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Posts from What mixed hero class of the (Necropolis) faction do you like?

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In reply to Sergh
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I don't play as Necropolis much, but when I do, I try to pick the Necromancer. Death magic + chaos magic = a good combination. Plus, the hero can age enemies.
:D
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The Shadow Mage is good, but his bonus is weak, not as good as others. However, Haven is very much needed to absorb the blessings of magic, even just out of spite.

Yes. The bonus is terrible... but as you rightly said, Haven is already like magic itself and is essential. The main thing here is illusions, forgetfulness, and hypnosis. Then you won't even need to mitigate the blessings of Life...
Haven has a wonderful ability to resurrect the fallen!

What ability are you talking about... I don't remember.
In reply to Uke-by_HoMM![Zавулон]
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Uke-by_HoMM![Zavulon];74766
Frankly, I don't care about it (until the blessing). Haven has a great ability to resurrect the fallen! The undead will live forever!
Maybe you meant "Call of Death" or "Raise Dead"? But "resurrection" is only available to the Life faction.
:D
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The call of death and raising the dead... I don't remember Haven having that.
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Nah... a demonologist is just so powerful when it comes to summoning that they can single-handedly put a dozen Champions to sleep without losing a single one of their own...
In reply to Пандора
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Pandora;75594
The call of death and raising the dead... I don't remember that being a thing for Haven.
He's talking about death... Apparently, he meant "resurrection of the dead":)

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Vsadnitsa_paladin;75599
No... still, the Demonologist is so strong in summoning that he can single-handedly put a dozen of Champions to sleep without losing a single one of his own...
Well... 10 Champions is too much. There's no guarantee that the Champions will only attack the summoned
:D
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And he's writing about Haven... That's exactly what I'm talking about.
In reply to OptiMAL
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OptiMAL;75604
Well... 10 Chaos Devils is too much. There's no guarantee that the Chaos Devils will only attack the summoned creatures. Usually, their target is the hero.
Not just usually, but always! But the Demonologist is indeed strong; at level 24, a Demonologist can summon 9 Devils!!! Two summons, and the Chaos Devil is finished. ;)
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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Yes. I had a case where an archmage was level 40 and summoned 19 demons. That's pretty good too.
In reply to Lord Vampire
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Lord Vampire;75620
Not just sometimes, but always! But the Demonologist is really strong; at level 24, the Demonologist can summon 9 Devils!!! Two summons, and the Chaos Knight is done. ;)
Before or after the second summon, the hero is defeated :) And then it will be a draw in this battle :)
:D
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By the way, I rarely play as the Necropolis faction... very rarely. But I often use Death Magic for my favorite archmage. As for the Death Knight (with Tactics), what do you think would be the best skills to develop for him?

P.S. AndersonAD, I understand everything... your moderation service is like that. But be more lenient. There are so few people on this thread anyway, and the last ones might leave. People are having an interesting conversation. Let them deviate from the topic a little... At least it will boost the thread's rating.
Just saying. A tactical approach :) I just want the Heroes 4 thread to thrive.
In reply to Пандора
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Pandora;76290
Actually, I rarely play as the Castle of Death... very rarely. But I can take Death magic for my favorite archmage. And what should I do with the Death Warrior (who has Tactics)? What do you think he should upgrade?
Probably, for a tactician, if you're, say, playing with an army and a Necromancer, it's better to upgrade Combat (it's some kind of help in battle). If there's no one else besides him, then it's probably better to upgrade magic (Death). And if, say, you have a Necromancer and you don't want a tactician or a warrior, then upgrade some other magic (it's up to your imagination and what you feel like). In general, in such matters, only desire works, one way or another! P.S. (I also practically don't play as Death... I don't like it, but I adore the magic). ==================================== Regarding moderation, I'm just following the rules of the portal. Imagine what would happen if everyone strayed from the topic: !A bunch of messages on the board! !Topics with answers that are unclear to other newcomers! !Complete chaos in the section and discord among fans of different versions of Heroes!
Там где льётся свет - позже правит тьма.

Основные правила портала www.HeroesWorld.ru

ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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Probably, for a tactician, if you're moving around with an army and a Necromancer, it's better to level up Combat (it's some kind of help in battle). If you don't have anyone else besides him, then it's probably better to level up Magic (Death). But if you have a Necromancer and you don't want a tactician or a melee fighter, then level up some other magic (it's up to your imagination and what you feel like). In general, in such matters, only desire works, one way or another!!!!
P.S. (I also practically don't play as Death... I don't like it, but I adore magic)

I don't really like tacticians and melee fighters. If one appears at the start, I always buy a mage... But lately, I've been leaning towards the opinion that you need to level up some second magic from the castle for the melee fighter. Although Death is definitely easier to level up.
In reply to Пандора
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I take a Priest and level up his combat skills. And it works great!
In reply to Киллан
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Killian;86271
I take a priest and level up combat skills. And it works very well!
That's good, but here, three classes are involved: life, death, and warfare. I think it will be problematic to level them up to a decent level.
:D

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