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"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to u2noob
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I bought a Barbarian (for 2600) and lost on turn 122 (everything was connected). After the game, the saves stopped loading, lol. I sent the crash log to Baratortch. Thanks for your time.
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
Jebus Cross
Game Length
122 days
Game Date
12/20/2015
Reported
12/20/2015 11:41 AM
Rating Impact Archived
Сатир 1806 1807 +1 ↑
yarik1987 1441 1440 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/20/2016 6:41 PM

In reply to Сатир
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Satyr
Goodness, 23 lizards, and they're taking dungeons according to the guides :smile21:

So, here's our army: 23 lizards, 45 gnolls, 1 fly. Losses in the maximum-level dungeon while taking it "according to the guide": 2 gnolls.

Now, tell me, what's yours?
http://ru.twitch.tv/lizard_wt
In reply to Сатир
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Satyr
Bought a Barbarian (for 2600) for free and lost on turn 122 (everything was connected). After the game, saves stopped loading, lol, I sent a crash log to Baratortch. Thanks for the game.

Confirming, thanks for the game.
In reply to shpilenger
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shpilenger
19.12.2015 shpilenger(blue, Inferno, Calh, Vistan) def BlackFatal(red, Cove, Jeremy, Jeremy) (HotA)Nostalgia 131
Sold the choice for 1500. Opponent took Cove, I was blue color. By computers: Castle, Dungeon, Citadel for me and Rampart, Fortress, Conflux for the opponent.
Played without restarts, roads were fast. Appeared in the Underground, on 111 due to a block of Gargoyles under the Castle lost all Imps, a gap of only 4 heroes, but revealed +2 to speed. Guessed the direction towards the Castle computer, in the adjacent zone 2 Griffin Conservatories, the computer had an external dwelling of Angels on the way, took it on 116. Scouted the exit to the central treasure zone through Cyclopes. Build: Efreets in the Citadel without Pits.
On week 2 started taking Griffin Conservatories, both single ones, but at the respawn suddenly found 2 more (3+2). As a result, on 124 with 9 Angels broke into the treasure zone. There until 127 took 4 Dragon Utopias. Felt an advantage in army and stats and got baited into a redraw by Sorcha (expert Leadership, advanced Tactics and basic Defense) without a spellbook + had about 90k gold to buy out.
On 131 the opponent made a mistake and deliberately got baited into a fireball. On my turn I attacked. Stats, purse and +3 to speed decided it.
Thanks for the game!
P.S. Unlike Mininosta, on this template the computers have 2 exits to 2 treasure zones (often via roadless terrain to a teleport) which is not good, and situations like this can arise :D see screenshot below
http://ifotohost.com/pic/269/jmbbwt.jpg


Too many Angels)) Thanks for the game)
ICQ 669636987
Skype fatalDestr
In reply to Redwhait
Thanks for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Jebus Cross
Game Length
127 days
Game Date
12/24/2015
Reported
12/24/2015 1:37 PM
Rating Impact Archived
UrukHai 1672 1682 +10 ↑
battanas 1536 1526 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/24/2015 2:00 PM

In reply to UrukHai
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UrukHai
Thanks for playing.
confirm Thanks for playing
In reply to =Lizard=
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3 hives, 3 stars, and a stash of cats. I was the first to move to the center, where I faced tough guards, but I managed to get a key and 5 all-seeing eyes. My opponent came out, and his army was smaller, although his stats were slightly better. The cyclops did a good job, and the retreat began. In the next two days, I would have taken full control, so my opponent decided not to prolong the game. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Дерек / Derek Main Hero Дерек / Derek
Map Template
Jebus Cross
Game Length
127 days
Game Date
12/26/2015
Reported
12/26/2015 3:49 PM
Rating Impact Archived
Redwhait 1774 1778 +4 ↑
sShreKs 1481 1477 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/26/2015 5:26 PM

In reply to Redwhait
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Redwhait HP
3 Hives, 3 Zephyrs, and a hidden stash of Catapults. I was the first to reach the center, and I struggled against the tough guards, but I managed to secure a Knowledge Scroll and 5 All-Seeing Eyes. My opponent arrived with a smaller army, although his stats were slightly better. The Cyclops performed well and started to gain an advantage. Knowing that I would likely gain full control in the next two days, my opponent decided not to prolong the game.
Thank you for the game.

I had a lot of money, but the scouting wasn't great. However, I decided to play because I only had one rest remaining. In the end, it didn't go well. I only got 3 Zephyrs, no Conflux, and 3 Hives on level 16. I encountered some amazing dragons on the road, which were impossible to defeat. The Cyclops were dominant on the road. I didn't have much meat, so I decided to upgrade my Archmages and go for the Cyclops. But my opponent was already in the center and took the Knowledge Scroll and the Castle. He would have won in two turns. Thank you for the game!
icq 247 326 814
skype sShreKs
In reply to =Lizard=
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Thank you for playing.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Random Faction Random
Оррин / Orrin Start Hero Оррин / Orrin
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Random Faction Random
Лорд Хаарт / Lord Haart Start Hero Лорд Хаарт / Lord Haart
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
h3dm1
Game Length
124 days
Game Date
12/27/2015
Reported
12/27/2015 3:41 PM
Rating Impact Archived
Javdet 1558 1572 +14 ↑
Simon5760 1546 1532 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/28/2015 5:36 PM

In reply to Javdet
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There are many unplayed matches, so I will extend the tournament until January 10th, but after that, I will be stricter about it.
In reply to Redwhait
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Redwhait HP
There are many unplayed matches, I will extend the tournament until 10.01, but after that, I will be stricter.
Kalcefar still hasn't authorized me.
435-191-039
Discord Iamsamstan#6087
In reply to Iamsamstan
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I concede the victory to my opponent immediately.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to Javdet
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Javdet
Thank you for the game.
Thank you for the game.
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
In reply to BISHOP
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Many players may have finished their games, but their applications weren't accepted, so we can't write a report.

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