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I don't play as Necropolis much, but when I do, I try to pick the Necromancer. Death magic + chaos magic = a good combination. Plus, the hero can age enemies.
:D
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The Shadow Mage is good, but his bonus is weak, not as good as others. However, Haven is very much needed to absorb the blessings of magic, even just out of spite.
Haven has a wonderful ability to resurrect the fallen!
Frankly, I don't care about it (until the blessing). Haven has a great ability to resurrect the fallen! The undead will live forever!
The call of death and raising the dead... I don't remember that being a thing for Haven.
No... still, the Demonologist is so strong in summoning that he can single-handedly put a dozen of Champions to sleep without losing a single one of his own...
Well... 10 Chaos Devils is too much. There's no guarantee that the Chaos Devils will only attack the summoned creatures. Usually, their target is the hero.
Not just sometimes, but always! But the Demonologist is really strong; at level 24, the Demonologist can summon 9 Devils!!! Two summons, and the Chaos Knight is done. ;)
Actually, I rarely play as the Castle of Death... very rarely. But I can take Death magic for my favorite archmage. And what should I do with the Death Warrior (who has Tactics)? What do you think he should upgrade?
Probably, for a tactician, if you're moving around with an army and a Necromancer, it's better to level up Combat (it's some kind of help in battle). If you don't have anyone else besides him, then it's probably better to level up Magic (Death). But if you have a Necromancer and you don't want a tactician or a melee fighter, then level up some other magic (it's up to your imagination and what you feel like). In general, in such matters, only desire works, one way or another!!!!
P.S. (I also practically don't play as Death... I don't like it, but I adore magic)
I take a priest and level up combat skills. And it works very well!