At sunset/dawn, the werewolf transforms into an animal.
Gifted
All skills cost -1.
Rider: all parameters are increased by 50% while on horseback.
New here? I'm Roha — want a quick tour?
At sunset/dawn, the werewolf transforms into an animal.
Gifted
All skills cost -1.
Rider: all parameters are increased by 50% while on horseback.
You can assign yourself a horse in the quest and not dismount it for the entire game.
In other words, any mage and scholar can steal, but only a warrior can wear chainmail? How realistic.
A very weak bonus, considering that it's essentially equivalent to two or three stat points.
Are there any effects besides healing/resurrection?
How often will characters have to ride horses?
Another idea is to give some kind of skill for daggers, throwing knives (not the same skill as the archer's, meaning a different style).
-The character cannot be killed while inside a tavern.
At sunset/dawn, the werewolf transforms into an animal.
What if mom/wife hears?