Skip to content

Posts from [TOURNAMENT-HotA] Wizard OH

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated



"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to Iamsamstan
Auto-translated
Iamsamstan
11/13/2015 Iamsamstan (red, Stronghold, Tyraxor) lost to KobRa_RR (blue, flux, Monere), JC, 114

We spent 3 hours figuring out the issue with the free teleportation at the beginning of each new turn with Artem. Turns out, it was simple – I hadn't updated the version :D. As a result, we started playing around 1 AM. It went pretty well, but I was very tired, so I attacked 18 gremlin pits, which, after being attacked by 40 griffin riders, left 16 remaining, and decided to go to sleep peacefully :D. Thanks to Artem for the game and his patience, although, when he found out that I hadn't updated the launcher, he wanted to kill me :D
For all of Sam's opponents, the lesson is: choose a later time, rest as much as possible, because after midnight, within an hour, he starts to lose. Cobra had everything planned out, it seems he didn't even break a sweat).
In reply to Palach HP
User Avatar
Auto-translated
Please clearly explain and add the following information in one post: 1. Is a new template generated for each generation, or is it generated once, and then a pair of castles and trading posts are added, and the same predetermined template is used for the game? 2. What is the default timer for 3DM1? 3. Is the total number of restarts 113, as always?
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
User Avatar
Auto-translated
=Lizard=
Please clearly explain and add the following information to the first post:

1. Is a new template generated for each generation, or is it generated once, and then a pair of castles and a market are selected, and the same predetermined template is played?

2. What is the default timer for x3dm1?

3. Is the total number of restarts 113, as always?

1. The template is generated once before the auctions because there is a mirror in the pool. If the Mirror appears, a normal auction takes place. (I will add this to the first post)

2. Added.

3. Yes

Added 4 minutes ago
Let's continue the draw for the 1st round:
flate - Dandy
In reply to Redwhait
User Avatar
Auto-translated
There are too many innovations in one tournament. It could end up being an indigestible mishmash.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
User Avatar
Auto-translated
Satyr
There are too many innovations in one tournament. It might turn into an indigestible mishmash.
We won't know until we try it.
Ася 581706700, Скайп Sevan_80

In reply to Redwhait
User Avatar
Auto-translated
Please register me for the tournament.
In reply to Redwhait
User Avatar
Auto-translated
Please register me for the tournament.
In reply to yarik1987
User Avatar
Auto-translated
Let's continue with the draw: Huanito-yarik1987
In reply to Redwhait
Auto-translated
I gave up the color and the hero for 3k, the opponent took Crag, and I had decent breakthrough power with Tyraxor. A Dessa appeared, and I leveled her up in parallel. On week 1, I placed bears in the castle; on week 2, I took 2 second-level Griffin Conservatories, a few Dragon Fly Hives, scouted, and tried to save timer. By day 131 I had about an hour of timer, but I burned through all the timer, yet managed to recover well, ate a bunch of Utops, and gained full control. On day 137, I killed Crag on the charge and the meat at Kyrre, who had almost no troops left after Mass Haste, and the opponent surrendered. Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
h3dm1
Game Length
137 days
Game Date
11/15/2015
Reported
11/15/2015 10:02 AM
Rating Impact Archived
Dandy 1764 1767 +3 ↑
flate 1456 1453 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/15/2015 10:26 AM

In reply to Dandy
User Avatar
Auto-translated
Dandy
gave up color and hero for 3k, opponent took Crag Hack, and I had decent punching power with Tyraxor. Deessa appeared, I leveled her up in parallel. On week 1, I placed bears in the castle; on week 2, I took two level-2 Griffin Conservatories, some Dragon Fly Hives, scouted, and tried to save timer. By day 131, I had about an hour of timer, but I wasted all of it, though I recovered well, ate a bunch of upgrades, and gained full control. On day 137, I killed Crag Hack at the start line and then the meat for Kyrre, who had almost no troops left after a mass Haste, and the opponent surrendered. Thanks for the game!
GG. Well Done.
In reply to Redwhait
Auto-translated
Please register me for the tournament.
In reply to Redwhait
Auto-translated
Please register me for the tournament.
ICQ 669636987
Skype fatalDestr
In reply to =Lizard=
User Avatar
Auto-translated
Please register me for the tournament.
404498871
In reply to Redwhait
User Avatar
Auto-translated
Please register me for the tournament.
In reply to Vladimir_Ospa
User Avatar
Auto-translated
People are starting to show up :)

Court - Vladimir_Ospa
Dark30 - BlackFatal

Statistics

Welcome our newest member: Emil