture.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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AlexeyPank;88421
Where is the fifth installment that combines all the parts into one? It just turned out to be a mainstream remake. Everything is the same as in the original, only it's plush and pink.
After all, it was the plot that brought such fame to the series. It was thanks to it that the Might and Magic universe appeared. And if you remove the plot, instead of a game, we get pop music.
What are you talking about? The plot in Heroes (all parts) is terrible, and to say that the RPG series started after the strategy game is complete nonsense. Heroes 5 is the peak of the series as a strategy game. Here, they are talking about the atmosphere lost in the fifth installment, but the atmosphere was lost starting with the third part. In general, Heroes is primarily a strategy game, and if you want to enjoy the atmosphere of the Might and Magic universe, you should play Might and Magic, not Heroes (unless it's the second or first...).

Yes, by the way, regarding the old-timers who say that the third part is a spoiled second part with a few good innovations (specializations, underground level of the map), I'm not an old-timer (I'm almost 14), but I also think so.
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Well, I don't know—in what way is the plot terrible? I haven't played Might and Magic, only Heroes. Yes, I prefer the campaigns of the second game over those of the third. But the plot is very sharp and clear; it's just that sometimes you actually have to read what they write. They say if you read the plot, it becomes understandable—you should check for yourself. Heroes 5 is only the pinnacle because of its name. Personally, I found nothing supernatural about them. The pinnacle is Civilization, if we're coming to that.
The thing is simply that pop culture always sells better than serious things.
In the third and fourth games, the spirit of the series is at its peak. Every artifact has its own destiny; every hero has their own story. How happy I was to see Sandro in the fourth game after seeing him in all previous parts.
And now the fifth one is resting on the laurels of the brand.
You'll see, even if Fallout 3 is ruined beyond belief (which will most likely happen), it will still be at the top of the sales ratings. The brand is a great power.
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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You know, I'm tired of all these storylines like: "Find a powerful artifact and give it to the main villain," but some of the missions are quite amusing (you have to pay attention to the messages). As for the fifth game, it deserves its recognition. At first, people bought it as a continuation of the series, but then many came to like it. By the way, I don't like Fallout (because of the post-apocalyptic setting), and I'm waiting for the third Baldur's Gate (but there's no news about it).
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In Heroes, the type of quest is not as important as the way it is completed. All campaigns in Shades of Darkness are built on this principle. Sometimes you have to fight necromancers, sometimes you have to complete quests, and sometimes you just have to run away from enemies, trying not to get caught. And in general, "defeat all enemies" is the most common type of quest, and that's all a strategy game needs. For quests like "join a group, solve a crime, and find the culprit," you should look to Neverwinter Nights, Gothic, or any other RPG. But you should definitely read the messages (I agree - it's really interesting). And regarding new games: the first version of Pirates 3 is unplayable, Gothic 3 is unplayable, and NWN2 is unplayable. I'm already afraid to wait
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Neverwinter 2 is playable; the plot could be a bit better, but it's still quite enjoyable. Sorry for the off-topic comment.
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I'll put it this way: we love Heroes not for the plot (although it's important, but not as much), but for its heroes – as paradoxical as it may sound! Yes, they are so dear to us! And the decline... you know, it started a long time ago in all the games. Nival thought not about the fans, but about profit. And Ubisoft entrusted the development of the 5th installment only because Nival was a cheap workforce.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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Because Nival created several successful games, for example, Silent Storm (although I don't particularly like Silent Storm).
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I only like Heroes of Might and Magic among turn-based games. But Nival is a mediocre company, and we need to accept that... After all, for me, Heroes isn't about flashy graphics; it's a serious project where angels aren't wearing skirts, but are portrayed normally.
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
In reply to Uke-by_HoMM![Zавулон]
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Uke-by_HoMM![Zavulon];88595
I only like Heroes of Might and Magic among turn-based games. But Nival is a mediocre company, and we need to accept that... After all, for me, Heroes isn't about cartoonish graphics, but a serious project where angels aren't wearing skirts, but are normal.
Angels shouldn't be in fantasy at all, and the cartoonish style is one of the good features of the 1st, 2nd, and 5th parts of Heroes. Nival is a decent company, but they have a long way to go to reach the level of companies like Ubisoft or Blizzard.

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