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The abilities of these advanced classes in version 3.0 (as well as version 3.51) are presented below.
Reaver - Rogue (bloodlust (Magic Mirror))
Assassin - Assassin (speed and initiative +3)
Ninja - Ninja (poison attack (each attack is accompanied by the application of some harmful spell of the 1st and 2nd levels of the schools of Death, Order, and Chaos))
Dark Lord - Dark Lord (battle spirit on min. hit)
Dark Priest - Dark Priest (vampiric melee attack)
Shadow Mag - Shadow Mage (mirage spell)
Demonologist - Demonologist (+50% to the effect of demon summoning spells)
Lich - Lich (ages the enemy, attack -25% defense -20% speed and mobility -50% (does not have morale, healing and mind spells do not affect him, as well as poisoning, but he takes damage from Holy Word))
The Archmage - Archmage (receives +20% to the effect of creating all spells)
Reaver - Rogue (bloodlust (Magic Mirror))
Assassin - Assassin (speed and initiative +3)
Ninja - Ninja (poison attack (each attack is accompanied by the application of some harmful spell of the 1st and 2nd levels of the schools of Death, Order, and Chaos))
Dark Lord - Dark Lord (battle spirit on min. hit)
Dark Priest - Dark Priest (vampiric melee attack)
Shadow Mag - Shadow Mage (mirage spell)
Demonologist - Demonologist (+50% to the effect of demon summoning spells)
Lich - Lich (ages the enemy, attack -25% defense -20% speed and mobility -50% (does not have morale, healing and mind spells do not affect him, as well as poisoning, but he takes damage from Holy Word))
The Archmage - Archmage (receives +20% to the effect of creating all spells)
