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Posts from Satellite tournament #1 for CIS-2016 in St. Petersburg.

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Greetings, respected forum participants!!!
We present to your attention a "satellite" tournament, the main prize of which will be paid participation and accommodation at the main tournament of the year, CIS-2016, in St. Petersburg.
The above-mentioned package includes:
Accommodation: 7 days in a standard twin room, 8,850 rubles, with the option to choose a roommate (or roommatess)
Meals: 7 days, breakfast and lunch, 4,550 rubles
Conference hall payment for all days - 1,500 rubles
Participation in the main CIS-2016 event - 3,000 rubles

Total package cost: 18,000 rubles

Entry fee - 1,500 rubles. Preferred payment method: transfer to a Sberbank card. Any commission fees are to be covered by the Sender.

Registration is confirmed only after the money is transferred to me!
Detailed information about the CIS 2016 tournament
/topic/11728/

Attention:
This package will be issued on-site on 30.04.16 or 01.05.16 and cannot be transferred to third parties, nor converted into cash (there is an option to exchange the room for an upgraded one with an additional payment or change the meal plan; everything else remains unchanged!!). If the winner of this tournament declines the trip, the package cost is non-refundable and will be added to the prize pool!

TOURNAMENT #1

Tournament bracket: will be here

Tournament Schedule:
Ceremonial draw (online via m200 if the internet doesn't fail)) 21.02.16 at 21:00
Round 1: 21/02 - 28/02
Round 2: 29/02 - 06/03
Round 3: 07/03 - 13/03
Final: 14/03 - 20/03


Players residing in St. Petersburg and the Leningrad Region are not allowed to participate in this tournament. (An exception is permitted for those who donate half of the BI to the prize pool; as the organizer, I cannot refuse benefactors))
Minimum number of participants: 12 people. Main prize: a package for accommodation and participation in the main tournament of the year, CIS-2016 in St. Petersburg.

Rules: standard + the following changes:
Game version: SoD 3.2 + latest working version of the HD-Mod + HeroesWorld Rules 1.38 (except for the Anarchy template)
Templates: h3dm1, 8mm6a, 6lm10a, JebusCross, Diamond, Mini-Nosta, Anarchy. The player lower in the bracket starts the template draft.
Faction and color selection: Randomizer with bidding. The player higher in the bracket makes the first bid for the faction. (If the bid for a faction reaches 10,000, the color is given to the other player for free)
Description: The host generates a pair of random factions using a special button. Immediately after generation, each player may request a regeneration once for a 500-gold penalty paid to the opponent. If during the regeneration at least one faction repeats, the same player may (but is not obligated to) request a free regeneration until a new pair of factions appears. The penalty cannot exceed 10,000 gold. After bidding for the faction, bidding for color takes place.
For example, after all bidding, a pair of red Castle vs. blue Fortress is generated. Castle was bought for 2,000, and the color for 1,000. The host transfers the total sum of 3,000 to the players' accounts via a special button (in HeroesWorld Rules 1.38) before the start of the game as follows: sets a value of -3,000 next to the red player, and +3,000 next to the blue player.
We play with rebuilding! Since at the CIS it will be enabled to avoid deadlock situations: might VS control.
Time limit for each game: 7 days!
P.S. Restarts on day 113, as usual.

An interesting question has come up regarding the rules for the SoD mirror, since the HeroesWorld rules are still in development, I will formulate the general points mandatory for participants of this Satellite.
Timer: 21,00 +8,30 + 1,15
1). Before the game, each participant can ban from 0 to 1 faction, then a mandatory faction is generated. Who bans the faction first is determined by a coin toss.
2). Then bidding for the hero takes place. Each participant can ban from 0 to 1 hero, then bidding occurs to choose first from the remaining heroes. Who bans the hero first is determined by a coin toss.
3). Then bidding for color. The winner transfers the total amount to the loser.
4). Redraw is allowed. Bid accordingly.
5). Hit and Run is forbidden
6). Philosophy of sameness for h3dm1:
Based on the consideration that both opponents have everything identical (well, except for heroes so far..), the meaning of additional restrictions is lost, meaning players can go wherever they want and pick up/visit any objects without breaking the guard!!! Including with Fly or Dimension Door
7). As for all L+U - the restriction of 1 Dimension Door per turn per hero applies.
8). It is allowed to buy and upgrade any monsters
9). Diplomacy, Cloak of the Undead King, Cartographer, Hill Fort, and the use of game cheats/bugs described by the HeroesWorld rules are FORBIDDEN!!!
10). When starting with a non-Necropolis faction, it is forbidden to build the Amplifier +10% to Necro in secondary towns. Otherwise, there would be a strong imbalance for whom Necro works and for whom it doesn't. I hope Wizard can make identical heroes or do something about Necro))
11). Using level 4-5 scrolls without building the Mage Guild is FORBIDDEN!! However, HeroesWorld Rules will not allow this anyway)
12). If I remember anything else, or if I am reminded, I will add it.

Please note that Redraw is allowed on the following templates:
h3dm1, 8mm6a, 6lm10a, Anarchy
On the templates JebusCross, Diamond, Mini-Nosta, Redraw is FORBIDDEN!!!


However, by agreement with your opponent, but only BEFORE THE GAME! You can negotiate and change the rules as you wish!
__________________

Organizer/Judge/Collector - KobRa_RR

Resolve all disputable situations with your opponent. If you cannot, save the game and write (call) me. (but not after midnight, please!!!! :D )
In case a player categorically disagrees with the Judge's decision, the regulations provide for an urgent appeal to the Chief Judge -Dirty Player.

List of participants:
=Lizard=
Amiloo
Fire2Sky
HellLight
Falcone
Redwhait HP
Amster
Noom
BAJIEHOK
Sanin
Dark
Aiwe
The
Mizrael
Sevensan


Registration must be done in this topic, stating your nickname

To transfer the entry fee, please contact me via ICQ 286406830 or Skype: kobrarr

Don't miss your chance to get to the main Heroes event of the year for just 1,500 rubles!!!

(c)Alexxl


In reply to KobRa_RR
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Why is trade depicted on all the Haven templates, while anarchy is depicted on the Dungeon template?
ICQ 423164784

In reply to KobRa_RR
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KobRa_RR
Given that both opponents have everything the same (well, except for heroes for now..), players can run wherever they want and capture/visit any objects without breaking through guards!!! Including with flight or Dimension Door
Nonsense, IMHO. A normal game should not be turned into anarchy. In AK we discussed the rules for mirror templates, and almost unanimously agreed to play by standard ХВ rules. You can, of course, allow any regulation for this tournament, but what is the point in that?
In reply to Sanin
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Sanin
Why is trade on all templates but anarch on anarchy?

Copied over from the previous event. Fixed.

Added after 5 minutes
Dirty_Player
Nonsense, IMHO. You shouldn't turn a normal game into anarchy. We discussed mirror template rules in the AC, and almost unanimously agreed to play by standard HeroesWorld rules. You can, of course, allow any ruleset for this tournament, but what's the point?

I wrote above what my understanding of the rules for Mirror is based on. Including the successful use of this template for over THREE YEARS for the VT! (yes, yes, for the forgetful, all the fancy mods for SOD trace their history back there, including the h3dm1 template) Mirror was considered one of the most successful, albeit boring, templates there. At the very same CIS event in Odessa, only it was played in the decisive stages.
Whatever else, I certainly don't want to see anarchy on h3dm1, so diplomacy, cartographers, and Cloak of the Undead King, ofc are banned!


In reply to KobRa_RR
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KobRa_RR
I wrote above on what my understanding of the rules for the Mirror is based. Including the successful use of this template for over THREE YEARS for WT! (yes, yes, for the forgetful, all the fancy features for SOD trace their history from there)
If there's one thing I definitely don't want, it's anarchy, so diplomacy, cartographers, and the Cloak of the Undead King are banned!
I generally don't understand why anything should be allowed to be taken from under shifted guard (exception being when the game is played with absolutely no rules). This only increases the dispersion unnecessarily, which in my understanding contradicts the essence of the template. Why should anything be given away for free, even if both players have the same setup? Maybe the Mirror specialists will refute my IMHO?

Added after 33 seconds
KobRa_RR
If there's one thing I definitely don't want to see on h3dm1, it's anarchy, so diplomacy, cartographers, and the Cloak of the Undead King, ofc, are banned!
And scrolls without a Mage Guild? And gr. phoenixes?
In reply to Dirty_Player
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I bought a red dungeon for 2700 (I think), quickly regressed, but I didn’t take any restarts for Ive, and we got a great layout with a Griffin Conservatory 1 taken on day 111, a Deessa, and an external dwelling of minotaurs (though for 50+ nomads). On the second day, another Griffin Conservatory 1, I scout the adjacent area, take out 2 computers in one day, and build up minotaurs in two towns with portals, plus a dungeon village on day 111. I took another 2 Griffin Conservatory 1s (yes, 4 in a row), a library, and on day 124 I break a Dragon Utopia 1. I got a Breastplate +10 Defense and a Hat of +4 Knowledge. I start building a Mage Guild and send Shakti into an unexplored portal with 50+ lizardmen. From there, through a swamp adjacency into a portal to the dirt, where I met Kyrre. I attack with Shackles of War, having 4 Angels, 37 Minotaurs, 6 Harpies, 50 Troglodytes. Stats: 16 10 18 10 (200). The enemy army was smaller there. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
127 days
Game Date
2/25/2016
Reported
2/25/2016 6:11 PM
Rating Impact Archived
Falcone 1734 1746 +12 ↑
Aiwe 1655 1643 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/25/2016 6:15 PM

In reply to Falcone
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Falcone
Bought the red dungeon for 2700(seems like), quickly retrained, didn't take any restorations for Ivor, and played out an excellent layout with a single Griffin Conservatory taken on turn 1, Deessa, and an external dwelling of Minotaurs(though for 50+ Nomads). On the second day, another single Griffin Conservatory, scouting the adjacent zone, capturing 2 computers in one day and building Minotaurs in two castles with portals, plus a dungeon town on turn 1. Took 2 more single Griffin Conservatories(yes, 4 in a row) and a Library, and on turn 1 broke a level 1 Dragon Utopia. Got a Breastplate +10 spell power and a Hat for +4 knowledge. Start building a Mage Guild and send Shakti into an unexplored portal for 50+ Lizardmen. From there, through a swamp adjacent zone into a portal on the dirt, where I met Kyrre. Attack with shackles, having 4 Angels, 37 Minotaur Guards, 6 Dragon Flies, 50 Troglodytes. Stats 16 10 18 10(200). There were fewer of everything. Thanks for the game!

Thanks for the game!
http://heroes3.tv/aiwe
In reply to Dirty_Player
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Dirty_Player
I don't understand why anything should be allowed to be taken from under shifted guards (except when the game is completely without rules). This only increases the variance unnecessarily, which, in my opinion, contradicts the essence of the template. Why should something suddenly be given away for free, even if both players have the same resources? Maybe mirror match experts can refute my IMHO?

This encourages scouting; if someone runs up and grabs a treasure chest with 10,000 gold for free, it's only a plus for them and speeds up the game!
Dirty_Player

What about scrolls without GM? What about group buffs?

Scrolls without GM cannot be used. Group buffs? Both players will have them! What's the imbalance?)


In reply to KobRa_RR
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KobRa_RR
This encourages exploration; if someone rushes in and grabs a treasure chest with 10,000 gold on the first turn, it's a bonus for them and speeds up the game!


Scrolls cannot be used without a Game Master. Griffins? Both players will have them! Where's the imbalance?)

Let's model a situation: long, winding roads leading from the main base, with no possibility to go in all directions (and they happen to go in different directions). One player heads towards a reasonable (and logical) grassy area, while some drunk Amylu runs towards a swamp, finds a treasure chest there, picks up Pandora's Box with 3 Archdevils, and successfully kills the opponent in the early second week. The question is, where is the balance here, according to the self-proclaimed experts!
In reply to HellLighT
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HellLighT
Let's simulate a situation: long, average routes from the main base, with no opportunities to go in all directions (and let's assume they lead in different directions). One player heads towards a suitable (and logical) grassy area, while some drunk Amylu runs towards a swamp, gets into a treasure chest there, and picks up Pandora guarded by a weakened enemy, and successfully kills the opponent in the early second week. The question is, where is the balance here, according to the self-proclaimed experts!

Your question is clear. Attention, the experts respond: Pandora with such contents doesn't appear on the map. Just like relics lying around on the ground.


In reply to KobRa_RR
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KobRa_RR
Your question is clear. Attention, here's what the experts say: Pandora's Mirror doesn't have that kind of creature composition. Just like there aren't relics lying around on the ground.
But there are grubs, minotaurs, and birds, as well as absolutely any creatures from quests.
In reply to KobRa_RR
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Please register me for the tournament.
ICQ 335-665-133
Discord Sevensan#3379
In reply to Sevensan
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Artem is right, that's how it was in the previous versions; you could find all sorts of freebies. But I played about 15 games on the mirror map back then, and I don't remember ever finding any freebies in any of those games. But in the current situation, I don't see any reason to allow this.
In reply to FireToSky
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My initial opinion was that SoD is completely unsuitable for a mirror match. However, HotA is absolutely perfect:

1. You cannot take anything from under shifted guard stacks.
2. Scrolls, gr. fens, etc. are balanced by the gameplay itself.
3. Simultaneous turns, which save an hour+ of time per game.
4. Balanced starting troops.
5. Differentiation of strategies for collecting resources due to the new banks. I.e., the game doesn't turn into the standard SoD "saw beehives - run to them."

However (which is what this whole fuss is about), Sasha Num decided to have a mirror match with me, and after the game started (on turn 112, I believe), he began asking about the rules and waiting for Cobra to post them in this thread. For my part, as someone who has played 100+ games of x3dm1 in BT, it was obvious to me that everything was allowed except for obvious SoD disbalances (Diplomacy, Cloak of the Undead King, Cartographer). Fortunately, at the time of the save (115), I was unable to use any of those. And I won't (just in case).

Summary: if x3dm1 is planned for the CIS itself, the default version of this template should be HotA. Discussing the rules of a mirror match for SoD is like discussing the rules of underwater checkers.
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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=Lizard=

Sasha Num decided to start a discussion with me about the mirror map before the game even started (I think around turn 112), and then he began asking questions about the rules and waiting for Cobra to post them in this thread.

I was actually expecting 6lm10a from you because it's not HotA. And I decided to clarify the rules because all tournaments with the mirror map on Hv (including those on SoD) were conducted according to rules different from Vt. Around turn 112, it occurred to me that you might have a different view on what is allowed, and I wanted to eliminate any potential conflict situations. For example, Dirty (the second judge of this tournament), to whom I turned with questions before even starting to discuss the restrictions on shifted guards with you, told me that the rules for the mirror map on SoD are "similar to Cm if the tournament rules don't state otherwise." Naturally, I asked to stop the game and get comments from the tournament organizer.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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I fully support the post about Amila getting drunk. Why even allow any kind of theoretical freebies in the first place?


http://heroes3.tv/Amiloo

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