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I watched Vitalik play the third game – my impressions are mixed. Scroll control on free guards. They're selling boots for 600 rubles, level 40+ on GOG. Many messed-up guards in the interzones. The game was played almost flawlessly – nothing to criticize.
My conclusion:
When playing for money, you should probably only play mirror matches – otherwise... there are too many secondary factors influencing the result – a bad map, messed-up guards, a free scroll, etc.
I haven't played SoD in probably 3 years... how was it even possible to play without the basic features that have been implemented with so much effort and difficulty in recent times?
It's a pity that they didn't finish developing WoG back in the day – even now, I personally see more potential in it (if it were further developed) compared to what the former SoD game is called now. Oh well...
Regarding this bet... once again... Undoubtedly, Ivan and Vitalik are players of the highest level, and their skill is roughly equal, but for some time, Vitalik will still have a better chance in such bets. Here's why:
Vitalik is a top SoD player, and Ivan is a top Heroes player (different versions). I think the number of games they've played in SoD is incomparable (in Vitalik's favor). Hence, the latest implemented features are more beneficial to Vitalik. I think Ivan thought that with the restructuring of the game mechanics, one-sided maps, etc., he would outplay Vitalik and show his undoubtedly high level, but I'm sure he forgot that the flawed structure of SoD hasn't gone anywhere – and when, after a short time, he remembers and feels this, victories in such bets will also come, but it's better not to play against Gomungul)))
I hope no one will be offended by my post, and I wish Ivan and Vitalik good luck in their future games, namely: more necromancers in the tavern, more messed-up guards, free control – that's enough, otherwise it won't come true...
My conclusion:
When playing for money, you should probably only play mirror matches – otherwise... there are too many secondary factors influencing the result – a bad map, messed-up guards, a free scroll, etc.
I haven't played SoD in probably 3 years... how was it even possible to play without the basic features that have been implemented with so much effort and difficulty in recent times?
It's a pity that they didn't finish developing WoG back in the day – even now, I personally see more potential in it (if it were further developed) compared to what the former SoD game is called now. Oh well...
Regarding this bet... once again... Undoubtedly, Ivan and Vitalik are players of the highest level, and their skill is roughly equal, but for some time, Vitalik will still have a better chance in such bets. Here's why:
Vitalik is a top SoD player, and Ivan is a top Heroes player (different versions). I think the number of games they've played in SoD is incomparable (in Vitalik's favor). Hence, the latest implemented features are more beneficial to Vitalik. I think Ivan thought that with the restructuring of the game mechanics, one-sided maps, etc., he would outplay Vitalik and show his undoubtedly high level, but I'm sure he forgot that the flawed structure of SoD hasn't gone anywhere – and when, after a short time, he remembers and feels this, victories in such bets will also come, but it's better not to play against Gomungul)))
I hope no one will be offended by my post, and I wish Ivan and Vitalik good luck in their future games, namely: more necromancers in the tavern, more messed-up guards, free control – that's enough, otherwise it won't come true...