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1.4.0 Simultaneous turn mode crashes games on day 1. Once, it simply provided a crash log; the second time, it stated that the blue player needed to redo their turn, and the map was revealed in many areas.
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I'm not sure if it's a HotA bug or not, but I've never encountered this once in all my games in SoD. The situation is as follows: on 143 I pass the turn to the opponent. He moves and blocks the entrance to the underground with Manfred; on 144 I attack, Manfred casts fireball in battle and collapses that passage. It no longer works, neither for me nor for the opponent. We were playing HotA 1.4.2.
my pass 989, opp 777
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After updating from RC4 to RC8 in the HotA game, noticeable lags (~1-second delays) appeared when gathering resources, exchanging armies, etc. Yesterday, in RC4, everything ran smoothly. The settings are at their default values. It's impossible to play blitz games like this.


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Perhaps this is the same problem that baratorch addressed there: http://forum.df2.ru/index.php?s=&showtopic=10421&view=findpost&p=716708

The HD tweak Sys.ReduceCpuUsage reduces the game's load on the processor, but when using mice with a high polling rate (DPI), the game starts to lag. The tweak is enabled by default, but it didn't work on previous HD versions. You can disable it in the tweaks by setting the value to 0. Alternatively, you can try to reduce the mouse's polling rate somewhere in the system.
In reply to Sav
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Crash in the new campaign, during a siege in a town. Also found an interesting bug. If the AI attacks and wins a battle, it gains a level upon replaying the battle. The stats remain the same, but the skills improve. By replaying the same battle several times, the AI managed to gain and master the Tactics skill :D
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In reply to Redwhait
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Redwhait HP
Crash in the new campaign, during a siege in a town.
Also found an interesting bug. If the AI attacks and wins a battle, it gains a level upon replaying the battle. The stats remain the same, but the skills improve. By replaying the same battle several times, the AI managed to gain and max out the Tactics skill :D
You can level up a hero to 20+ levels, kill them, and then buy them back :smile20:
Oh, Reddit :smile29:
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Even without a patch, hilarious.
The funniest bug... Want to outrun Gunnar with Kreg? Only in HotA and only if you're a true luck-based player! It wasn't possible to repeat it, and the bug resets if, after loading the save, you enter a Watering place with a new hero. As a result, it gave +1000 movement points to the heroes permanently.

Red password: theprid

Blue password: 3
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In reply to Pridu
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Pridu
Even without a patch, it's hilarious.
What a funny bug... Want to outrun Gunnar with Kreg?
Only in HotA and only if you're a real hardcore player!
It's impossible to repeat, and the bug resets if, after loading the save, you enter the Watering Place with a new hero. As a result, it gave +1000 movement points to the heroes permanently.

Red password: theprid

Blue password: 3

The same thing happened to me in one of the games in the series with Reddi (although, because of this, I overextended and lost, surrendering on day 117:D). After the game with Reddi, I loaded the game as myself, and the bug disappeared. Indeed, this happens in a rather tricky situation after loading a save and then entering the "Watering Place."
http://ru.twitch.tv/lizard_wt
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http://www.twitch.tv/stickyfingazyo/v/49815854

In version 2.32.00, during a siege, the catapult's first shot targets the wolves instead of the walls.
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I've seen this bug before, including in the Conflux, but now I've figured out that it's related to the placement of units on the tactical map by the defending player in a town, and it only appears in online play. I'll fix it, thanks.
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Played against Hote with OH. On turn 121, the opponent attacks and defeats my hero, Miriam. After the turn is passed, the game freezes. We load the blue player's autosave, and the hero miraculously revives. Password for red is 0, for blue is 1111. The archive contains 3 of my saves. 121 - the hero is defeated. 122 - my save, showing that Miriam was defeated. 123 - the save after loading the blue player's autosave, with the revived Miriam.
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In reply to Redwhait
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Redwhait HP
found an interesting bug. If the computer attacks and wins a battle, it gains a level upon replaying the battle. The stats remain the same, but the skills improve. By replaying the same battle several times, the computer managed to gain and master the Tactics skill :D
A similar situation occurred in one of the versions of the HD mod (3.716), which I still have installed. I can't say if it's been fixed now, as I can't install the new version (I don't have administrator privileges).
In reply to mrshch
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mrshch
The same situation occurred in one of the HD mod versions (3.716), which I still have installed. I can't say if it's fixed now because I can't install the new version (I don't have administrator privileges).
It's fixed now.

Doesn't the installation require administrator privileges?

When launching the HD launcher, it asks for administrator privileges, but if you deny it, it won't mind.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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Interesting bug (idk what): on the SoD mirror (maybe in HotA too idk, discovered in SoD) if you dismiss the starting hero and they arrive at the tavern at the beginning of a new week, the game crashes upon hiring them. Specifically discovered when starting with Josephine, dismissing her on week 1, and her arrival on day 121 in the tavern. I can provide a save later if needed.
http://ru.twitch.tv/lizard_wt
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Yes, a save file would be helpful.

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