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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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Do we need Ashan?
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#1351
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By “dark elementals,” I meant void spirits. And in general, they don’t really fit the Conflux… it’s better to replace the magical elementals with genies (as planned). But for the 1st tier, kabirs are a perfect fit (for now, the Conflux castle seems too bland in terms of its unit style and pales in comparison to the dark gnomes).
Void spirits and dark elementals are completely different!
I’m not sure about genies and dark elementals…
And specifically, the Conflux city itself needs to be recolored in blue/light blue/turquoise because I don’t really like the green color, and it also has a connection to the 3rd tier… Besides, green will go to the Fortress; after all, it’s lizards, a swamp, and all that :D
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#1352
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WizardNazyr
Well, Void Spirits and Dark Elementals are a whole different thing! The difference is huge!
I'm not sure about Djinns and Dark Elementals...
And specifically, the Conflux city needs to be recolored in blue/light blue/turquoise because I don't really like the green color, and it also connects to tier 3... Besides, green will go to the Fortress, after all, it's lizards, swamp, and all that :D

I know the difference between spirits and dark elementals, but stylistically they will turn out to be too similar (I'm hinting that in the final version of the mod, there will be too many creatures that are similar in their "idea"). The ranks of units in the Conflux really need to be diversified with something (Kabiri, Simurghs... and Djinns as an option) :D
Regarding the color... I basically agree. By the way, which deity will the lizards worship? In the old Polish mod, they were kind of servants of Shalassa, but there's already a Sanctuary.
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#1353
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Regarding the color... I basically agree. By the way, which deity will the lizardmen worship? In the old Polish mod, they were kind of servants of Shalassa, but there's already a Sanctuary.
Here are a few options:
1) Atheists (like orcs, mages)
2) Worship Shalassa (so what if there are nagas?!)
3) Worship Shalassa and Sillane (mud - earth, swamp - water, etc.)
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#1354
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I like the 3rd option, although... each of the Ashan factions still had a unique religious aspect (at least in the 5th game). At the very least, I'll wait until the mod has fully implemented Nagas and Cabirs.
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#1355
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WizardNazyr
There are a few options here:
1) Atheists (like Orcs, Mages)
2) They worship Shalassa (so what if there are Nagas?!)
3) They worship Shalassa and Sillane (dirt - earth, swamp - water, etc.)
I would make it so they worship spirits like the Orcs, but some kind of evil spirits (which is why they don't get along with the Orcs). Let's say some powerful water spirit from the spirit world.
Мои мини-моды

Мод RTF

Мои NCF существа
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#1356
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Perhaps they will worship Cthulhu?) Or something similar.
С уважением, Дубинкин.
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#1358
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Possibly.
С уважением, Дубинкин.
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#1359
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WizardNazyr
There are a few options here:
1) Heathens (like Orcs, Mages)
2) They worship Shalassa (so what if there are Nagas?!)
3) They worship Shalassa and Sillane (mud - earth, swamp - water, etc.)
The second option is more appealing.
And yes, the elements are water and earth.
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#1360
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If we think about it,
for example, Necromancers, who also have spirits and earth and water elements (they also have many swamps and decaying forests), would worship Ascha, or rather, her corrupted form.
This doesn't prevent the Lizardmen from also worshipping a corrupted form of Ascha or Shalassa – large, evil lizards (this brings to mind the chicken-dragon of the Dwarves).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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#1361
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Dyrman
...it reminds me of the chicken-dragon of the dwarves.
What didn't you like about Arcat:mad: - it's good that dragons are different, flying, walking, big, small, snake-like - it's clearly a plus that they are different, unlike in this same third part of Heroes - they are all the same, but of different colors (with the exception of the crystal one, that one was wingless).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1362
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SRD
What did you not like about Arcomage:mad: - it's good that there are different dragons, flying, walking, big, small, snake-like - it's clearly a plus that they are different, unlike in this same third part of Heroes - they are all the same, but of different colors (with the exception of the crystal one, that one was wingless).
Everyone has their own taste. But you can create something different and beautiful.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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#1363
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What’s wrong with Arcat? It’s good that there are different dragons – flying, walking, big, small, snake-like – it’s clearly a plus that they are diverse, unlike in this same third part of Heroes, where they are all the same, just different colors (with the exception of the crystal dragon, which was wingless).
As far as I remember, the concept of Arcat was eventually changed. So, apparently, he wasn’t liked by many.
 

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#1364
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Ment
As far as I remember, the concept of Arcomage was eventually changed. So, apparently, it didn't appeal to many.
Do you mean this version – yes, it's probably better than in the fifth part.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1365
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I would make it so they worship spirits like the Orcs, but some kind of evil spirits (which is why they don't get along with the Orcs). For example, some powerful water spirit from the spirit world.
In general, I see the Lizardmen as a neutral faction that seeks balance in the world/is detached from it, rather than allying with the Orcs because their soul (like that of the Nagas) is inclined towards creation. On the other hand, they could easily be made into an evil faction.