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"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to Izgoy
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Please register me for the tournament. It would be good to keep the OH, but replace nostalgia with something more popular.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Redwhait
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Please register me for the tournament.
In reply to Сатир
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I'm back and agree to add the h3dm1 mirror with OH up to 117. 4 templates will be determined by a coin flip. 00 - Jebus 01 - Mini-nostalgia 10 - Nostalgia 11 - h3dm1 I didn't see any good suggestions regarding restarts. We'll start on Friday, or maybe even earlier. Some people asked if the games will count towards the rating. With mutual agreement, you can write a report, not in an automated way.
In reply to Redwhait
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Redwhait
I didn't see any good suggestions regarding restarts.
We can do it this way:
- During the first turn, any player can take a restart of 111 immediately.
- If none of the players takes a restart during the first turn, then before the start of day 2, when no one has yet taken their turn, red must write "111" or "I won't take a restart" in ICQ. After that, if red doesn't take a restart, blue must also write "111" or "I won't take a restart".
- If one of the players takes their second turn, they can no longer take a restart. You can tell that the opponent has taken their turn because a timer will begin to be displayed for them (in the latest HD versions - even if the player hasn't actually taken their turn).
- Restarts other than 111 are not allowed.


Also, I would like to draw attention to the fact that in the rules for HotA (/topic/11418/) mentioned in the first post, there is also a description of the negotiation procedure and settings / amendments to the rules for mirror templates.
In reply to Redwhait
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Redwhait HP
I didn't see any good suggestions regarding restarts :(
Admiral, you're quite the admiral. You need to read the thread instead of just hopping around different cities in Russia :D I mentioned it on page 3:
Dirty_Player
Actually, it's much simpler. At the end of each turn, every player should state whether they intend to take a restart or not, starting with the red player. I don't see any problems with that.
In my opinion, this is the only reasonable option for restarts.

P.S. Sav wrote the same thing.
In reply to Dirty_Player
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Dirty_Player
The Admiral is quite the Admiral. You need to read the thread, not just browse through cities in Russia :D I mentioned it on page 3:

In my opinion, this is the only sensible option with restarts.

P.S. Sav wrote the same thing.

Until they implement a dialogue menu, yes.


In reply to UrukHai
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I can’t promise I’ll be quick…:D


In reply to KobRa_RR
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RedWhite has given the go-ahead to find an opponent for a tournament match today, so if anyone has the time and desire, we can start a tournament game around 9 PM Moscow time:smile19:
435-191-039
Discord Iamsamstan#6087
In reply to Iamsamstan
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Deadline: December 7th. Registration is open until November 30th (There is enough time, I will severely punish those who don't play their matches, as well as those who withdraw).

Losers in pairs move to the lower bracket.


Rematches will be handled according to the following scheme:
- During the first turn, any player can take a rematch immediately.
- If neither player takes a rematch during the first turn, then before the start of day 2, when no one has made a move yet, the red player must write "111" or "I don't take a rematch" in ICQ. After that, if the red player doesn't take a rematch, the blue player must also write "111" or "I don't take a rematch".
- If one of the players has taken the second turn, then they can no longer take a rematch. You can see that the opponent has taken a turn because a timer will start displaying for them (in the latest versions of HD - even if the player hasn't actually made a move yet).
In reply to Iamsamstan
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Iamsamstan
RedWhite has given the go-ahead to find an opponent for a tournament match today, so if anyone has time and is willing, we can start a tournament game around 9 PM Moscow time:smile19:
Consider yourself lucky to have drawn the best possible match!
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Yeah, we launched, it's game day, it's bug day.

Added 46 minutes later
Before the game, I advise everyone to test passing turns to each other (play randomly with a few heroes) so that you don't get too frustrated later.

We played the first part))) report from Sam.


In reply to KobRa_RR
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Someone just needs a karma cleanse, and everything will be fine ;)
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to UrukHai
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Please register me for the tournament.
In reply to UrukHai
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Please register me for the tournament.
In reply to MuLLIyTa
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11/13/2015 Iamsamstan (red, Stronghold, Tyraxor) lost to KobRa_RR (blue, flux, Monere), JC, 114

We spent 3 hours figuring out the issue with the free teleportation at the beginning of each new turn with Artem. It turned out to be simple – I hadn't updated the version:D In the end, we started playing around 1 AM. The game went well, but I was very tired, so I attacked 18 gremlin pits, which, after being attacked by 40 griffin riders, left 16 remaining, and decided to go to sleep peacefully:D. Thanks to Artem for the game and his patience, although when he found out that I hadn't updated the launcher, he wanted to kill me:D.
435-191-039
Discord Iamsamstan#6087

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