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Posts from From Heroes of Might and Magic I to V!

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19 years ago
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One unpleasant fact really bothers me. Every time, people say the same thing: "Heroes 3 is a mockery of Heroes 2, Heroes 4 is a mockery of the entire series (I understand this, but it's still a great game)," and so on. But let's analyze all the parts (excluding Heroes 4 and In the Wake of Gods) and see how each part is "worse than the previous one." For example, I only see improvement and deepening, not mockery. Because if nothing had changed, we would still be playing a 16-color nightmare with a squeak instead of music! What's your opinion?
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19 years ago
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Uke-by_HoMM![Zavulon];87952
"3 is an insult to 2,"
I've never heard that; on the contrary, I've heard that 3 is a logical continuation of 2!
Uke-by_HoMM![Zavulon];87952
4 is an insult to the entire series.
Unfortunately, many people think so... but they are wrong... the fourth installment is a revolution in the series, but perhaps it was a bit too early and too drastic...
Uke-by_HoMM![Zavulon];87952
But let's analyze all the parts (excluding 4 and WOG) and see how each part is "worse than the previous one."
It's not right to insult the fourth installment... it has the right to stand in the general row...
Uke-by_HoMM![Zavulon];87952
I, for example, see only improvement and deepening, and not an insult. After all, if nothing had changed, we would be playing a 16-color nightmare with a squeaker instead of music! What is your opinion?
I completely agree with you!

My vision of the Heroes series' development:
First - a reworking of KW
Second - a logical continuation of the first.
Third - a logical continuation of the second.
Fourth - a revolution, with many positive changes, although some are debatable...
Fifth - a step back and two half-steps forward... that is, a step back because the third installment (and not the fourth) was used as a basis.
The first half-step forward is the adoption of some of the strengths of the fourth.
The second half-step forward is a slight development of the resulting system...
In my opinion, it was necessary to build on the fourth after all...

All of the above is IMHO.

Sincerely.
In reply to Kyle
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19 years ago
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Kyle;87968
"The third game is an insult to the second,"
that's what the old-timers like QWERTY say.
In reply to Арчибальд
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19 years ago
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IMHO, the third installment is the most well-developed and comprehensive (compared to previous versions) version...
The fourth... is a complete mess and confusing...
I can't say anything about the rest, as my computer is a bit weak for the fifth, so I don't play it... and as for the first and second... I've just started exploring them.
In reply to Арчибальд
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19 years ago
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Kyle, I almost entirely agree with you, but I still feel that the 4ths were a step to the side, even diagonally, whereas the fifths, if you take half a step back from the 4ths to return to the "general path of development" and half a step forward... plus a ton of patches to fix bugs :D

Added after 4 minutes
RAPER;87981
The 4th...... complete chaos and confusion.......
that is too critical after all, the game is good, there are many good ideas in it, but it's still unfinished,....
but it gives a powerful push for the development of the whole series, just take the hero's participation in battles; before, he didn't fight and the army was the primary focus, but now with a strong hero everything is manageable)
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19 years ago
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I completely agree with Kyle.
In reply to Zybr
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19 years ago
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ZYbr;87983
Kyle, I almost completely agree with you, but I still think that the 4th installment is a step sideways, even diagonally, and the 5th, if you go from the 4th, is half a step to return to the "general path of development" and half a step forward...
That's right! A step, not to the side, but diagonally... I agree!
The ideas in the 4th installment are great, but in my opinion, they are a little underdeveloped... not quite "polished"...
By the way, I like how the battles play out in the 4th installment more... there, the units run where they look... i.e., it is possible that two of your units can stand face to face... in the 5th, this feature was removed, and the units always look at the enemy... they should have gone back to the option from the first Heroes, when flying units fly backward with their backs. :D
ZYbr;87983
and a bunch of patches to fix bugs:D
+1! What is, is... but we must give credit where it's due, patches are at least being released...
In reply to Kyle
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19 years ago
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Of course, Heroes 4 has its own advantages and disadvantages... but still, after Heroes 3, it was a complete mess for me... with the skills, choosing who to build, etc.... but what I really liked was that armies could move around the map separately from the heroes, and if an angel was leading them, the speed was incredible...
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19 years ago
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The fourth installment is not well-developed at all! It has many simply brilliant ideas, but in everything... how to put it... there's no logical sense of connection (the fifth one suffers from this a little too, just a bit, but still...). All the cities are not just different (which is good), but they simply don't fit together (in my opinion). There's a lot of stuff crammed in, but without taste. Nival Interactive rushed it a lot, really a lot! Back to the topic. I don't like the second game, please don't take offense. The third game is a masterpiece! Genius! As Kyle said, the fourth game added too many new features too early; they should have at least worked on them! And the fifth game has lost its spirit. Yes, it's a game I love so much that, like with the third game, I can spend nights playing it... But they shouldn't have abandoned the old! They could have created a story about a parallel world where everyone ended up after the explosion, written a chronicle of its development, and presented the current plot, and no one would have criticized them! Let there be new heroes, but there should be mentions of the old ones as the great warriors of the past! Don't Sandro, Jelu, Crag Hack, and Yog (my favorite) deserve that?

Added 4 minutes later
Here's what Russians love to do! Come in and erase all the tainted past! (And the Heroes universe is so tainted by illogical plots; only the old heroes forever, and the plot is just... well, I won't offend anyone). I realized what the mistake of all Russians is! We come in and want to abandon the past! The communists came in and started destroying old Russia! The same thing is happening with Heroes! You can't abandon the past of the heroes! Otherwise, they're not heroes! Let Nival write a chronicle based on what's on the forums (I'm naive, of course)))))))) but still))))) and make a campaign where our heroes learn about the past and the clash of blades!!!! Okay, I'm getting carried away)))) something got to me, sorry))))
In reply to Uke-by_HoMM![Zавулон]
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19 years ago
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I also read a critical article explaining why the third installment is an insult to the second. The old guard doesn't like that in the third part, you can upgrade everyone (I don't understand what's wrong with that), that the hero portraits are scary (I agree), that the graphics aren't cartoonish (debatable), and they didn't like that knights were made the strongest faction by giving them angels.

The second part could have been greatly improved with a good add-on, but unfortunately, "The Price of Loyalty" doesn't quite reach that level.

Therefore, I also believe that the third part is the best.

As for the fifth... you won't believe it, but I can't bring myself to play it more than a couple of times a month...
In reply to Uke-by_HoMM![Zавулон]
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19 years ago
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Uke-by_HoMM![Zavulon];88035
Let there be new heroes, but the old ones should be mentioned as the great warriors of the past!

That's a good point; the plot doesn't really connect with the old one; only the name "Griffin Empire" remains.
I have the impression that the developers glanced at the fourth game, took some ideas from it, and then forgot about its existence. In fact, they could build a continuation of the plot: Much time has passed since the days of the Great Heroes; the former glory of the Griffin Empire during the times of Catherine and Roland has been lost, and so on.
In general, I am already interested in what will be in the sixth part, if it will be made. There is room for improvement, but I agree that the history should not be forgotten.

Added 3 minutes later
Mugais;88041

That's why I also think that the third part is the best.

The fifth... You won't believe it, but I can't force myself to play it more than a couple of times a month...
You're not alone; the third part is more lively, although I wouldn't call it the best... It's too much; it's better than the second, but not better than the fourth and fifth parts...
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19 years ago
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The second original game is a masterpiece of CAMPAIGN DESIGN. Everything else is just fluff. The third game is an evolution of the second... the campaigns are three steps down. The fourth game – if they had added campaigns to it, with the depth of the second game, better graphics, and without the sudden shift to another world, the same people could have created the fifth game. The fifth game is optimal; the campaigns and storyline are at the level of the third game, and the system is halfway between the fourth and third games. I don't remember the first game. This is just my opinion.
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19 years ago
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I simply have no interest in playing the fifth installment. On multiplayer maps, the AI opponents enthusiastically slaughter each other, and I end up facing one or two weakened players. There is absolutely no competition between them, unlike in parts 1-3! And the campaign simply shocked me. I reached the third mission as the Demons and then abandoned it completely (pun intended :D). Also, this 3D environment makes my head spin after about two hours of playing. And my sensitive heart cannot bear such mistreatment of the Warlock. In part 3, they relegated him to the underworld and weakened the dragons. In part 4, they transformed him into who knows what. In part 5, they made him a dark elf... Yes, it is not
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19 years ago
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well, at least the Warlocks didn't get weaker; they did mess with them, though... art requires sacrifices=)
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19 years ago
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In my opinion, the biggest revolution in the series was from Heroes 1 to Heroes 2. Judge for yourself: the spellcasting system was radically transformed, secondary skills were added for the first time, and the ability to upgrade appeared.
The transition from two to three is smoother (essentially, only specialization and a second hero class were added).
The fourth part is somewhat similar to the second (specialization was removed, heroes of the same class became similar). Although the fact that heroes started fighting is an innovation.
The fifth part = Heroes-heroic spirit. Taking three as a basis (specializations, upgrades for all), they added the progression system from 4. At the same time, they completely killed the unity of the MM universe by slapping together a painfully banal story about evil Necromancers and demons wanting to conquer the world.
I most often play two and three. Right now, I'm playing four. I haven't touched five since the last Tournament.

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