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10 years ago
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Favorites, to battle! - 8


For the eighth time, we will compete for our favorite castle, prove its strength, delight viewers with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the tournament.
The first such tournament took place in 2008.
Conflux and Necropolis have twice celebrated victory; once, Fortress, Castle, and Rampart were the best.
What will happen now?

I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is currently available: as of early December 2015, HD mod 4.0 RC33, HW_rules_mod 1.38.
3. Color in bracket tables – for the initial seeding. Colors change after each SUBJECTIVE restart.
4. The choice of template is made by crossing out one from the list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked with blue in the table starts eliminating a template.
By mutual agreement, it is permissible to play on any other template. This issue must be discussed beforehand with the tournament judges.
5. If there are two identical factions in a match, then the template is chosen from the list: 2SM4d(3), Balance, skirmish (at 200% difficulty), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, Spider, mir_diamond and mir_h3dm1.
In this case, players bargain for the right to choose the starting hero. Players take turns (first, the one marked red in the table, then - blue) crossing out one undesirable hero from the full list; then, the players inform each other how much gold they are willing to transfer to their opponent for the right to make the first choice among the remaining heroes. The player who offers the larger amount chooses the hero first and transfers the gold to his opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
Also, on the mir_diamond and mir_h3dm1 templates, players negotiate over color. The player who offers the larger amount chooses which color he will play as and transfers the gold to his opponent.
6. Standard rules apply.
The default timer is chess clock style, with parameters specified in the rules.
Any changes to the game rules are allowed by mutual agreement of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked with blue in the table begins choosing computer opponents' castles. When the color changes, the selection is not repeated; the castles chosen by the player remain his secondary choices.
Diamond. The participant marked red in the table removes an extra (ninth) castle. If the favorite castles are identical, then red first removes one castle, then blue - a second.

II. Organizational questions.
1. This tournament is official and regular.
2. Tournament goals:
- to play as your favorite faction and try to prove its strength,
- to gain valuable experience and improve your gameplay.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
5. Tournament hosts and judges: Pit for LM (ICQ: 471401475) and
KobRa_RR (ICQ: 286406830).
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC.
The host has the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and presented upon first request by the tournament host or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All games of the tournament go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the host in favor of his opponent.

Registration - October 25 – November 24, 2015.
Approval of the list of participants - November 25-29, 2015.
Bracket generation - November 30, 2015. The bracket will be generated taking into account the declared faction and the player's skill level based on the results of other tournaments.
Start of the tournament - December 1, 2015.

IV. Regulations.
The regulations will be determined after the end of registration, depending on the number of participants.
A standard format is planned: group stage and Full Double Elimination.

Winners of previous "Favorites, to battle!" tournaments:

"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament history

In the application, you must indicate the faction that you will play as.
In reply to zwei
10 years ago
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zwei
thx for game
gg
thank you for the game
In reply to Kilgor
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10 years ago
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Took 111, then the game continued. On turn 111, there were 3 Necromancers, Tamika, and Nagash, plus a pillar, although with 4 heroes. On the first castle, I got horses. On the second, I gathered a Crown of Zeal, a Crown of Valor, and a Helmet of Thunder from the ground. The opponent took the main castle. On turn 127, I got the first Fortress, but I didn't have enough mana or ground, so Tanta had to retreat without a ransom (no money) on 100+ bones, leaving 10 wyverns. Then I switched to Tamika with ground. On turn 137, I took the main castle and stayed there:confused: (I'll get a double from Cobra!). I probably would have killed the opponent if it weren't for the Chaos Shield. But before the second Fortress, Misha also used Armageddon. The chances were there, but I lost against an opponent with wings, against control, and I didn't play well.

Thank you for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тамика / Tamika Main Hero Тамика / Tamika
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Diamond
Game Length
137 days
Game Date
12/27/2015
Reported
12/27/2015 6:44 PM
Rating Impact Archived
Roger-ua 1626 1613 -13 ↓
MuLLIyTa 1674 1687 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/27/2015 7:30 PM

In reply to Kilgor
10 years ago
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Completely reset - played for luck. Caught Moon, a bunch of native troops, a decent respawn with plenty of gold + two Pandoras behind pleasant guards. In the Pandoras - 90 pixies and in the other one Moon took 5k experience. At 114 found an external dwelling of hydras behind crosses in a treasure zone - burned them, got the hydras. At 115 went in another direction since the treasure zone with hydras was snowy - there happened to be Amilu behind a bugged passage - restart upon meeting, which was unpleasant given such a start.

Luck again - Moon is given again. Can't help but be glad. But the roads let me down; even though I'm playing as red - the only one is a one-way. Everywhere else are also one-ways, two-ways go off-road to who knows where. I catch Tamika in the tavern, and she immediately goes to log. In the first week I make a mistake with troop transfer - don't clear the stones, skip the building turn - birds aren't coming up. But it turned out not to be a problem, as there was no mercury in 5 zones and the birds wouldn't have come up anyway. At 113 I burn through a scorpi-core with Moon - get boots of speed. By 117 scouted 4 treasure zones bit by bit, saw 2 Dragon Utopias, 1 close relic and 2 far ones. Also that everywhere are also one-ways, there are no two-ways at all. Tamika is leveling up beautifully - maxed Necro first, then caught Earth as well.
At 121 with growth I took the close relic - 8 wyverns and went further to break through to the CPU. The road, of course, hit another one-way, but I saw a consulate 2-4. Checked - 2. Gladly took it using skeletons. From the overview I saw the CPU Necro - took the castle, but the amplifier isn't built. Far away on the CPU respawn is a shuba - decided not to reach for it. Parallel to all this Moon cleared artifacts: +1 +1 boots, +4 +4 hat. Saw 3 items from AOTD and КЗ for 5+ CD. While transferring the army back and forth, getting smashed, Moon also cleared a level 20 prison, +6 sword with 45 riders. In the prison they gave Jellar. Nothing interesting was there except maxed Air. By 127 set up a chain for КЗ and immediately after it a Dragon Utopia. Tamika almost maxed Earth, caught armor. Finally put the birds in at home.
At 131 cleared КЗ, Dragon Utopia (2), in the utopia they gave +3 all, +12 -2 hat. Went for the next utopia. At 134 broke it - a one-unit, they gave +12 -3 sword. In one of the treasure zones found a shield +12 -3. There wasn't much further to go, but I saw a piece of a Dragon Utopia in the last treasure zone - decided to take a detour through the sands to get to it. All this time the guild showed that I had more troops; the opponent didn't reveal stats, or they weren't there. By 137 almost reached the utopia, thanks to a couple of imp-spots I added more bones up to ~400. Parallelly with Moon found +1 speed amulet and before that cleared +1 ring.
Started the next week pleasantly: 141 cleared Pandora - it had all Air in it, immediately reached the Dragon Utopia - got shackles, also found a +2 speed cloak in a treasure zone. Thus by the start of the 4th I had full control, stats approximately 18 18 15 15, but almost no troops: 10 birds, 1 angel, 350 bones, 12 ifrits from Pandora, 7 wyv. Thanks to control I started clearing poorly located objects - a couple of hives, consulate. By this time the opponent found stats, or just revealed them: approximately 25 25 22 22, army was hard to determine - acceleration every turn. By 143 there was nothing left to do at home, neighboring treasure zones were cleaned, took the nearest thing I could. Overviews showed the rival, but it seemed he had also cleared his 4 treasure zones. Out of boredom went for the CPU since I saw he had a consulate. At 144 was already about to take it, however scouting ran into the rival - Dess on acceleration, whole army on the same spot. Thanks to full control immediately covered him with shackles. The opponent surrendered.

Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Десса / Dessa Main Hero Десса / Dessa
Map Template
Diamond
Game Length
144 days
Game Date
12/27/2015
Reported
12/27/2015 7:29 PM
Rating Impact Archived
Silence- 1478 1501 +23 ↑
Amiloo 1697 1674 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/28/2015 7:51 AM

In reply to Roger-ua
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10 years ago
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Roger-ua
I took 111, then we continued. On turn 111, there were 3 Necromancers, Tamika, and Nagash, plus a stronghold, although with 4 heroes. On the first castle, there were knights. On the second, I gathered a Crown of Zenith, a Crown of Valor, and a Helmet of the Thunder with earth. The opponent took the main castle. On turn 127, I took the first Fortress, but I didn't have enough mana or earth for Tanta, so I had to retreat without a ransom (I didn't have enough gold) on 100+ bones, leaving 10 wyverns. Then I switched to Tamika with earth. On turn 137, I took the main castle and stayed there:confused: (I'll get a double from Cobra!). I probably would have killed the opponent if it weren't for the Chaos Shield. But before the second Fortress, Misha also used Armageddon. There were chances, but I lost against an opponent with wings, against control, and I didn't play well.

Thanks for the game!
confirmed
In reply to Silence-
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10 years ago
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Silence-
Completely detached - played for luck. Caught the moon, a bunch of native troops, a decent respawn with plenty of gold + two Pandoras behind pleasant guards. In the Pandoras — 90 pixies and in the other Moon took 5k experience. At 114 found an external dwelling of hydras behind crosses in a treasure zone - burned them, got the hydras. At 115 went in another direction since the treasure zone with hydras was snowy - there I encountered Amilu behind a bugged passage - restart upon meeting, which was unpleasant with such a start.

Again for luck - again given Moon. Can't help but be happy. But the roads let me down; even though I'm playing as red - the only one is a one-way. Everywhere else are also one-ways, two-ways lead into the wilderness unknown where. I catch Tamika in the tavern, and she immediately goes to log. In the first week I make a mistake with troop transfer - don't beat back the stones, miss a building turn - birds aren't ready. But it turned out not to be a problem, as there was no mercury in 5 zones and the birds wouldn't have been ready anyway. At 113 I burn through a scorpicor with Moon - get boots of speed. By 117 scouted 4 treasure zones bit by bit, saw 2 Dragon Utopias, 1 same-side close and 2 far. Also that everywhere are one-ways, no two-ways at all. Tamika is leveling beautifully - maxed Necro first, then caught Earth as well.
At 121 with growth took the close same-side - 8 wyverns and went further to break through to the computer. The road, of course, also hit a one-way, but I saw consu 2-4. Checked - 2. Happily took it using skeletons. From the overview saw the computer necro - took the castle, but amplifier is not built. At the computer's respawn there's a shuba far away - decided not to reach for it. Parallel to all this Moon beat back artifacts: +1 +1 boots, +4 +4 hat. Saw 3 items from AOTD and КЗ behind 5+ CD. While transferring the army back and forth, getting smashed, Moon also beat back a level 20 prison, +6 sword with 45 riders. In the prison they gave Jellar. Nothing interesting was there except for leveled Air. By 127 set up a chain under КЗ and immediately after it a Dragon Utopia. Tamika almost maxed Earth, caught armor. Finally put birds at home.
At 131 beat back КЗ, Dragon Utopia (2), in the same-side they gave +3 all, +12 -2 hat. Went for the next Dragon Utopia. At 134 broke it - a one, they gave +12 -3 sword. In one of the treasure zones found a shield +12 -3. There was nowhere particular to go further, but saw a piece of Dragon Utopia in the last treasure zone - decided to go by roundabout ways through the sands to it. All this time the guild showed that I had more troops, the opponent didn't reveal stats, or they weren't there. By 137 almost reached the Dragon Utopia, thanks to a couple of imp-dwellings added more bones up to ~400. Parallelly with Moon found +1 speed amulet and before that beat back a +1 ring.
Started the next week pleasantly: 141 beat Pandora - all Air was in it, immediately reached the Dragon Utopia - they gave shackles, also found +2 speed cloak in a treasure zone. Thus by the start of the 4th I had full control, stats approximately 18 18 15 15, but almost no troops: 10 birds, 1 angel, 350 bones, 12 ifrits from Pandora, 7 wyv. Thanks to control started beating back poorly located objects - a couple of hives, consu. By this time the opponent found stats, or just revealed them: approximately 25 25 22 22, army was hard to determine - acceleration every turn. By 143 there was nothing left to do at home, neighboring treasure zones cleared, took the nearest thing I could. Overviews showed the rival, but it seemed he also cleared his 4 treasure zones. Out of boredom went after the computer since I saw he had consu. At 144 was already about to take it, however scouting ran into the rival - Dess on acceleration, whole army on a loser. Thanks to full control immediately covered him with shackles. The opponent surrendered.

Thanks for the game.


117 lost to Piryu on 50+ swordsmen for a box, meanwhile the timer ran out and the girl with boots and hopes for a bright future sank into oblivion. 121 started from scratch, luckily the opponent gave time. Leveled Dess, started cutting demons. At 131 Piry returned, army and air control became good. Started collecting Dragon Utopias. By the 4th week gathered an excellent army 30+ stats, 4k moves, 100k gold, well basically the perfect time to accelerate at the portal to the computer :)
Thanks for the game ;)
In reply to Kilgor
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10 years ago
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Дракон / Drakon Main Hero Дракон / Drakon
Map Template
Jebus Cross
Game Length
216 days
Game Date
12/28/2015
Reported
12/28/2015 8:32 AM
Rating Impact Archived
Heroin_HP 1664 1681 +17 ↑
Sanin 1727 1710 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/8/2016 11:57 AM

In reply to Silence-
User Avatar
10 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
217 days
Game Date
12/28/2015
Reported
12/28/2015 8:39 AM
Rating Impact Archived
Heroin_HP 1684 1698 +14 ↑
Lucky George 1656 1642 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/3/2016 4:25 PM

In reply to Silence-
10 years ago
Auto-translated
Restarting consumed all resources. It provided a pleasant layout, good roads, and many objects from the Hive and Conservatory. On day 121, I broke through the 3rd-level Conservatory and ran to the Treasury in the Dungeon, where I found a 3rd-level Utopia and a couple of Hives. In the middle of the 2nd week, I acquired two Hives on the 16th week and another 3rd-level Conservatory with Lodges, and I prepared for the Utopia. On day 131, I transported everything from the growth and positioned myself under the Utopia, which had a 5th-level Hat, a 3rd-level All necklace, and 2nd-level All boots. Having 4 castles, I saw the opponent's army, which only had upgraded Pegasus. It didn't look good. The opponent typed "gg" and thanked me for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
132 days
Game Date
12/28/2015
Reported
12/28/2015 1:59 PM
Rating Impact Archived
silenthill 1438 1452 +14 ↑
Slayzer 1409 1395 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/8/2016 3:08 PM

In reply to Silence-
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10 years ago
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Opponent conceded in the max Necropolis. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
117 days
Game Date
12/28/2015
Reported
12/28/2015 2:04 PM
Rating Impact Archived
Kilgor 1861 1862 +1 ↑
St_Klaus 1338 1337 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/28/2015 7:59 PM

In reply to Silence-
User Avatar
10 years ago
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Single player.

Thank you for playing.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Map Template
2sm4d(3)
Game Length
127 days
Game Date
12/28/2015
Reported
12/28/2015 3:59 PM
Rating Impact Archived
Javdet 1585 1586 +1 ↑
Niemand 1167 1166 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/28/2015 4:48 PM

In reply to Javdet
10 years ago
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Javdet
Single player.

Thank you for the game.
Thank you for the game.
In reply to Kilgor
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10 years ago
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Kilgor
Opponent conceded in the max crypt. Thanks for the game.
It happened. A classic defeat in the max crypt on turn 112 left no chance for normal development, which was confirmed by the defeat on the guard post leading to turn 117. Thanks for the game.
In reply to Silence-
10 years ago
Auto-translated
4 Necromancers on the map, yet I find Gosh in prison on turn 114. However, my opponent can't manage to cast Max Cons. Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Random Start Hero Random
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
122 days
Game Date
12/28/2015
Reported
12/28/2015 8:54 PM
Rating Impact Archived
Kashchei 1666 1675 +9 ↑
=Logistik= 1508 1499 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/18/2016 6:49 PM

In reply to Pit for LM
User Avatar
10 years ago
TFP :)
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
8mm6a
Game Length
117 days
Game Date
12/29/2015
Reported
12/29/2015 8:21 PM
Rating Impact Archived
Jaris 1610 1612 +2 ↑
Iamsamstan 1265 1263 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2015 8:31 AM

In reply to Jaris
10 years ago
Jaris
TFP :)
I took all the restarts and got a game against double rampart, plus a pair of stupid mistakes and was killed by PC, TFP.

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