Skip to content

Posts from One for all and all for one 4

No ratings yet — be the first to rate!
Announcement
User Avatar
10 years ago
Auto-translated
The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
In reply to Jelen117
User Avatar
10 years ago
Jelen117
Behe dwell in my starting zone, 5 cons on the whole, took 1st 131 having 8 behes. It was maxi, I had 4 behes left, took 2 more cons and into treasure with Gurni, treasure sucked. 3-days chain back, Gurni in 2nd treasure, opp comes. I attacked him and he surrendered with 50 skeletons. Got earth book, went into 3rd treasure and this one was great, 3 hives, 1 con, 3 utopias (took only 2 though because I didn't need more), had aotd + full control + speed advantage + mass haste. Upgraded behes and caught opp 221 having 9 up behes, 40 wyvs, 13 angels while there was pretty much nothing. Thanks for playing!
Tnx for a game!
In reply to Amiloo
User Avatar
10 years ago
Auto-translated
Amiloo
I took all the rests and started with a pack of gnolls and 2 caches; I managed to grab the same on the first turn with their help. But by the end of the week, I lost 4 ducks to the guards of the imp-town and in the imp-town itself =) I had enough money for wyverns in Castle.
I spotted quite a few hives, so starting from stack 121, my ducks began to increase nicely; I made monarchs immediately. I spent all of the 2nd week collecting hives across treasure zones.
On 132 with 46 monarchs, I ran to take back the cap in the treasure zone, having previously double-cast 100 mana in the dungeon village. Then via DD to the Dragon Utopia for KS and stats. I jumped into my own treasure zone and covered Moner with his entire army; I traded a couple of monarchs for 20+ wyverns, and Moner paid it off. On the next turn, I stole the Dragon Utopia that the opponent was aiming for — with the kettle, КЗ, КВ and handcuffs xD Sasha gave up trying to out-mana such a monster.
Thanks for the game!

ps I got the date wrong, it happened on 11/12/2015

Thanks for the game!
In reply to twaryna
10 years ago
Caught opp with no army (he had no army at all) while I had 300 skeletons, 1 angel, 4 wyvs, 15 vamps, 6 liches. Map was very unpleasant in the beginning, I had little gold, no stone, horde basilisks block on the road to ai and army wasn't enough to break into center. I retreated Charna, chained army back, raised many skeletons. Then I took con with Brissa with mass haste (I was ready for maxi but it was mini) and mini hive too. Thanks for playing!
Battle Report Accepted
Random Faction Random
Видомина / Vidomina Start Hero Видомина / Vidomina
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Random Faction Random
Кальт / Kalt Start Hero Кальт / Kalt
Луна / Luna Main Hero Луна / Luna
Map Template
8mm6a
Game Length
124 days
Game Date
12/17/2015
Reported
12/17/2015 6:17 PM
Rating Impact Archived
Jelen117 1524 1536 +12 ↑
silenthill 1458 1446 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2015 6:18 PM

In reply to Jelen117
10 years ago
Jelen117
Caught opp with no army (he had no army at all) while I had 300 skeletons, 1 angel, 4 wyvs, 15 vamps, 6 liches. Map was very unpleasant in the beginning, I had little gold, no stone, horde basilisks block on the road to ai and army wasn't enough to break into center. I retreated Charna, chained army back, raised many skeletons. Then I took con with Brissa with mass haste (I was ready for maxi but it was mini) and mini hive too. Thanks for playing!

thx for game
In reply to twaryna
10 years ago
Spent all 3 restarts and then got Castle with dessa. Found boots week 1 and had the normal build. Week 2 I visited stabels and ran ofroad in dirt to get gloves. Had scouted 3 cons but waited with them. Had opend up new area and sent in scout and saw opponent with 2 angels on a scout and rest of the army in a town. With 4 k mp I could reach both with Dessa and opponent gave up. TFP.
Battle Report Accepted
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Random Faction Random
Риланд / Ryland Start Hero Риланд / Ryland
Стракер / Straker Main Hero Стракер / Straker
Map Template
Panic
Game Length
123 days
Game Date
12/18/2015
Reported
12/18/2015 4:36 PM
Rating Impact Archived
Maretti 1997 2001 +4 ↑
The_ 1693 1689 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2015 10:33 AM

In reply to Toganash
10 years ago
Auto-translated
Toganash
Thanks for the game.
Thank you for the game.

P.S.: I really want the leaderboards to be updated.
In reply to twaryna
User Avatar
10 years ago
Auto-translated
There were rests, but the external dwelling of air units was contested, and there was enough money for a max crypt on 112. Then, however, there were 2 roads, ГО through the wilderness, and a lack of stone. The birds stopped. On 121, there are 2 contests 2. I went into the treasure zone. On 131, Lacus is standing on a small Dragon Utopia. Stats 17 11 14 12. Dragon Utopia 2 - КЗ and hat 5 :D . After the Dragon Utopia, behind 90 gr liches, there are 5 angels in Pandora, just unbelievable. On 132, I go into the treasure zone on the swamp for 2 hives. Kirry on 133 doesn't reach the main, standing on 2+2 angels (why not with the army), this is doom.

Thanks for the game!

My templates are 2 tour.
Battle Report Accepted
Random Faction Random
Фиур / Fiur Start Hero Фиур / Fiur
Лакус / Lacus Main Hero Лакус / Lacus
Победа / Def Победа / Def
Random Faction Random
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
133 days
Game Date
12/18/2015
Reported
12/18/2015 9:41 PM
Rating Impact Archived
Roger-ua 1603 1608 +5 ↑
MaxGor 1346 1341 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/20/2015 4:06 PM

In reply to twaryna
10 years ago
Sucided 117 on rocs dwell guard (19 genies with up stack, it was far away so I tried to take it with scout but after all only 4 ogres and some orcs survived). Suicided w2 on castle ai, 3 thunderbirds was definitely too little to beat some castle army in citadel. 127 took rocs dwell. In the beginning of 3rd week took 2 hives and thanks to fantastic heroes (Labetha with mass slow, super fast Dessa, awesome Mullich) 3rd week I took many pandoras with Dessa (around 10 pandoras but only for exp, gold and with meat). 141 took 2 big cons (6 angels) and 143 took mini utopia that gave speed boots, +2 cape, angels wings. Dessa had 4,5k mps, Mullich 3,6k, Labetha was perfect to take next towns and villages. I visited treasure on snow but there was nothing more than 3 pandoras with gold and meat. Dessa went into a huge swamp treasure. Army sucked but with wings and Dessa I cleared it pretty fast. Not a single hive, not a single con, shackles, recanters, +2 hp art and when I wanted to leave this treasure I found 2 utopias that gave air book, red orb. I was 1 art from aotd and 1 art from elixir. With Labetha I scouted the ring which I needed for elixir and took it instantly (it was opp's zone actually but he didn't take it earlier). Then went into another treasure, completed aotd and rushed for opponent. I made 1 huge mistake that I left all wyverns, earth book on Mullich with only basic earth (still could have retreated earth book and teleport Dessa where I needed but I lost my head) but opp was too slow to reach my scout with all wyverns. Next turn with 9 up behes, 10 aas, 80 up wyverns, 140 up demons and some other useless meat having aotd, elixir and 1 or 2 points better stats than opp I attacked him and he immediately gave up. Thanks for playing!
Battle Report Accepted
Random Faction Random
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Random Faction Random
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Spider
Game Length
227 days
Game Date
12/20/2015
Reported
12/20/2015 2:40 PM
Rating Impact Archived
Jelen117 1532 1548 +16 ↑
battanas 1558 1542 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/20/2015 3:07 PM

In reply to Jelen117
User Avatar
10 years ago
Jelen117
Sucided 117 on rocs dwell guard (19 genies with up stack, it was far away so I tried to take it with scout but after all only 4 ogres and some orcs survived). Suicided w2 on castle ai, 3 thunderbirds was definitely too little to beat some castle army in citadel. 127 took rocs dwell. In the beginning of 3rd week took 2 hives and thanks to fantastic heroes (Labetha with mass slow, super fast Dessa, awesome Mullich) 3rd week I took many pandoras with Dessa (around 10 pandoras but only for exp, gold and with meat). 141 took 2 big cons (6 angels) and 143 took mini utopia that gave speed boots, +2 cape, angels wings. Dessa had 4,5k mps, Mullich 3,6k, Labetha was perfect to take next towns and villages. I visited treasure on snow but there was nothing more than 3 pandoras with gold and meat. Dessa went into a huge swamp treasure. Army sucked but with wings and Dessa I cleared it pretty fast. Not a single hive, not a single con, shackles, recanters, +2 hp art and when I wanted to leave this treasure I found 2 utopias that gave air book, red orb. I was 1 art from aotd and 1 art from elixir. With Labetha I scouted the ring which I needed for elixir and took it instantly (it was opp's zone actually but he didn't take it earlier). Then went into another treasure, completed aotd and rushed for opponent. I made 1 huge mistake that I left all wyverns, earth book on Mullich with only basic earth (still could have retreated earth book and teleport Dessa where I needed but I lost my head) but opp was too slow to reach my scout with all wyverns. Next turn with 9 up behes, 10 aas, 80 up wyverns, 140 up demons and some other useless meat having aotd, elixir and 1 or 2 points better stats than opp I attacked him and he immediately gave up. Thanks for playing!

confirm - dificult to play all game whitout tawn portal - i think make all what can i do in thise game get 3 treasure have good army but game is a game TFP
In reply to battanas
10 years ago
Auto-translated
I request that the tournament organizers make a decision regarding the player Player_'s absence from games. I have a save file with him that has been pending for almost 2 months. I suspect that he will not finish the tournament again. It's time to stop including such players in tournaments.
In reply to Roger-ua
10 years ago
Auto-translated
Roger-ua
There were rests, but the air units' external dwelling, cons, and money are sufficient; on 112 there is a max crypt. Then, however, there are 2 roads, ГО via off-road, and a lack of stone. The birds stopped. On 121 there are 2 cons 2. Went into the treasure zone. On 131 Lacus is standing on a small Dragon Utopia. Stats 17 11 14 12. Dragon Utopia 2 - КЗ and hat 5 :D . After the Dragon Utopia, behind 90 gr liches, there are 5 angels in Pandora, just wow. On 132 I go into the treasure zone on the swamp for 2 hives. Kirry on 133 doesn't reach the main, standing on 2+2 angels (why not with the army), this is doom.

Thanks for the game!

My templates 2 tour.
It happened. Thanks for the game.
In reply to twaryna
User Avatar
10 years ago
thx for game
gg
Battle Report Accepted
Random Faction Random
Халон / Halon Start Hero Халон / Halon
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Мариусса / Marius Start Hero Мариусса / Marius
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Balance
Game Length
146 days
Game Date
12/20/2015
Reported
12/20/2015 5:59 PM
Rating Impact Archived
zwei 1439 1450 +11 ↑
MaxGor 1347 1336 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/20/2015 7:18 PM

In reply to zwei
10 years ago
zwei
thx for game
gg
Thanks for playing
In reply to Maretti
User Avatar
10 years ago
Maretti
Spent all 3 restarts and then got Castle with dessa. Found boots week 1 and had the normal build. Week 2 I visited stabels and ran ofroad in dirt to get gloves. Had scouted 3 cons but waited with them. Had opend up new area and sent in scout and saw opponent with 2 angels on a scout and rest of the army in a town. With 4 k mp I could reach both with Dessa and opponent gave up. TFP.
Confirm.
After i lost all units at week 1(i mean absolutly all, 120+skells, 14 grands, dendros, cents, dwarfs, other meat) - was defeated by 47 trolls, cause of moral in 1st round, i ran out and left there 5 trolls.
Still was ok, i took cons that gave me 2 angels, had more control at map (4towns against 2), even more powerfull army, perfect skills on striker. But retarded portal off road and dessa with 4k mp strike me out in this game.

Thanks for playing.
In reply to BA/IEHOK
User Avatar
10 years ago
Auto-translated
BA/IEHOK
Thank you for the game!
template is mine
was thanks for the game

Statistics

Welcome our newest member: recijeb