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Posts from Super Unit in Heroes 5.

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19 years ago
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Of course, in terms of imagination, you've come up with something decent... It sounds impressive, I won't argue, although there seem to be a lot of vampire-philes here...

But I will repeat all the points... How do you imagine the balance with such a guy in the army? He would mow down half the enemy army single-handedly, and that's not even considering that there should theoretically be more of them later... You could introduce a limit, but that wouldn't help much; imagine a Necropolis army with 10K skeletons, etc., roughly 20 seventh-level units, and one of your little beasts slotted in instead of liches...
Sounds fun? Who would even fight against something like that?
Have you even seen the stats for the seventh level and compared them to the sixth? They differ by approximately 10 points, and you're suggesting a gap of a hundred points? How do you imagine that working?
In reply to eXeCuToR
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19 years ago
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eXeCuToR;72468
Of course, in terms of imagination, you've come up with something pretty good... It looks impressive, I won't argue, although there seem to be a lot of vampire enthusiasts here...

But I'll repeat what I said before... How do you envision the balance with such a creature in the army? It could single-handedly mow down half the enemy army, and that's even considering that there will be more of them later... You could introduce a limit, but that won't help much. Imagine an army of Necropolis with 10,000 skeletons, etc., around 20 level 7 units, and one of your creatures instead of liches...
Would that be fun? Who would attack such an army?
Have you even seen the stats of a level 7 unit and compared them to a level 6 unit? They differ by about 10 points, and you're suggesting a difference of 100 points? How do you imagine that working?
And with large armies, you won't have anywhere to place this unit. Let's say you have 5000 skeletons, 1000 zombies, 700 ghosts, 500 vampires, 200 liches, 100 heralds, and 70 dragons. And instead of whom would you put this creature?:confused:
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19 years ago
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A perfectly ordinary hydra with an initiative of 50 and a speed of 11!!! Why isn't it a super unit?????
In reply to СКИФ
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19 years ago
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SKIF;75848
The most ordinary hydra with an initiative of 50 and a speed of 11!!! Why isn't it a super unit?????
Why does it need an initiative of 50? Let it always go last! Until it kills everyone. :D
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19 years ago
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or perhaps give her an endless counterattack, just in case...
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19 years ago
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I think we should add something like the Dragon King from the fourth game. He was awesome. Even though magic affected him. And I miss the extra monsters like the Sorceress, Gargantua, and basically all those that can be hired outside of a castle.
In reply to aa340
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19 years ago
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aa340;75914
I think we should add something like the Dragon King from the fourth game. He was awesome. Even though magic affected him. And I miss the extra monsters like the Sorceress, Gargantua, and basically those that can be hired outside of a castle.
Well, then suggest your ideas, propose your creatures, give them characteristics, create creatures yourself, and we'll discuss them here. But instead of just writing "Dragon King," come up with your own description, characteristics, and some new abilities.
In reply to Lord Vampire
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19 years ago
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How about a cyclops with these stats?

Attack: 45
Defense: 30
Shots: 1
Mana: 30
Spells: Subdue and Armageddon
Damage: 150-600
Speed: 4
Initiative: 5
What do you think?
In reply to MARKEL
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19 years ago
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Mega Archer
attack: 30
defense: 30
shots: 15
initiative: 10
speed: 7
magic resistance: 50%
No restrictions in melee combat, can stun the opponent for 2 turns with a 30% chance.
Increase per castle: 6/week....
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19 years ago
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Death Knight, wielding all Chaos magic:
attack - 50
defense - 50
mana - 200
shots - 7
initiative - 7
speed - 9
health - 1000
immune to magic
No penalties in melee combat, castle bonus - 1.
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19 years ago
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Berserker Hamster
Uncontrollable. Runs around the entire battlefield along a random trajectory. Ignores all defenses, attacks everyone – both allies and enemies. Immune to magic and physical attacks. A bitten unit becomes infected with rabies and gains all the properties of the berserker hamster.
What will happen during Hamster Week – judge for yourselves.

Gentlemen, I think this topic should be deleted.
"For vulgarity." (C)Venedikt Yerofeyev
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19 years ago
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silly suggestions
we have Knights, Cyclops will be next...
In reply to Arandor
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19 years ago
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Arandor;87615
Silly suggestions.

The topic itself is pointless.
Why would you need a super-unit? To guard artifacts and treasures? Just put 500 Black Dragons and you won't need any Vampire Lord.
In reply to Феанор
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19 years ago
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Feanor;87619
The topic itself is useless.
Why would you need a super-unit? To guard artifacts and treasures? Just put 500 Dark Knights, and you won't need a lord-vampire.
I agree, it would even be more effective, and a super-unit would disrupt the balance.

Added 7 minutes later
although if you have nowhere to put your imagination, you can dream a little =) but not too much, for example, remember the silver Pegasus from the 3rd game, and give it something like this:
Attack - 50
Defense - 25
Damage 80-110
Health 600
Initiative 18
Speed 12
Abilities: Magic resistance 100%, Sky Strike (like the griffin), Hatred of the Undead (Inferno and Necropolis - double damage)
Growth: 2
:)<
In reply to Zybr
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19 years ago
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I read this thread and noticed that many of you are asking to close it...
Well, since the super-unit really breaks the balance, there's really no point in discussing it!

SO, AT YOUR REQUEST, THE THREAD IS CLOSED!

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