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Posts from Battles for beginners.

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In this thread, I will post battles that may be of interest to beginners as an illustration of certain tactical moments. They would get lost in the "for beginners" thread, and they are probably not suitable for the "challenging battles" thread.
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In the initial battles, I lost a lot; the third one was a predictable outcome.
During normal gameplay, I lost:
--in the first battle--4 goblins, 1 pikeman
--in the second--4 goblins
--in the third--5 lizards remained
--in the fourth--5 goblins and 17 troglodytes
By the way, the first battle can be interesting even for experienced players in terms of completing it on the first try, as it requires precision on the first turn.
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Eliminating complete stacks
Loss of 26 copies
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Battle between squads with the same speed. In this battle, you cannot: spend mana, buy more troglodytes. Losses: 1 harpy, 3 troglodytes (or 2 harpies, 2 troglodytes), but 2 harpies must remain to continue the attack. Not interesting for experienced players (unless in terms of reducing losses).
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1. Oris advanced too far and got ambushed, but only lost 4 Elves and 6 Centaurs. Although the losses could be higher. Don't use Morale. Be sure to take the helmet from the enemy.
2. Vokial takes the Impaler on turn 40, without waiting for reinforcements. Losses: 4 Skeletons (no anti-morale effect).
3. Standard tanking with a catapult during the assault on a secondary town, but the speed and strength of the garrison, as well as the need to move the Dwarves out of harm's way, complicate matters. Losses: 5 Centaurs, at worst 1 Elf.
4. 17 Eye units with amulet, magic, and tactics against 21 Eye units. Losses: 5 Faeries (without morale effects). Trolls are only for mass.
5. Losses: 3 Skeletons and a Ragman, but only thanks to the good damage of the Skeletons.
If anything, skilled players might find the first battle interesting, but even that is unlikely.

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