Posts from The castle of your dreams.
The first adjective that came to mind + dragon = a new type of dragon.
:smile12: Exactly!
+And such a castle wouldn't hurt, in my opinion. Its strength would be snipers and wizards. True, it would probably also be banned in tournaments, but it would be perfect for maps with a special storyline!
And it would be nice to add a bandit-themed castle =)).
It could include assassins and nomads, and all sorts of other assassins, etc.
The rest – leave them as they are. And there's no need to divide these elementals into different elements. Elementals are elementals because they are elemental spirits (of earth, fire, air, water, etc.). Therefore, they belong in one castle.
I would make the appearance of castles and units depend on the surrounding landscape... but that's a different topic...
O One Eru!
Had I been a Christian, I would have become a crusader or an inquisitor to root out heresy.
We don't need any new castles!
A new town will either not fit the general style (like Forge), or it will lack internal consistency (like the aforementioned neutrals' castle).
How is it unclear to you? Maybe you haven't played through the third part enough yet and it seems very diverse to you. But personally, I feel like weeping when choosing a castle before starting the game. My soul demands something new, while my mind suggests that nothing new will come.
We are reasoning hypothetically here, not discussing the implementation of a new castle into the game through collective efforts :D This assumes that the castles would be balanced. As for not fitting into the game—you'd actually have to try hard to achieve that. Forge was far too "alien," and even I, a fan of science fiction, was a bit shocked by such ideas from the developers.