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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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#1080
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New version of the mod on the main page
Changes:
1) Rebalanced units of the Conflux faction.
2) Partially replaced the soundtrack for the Conflux faction.
3) Replaced the first-level stronghold with troglodytes.
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#1081
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WizardNazyr
New version of the mod on the main page
Changes:
1) Rebalanced units of the Conflux faction.
2) Partially replaced the soundtrack for the Conflux faction.
3) Replaced the first-level stronghold with troglodytes.
Is it just a mod, without music, or are the tracks old but changed in some places?

Added 1 minute ago
The previous version was downloaded 447 times and viewed 1225 times.
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#1082
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Isn't it just a mod, without music, or with old tracks that have been changed in some places?
What do you mean? There's both a mod and music; I just found more suitable tracks.

Added 1 minute ago
The previous version was downloaded 447 times and viewed 1225 times.)))
It would be even better if those who downloaded it left their impressions. :)
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#1083
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WizardNazyr
New version of the mod is available on the main page
Changes:
1) Rebalanced units of the Conflux faction.
2) Partially replaced the soundtrack for the Conflux faction.
3) Replaced the first-level stronghold with troglodytes.

How did the rebalancing of the Conflux affect the phoenixes?
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#1084
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How did the rebalancing of the Conflux affect the Phoenixes?
I didn't touch the last two levels because they will be replaced later, and therefore I decided not to bother with them (since the abilities will be changed and the stats too).
And specifically regarding the Phoenixes - IMHO, it's better not to touch them; making them weaker is not an option, and removing the resurrection ability seems strange.
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#1085
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WizardNazyr
I haven't touched the last two tiers because they will be replaced later, and that's why I decided not to bother with them (since the abilities and stats will be changed).
And specifically regarding phoenixes - IMHO, it's better not to touch them; making them weaker is not an option, and removing their resurrection ability seems strange.

I completely agree with you. Let the simurghs be transferred to the Conflux faction, and the phoenixes remain neutral (as before). By the way, what will be the basis for the simurghs? :)
And it would be good to finally finish the biographies for each hero of the Conflux.
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#1086
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By the way, [email protected], regarding the dwarves – they are too fast. After all, dwarves are essentially slow, stocky little guys who are very good at defense, but here they are like elves, honestly. In principle, you can leave their initiative for Troglodites and Riders, but for the rest, it definitely needs to be reduced. I haven't changed anything myself – the decision is up to you.

Added 1 minute ago
By the way, who will be the basis for the Simurghs?
Phoenix :D
And it wouldn't hurt to finally finish the biography for each merged hero =/
Until there is a plot and its detailed details (because the biography is based on small details of the story), it is not worth writing biographies.
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#1087
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WizardNazyr
By the way, [email protected], regarding the Dwarfs – they are too fast.
After all, Dwarfs are essentially slow, stocky little guys who are very good at defense, but here they are like Elves, honestly. In principle, you can leave their initiative for Trogols and Riders, but for the rest, it definitely needs to be reduced. I haven't changed anything myself – the decision is yours.

Added 1 minute ago

Phoenix :D

Since there is no plot and its detailed details yet (because the biography is compiled from small details of history), it is not worth creating biographies.

But the Dark Dwarfs already have a history :)
And in general, it is easy to tie the appearance of the Elemental Faction to the cataclysm. In the end, they may be one of the causes, or a side effect of the cataclysm. By the way, the artifact "On the Brink of Equilibrium" still recognizes Elementals as an evil race, so there is something to think about :D

I already have an idea:
The Elementals have long lived side by side with the native inhabitants of Ashan and were considered messengers of the primordial elements. However, these creatures came to Ashan from four planes of elements, which only the most skilled mages know about. During the cataclysm, the very magical foundation that connects many worlds was shaken. The cataclysm forced the supreme lords of the Elementals to begin colonizing the world, and a new page in its history has already begun...
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#1088
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Besides, it's easy to tie the appearance of the Elemental faction to a cataclysm.
I could, but I'm too lazy :D
Oh, and by the way, I remembered, since we decided that Elementals are subordinate to Mages, we need to replace the Elemental portraits with Mage portraits.

Added 1 minute ago
By the way, the artifact "On the Brink of Equilibrium" still recognizes Elementals as an evil race, so there's something to think about.
I don't know if we can change this somehow; in the worst case, we'll just tweak the artifact's description :D

Added 3 minutes ago
Elementals have long lived side by side with the native inhabitants of Ashan and were considered messengers of the primal elements. However, these creatures came to Ashan from the four planes of the elements, which only the most skilled mages know about. During the cataclysm, the very magical foundation that connects many worlds was shaken. The cataclysm forced the supreme lords of the Elementals to begin colonizing the world, and a new page in its history has already begun...
There is only one world - Ashan :D
Therefore, Elementals are former mages from the silver cities, and Elementals are their servants.
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#1089
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WizardNazyr
I could, but I'm feeling lazy :D
Actually, now that I think about it, since we've decided that elementals are subordinate to mages, we should replace the elemental portraits with mage portraits.

Added 1 minute ago

I don't know if it will be possible to change this somehow; in the worst case, I'll just mess around with the artifact description :D

Added 3 minutes ago

There is only one world - Ashan :D
Therefore, elementalists are former mages from the silver cities, and elementals are their servants.

I would argue with that. It's unlikely that there is only one world. Sandro's appearance in Heroes 6 clearly indicates this. :D

Well, let them be subordinate to mages. But then there should be at least a few elementals among the heroes.
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#1091
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spirit world
Oh, this one definitely exists! :)
What about dwarves?
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#1092
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WizardNazyr
Yes, this one definitely exists! :)
What about the dwarves?
The initiative of the archers is normal, the infantry has a slightly faster defensive initiative than the light dwarves; you can reduce it, and the offensive initiative is normal (they move often, but not far). You can reduce the initiative of the mage dwarves, and you can reduce the speed of the unupgraded faceless ones since they don't move in the shadows.
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#1093
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By the way, are you going to finish building your golems?