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Posts from The castle of your dreams.

4.5 (2 ratings)
In reply to Arandor
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19 years ago
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I would add a Castle where creatures of level 7 could be found :smile44:
In reply to Kasper
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19 years ago
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I would have left everything as is and added a dragon castle.
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19 years ago
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I would leave everything as is and add a castle built from the available neutral creatures (level 1 - hobbits, level 2 - thieves, level 3 - nomads, level 4 - snipers, level 5 - trolls, level 6 - wizards, level 7 - I don't know, either mountain drakes from WoG or magical dragonlings, or some new type of dragon, because it's easy to come up with new dragons in Heroes - the first adjective that comes to mind + dragon = a new type of dragon)), I would add the castle of the Regnan Empire (during the period when it had not yet fallen apart, and not during the period of Might and Magic 8, of course, primarily it would be a pirate castle with bonuses at sea), and, just for fun
In reply to ОMEGA
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19 years ago
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Князь_OMEGA;76919
The first adjective that came to mind + dragon = a new type of dragon.

:smile12: Exactly!
+And such a castle wouldn't hurt, in my opinion. Its strength would be snipers and wizards. True, it would probably also be banned in tournaments, but it would be perfect for maps with a special storyline!
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19 years ago
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I would have left out all the others and added about five more castles. Pseudo-Russian, pseudo-Chinese, pseudo-Aztec, something icy, something maritime (like the Regnarian Empire), pseudo-Arabic, dark elves. Many of these castles were described in New Ideas.
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19 years ago
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Enough dragons! There are already plenty in the third part...

And it would be nice to add a bandit-themed castle =)).
It could include assassins and nomads, and all sorts of other assassins, etc.
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19 years ago
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I thought about it, considered different options, and ultimately, I don't think we need to remove or add anyone. For me, everything is quite stable, so to speak. In the end, everyone found something they like.
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19 years ago
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Yes, a "Bandit" faction wouldn't hurt. There's a "Loot" (supposedly good) faction, but no "Bandit" one. There's definitely room for various bandits, nomads, and so on.
The rest – leave them as they are. And there's no need to divide these elementals into different elements. Elementals are elementals because they are elemental spirits (of earth, fire, air, water, etc.). Therefore, they belong in one castle.
In reply to Azazel_Darkness
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19 years ago
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I wouldn't add anything...
I would make the appearance of castles and units depend on the surrounding landscape... but that's a different topic...
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19 years ago
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I would remove that silly Conflux, add a Castle representing a Temple of Darkness, and include different fallen paladins and death knights as troops, and on the 7th level, a hero riding a shadow dragon.
In reply to Ple-Sen
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19 years ago
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I think ten castles for the third game is too much. The only thing that could be done, as already mentioned, is to create a neutral castle, but make it impossible to play as them, because they are still neutrals, and give them the opportunity to defend their castle.
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19 years ago
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There's no need to create new castles or remove existing ones! You can reduce the number of imbalanced elementals, but not by much. Why do they keep coming up with these made-up cities? Ice cities, sea cities, Aztec cities... Who are you going to populate them with? And there's no need to gather a random assortment of neutral creatures into one castle! They're neutral for a reason – to live independently. What do wizards, snipers, nomads, and trolls have in common?
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19 years ago
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No elementals are unbalanced! If they interfere with fans of online battles, then that's their problem. Either don't add anything at all, or add three castles at once: good, evil, and neutral, so as not to lose face! :)
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19 years ago
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For the Era, let it be unified! If I were a Christian, I would become a crusader or an inquisitor, eradicating heresy. We don't need any new castles! A new city will either not fit into the overall style (like Forge), or it will lack internal integrity (like the aforementioned neutral castle).
In reply to Феанор
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19 years ago
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Феанор;87372
O One Eru!
Had I been a Christian, I would have become a crusader or an inquisitor to root out heresy.
We don't need any new castles!
A new town will either not fit the general style (like Forge), or it will lack internal consistency (like the aforementioned neutrals' castle).

How is it unclear to you? Maybe you haven't played through the third part enough yet and it seems very diverse to you. But personally, I feel like weeping when choosing a castle before starting the game. My soul demands something new, while my mind suggests that nothing new will come.

We are reasoning hypothetically here, not discussing the implementation of a new castle into the game through collective efforts :D This assumes that the castles would be balanced. As for not fitting into the game—you'd actually have to try hard to achieve that. Forge was far too "alien," and even I, a fan of science fiction, was a bit shocked by such ideas from the developers.

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