Skip to content

Posts from One for all and all for one 4

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to Redwhait
User Avatar
Auto-translated
Thank you for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Пасис / Pasis Start Hero Пасис / Pasis
Луна / Luna Main Hero Луна / Luna
Map Template
Anarchy
Game Length
127 days
Game Date
11/1/2015
Reported
11/2/2015 9:19 PM
Rating Impact Archived
Redwhait 1792 1799 +7 ↑
злой_романтик 1570 1563 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 10:01 AM

In reply to bubuch
Auto-translated
Scorpina took all the resets, I think I had a couple left. A blue Necropolis popped up in the Dungeon, there's a Griffin Conservatory near Castle, so I decided to play. On the first week, things were rather bleak — the only road led into snow, but things improved with Liches: I cleared a couple of Crypts and set up Horsemen. Nagash went to claim two Dragon Fly Hives at the respawn. On week 1, day 2, Goshan also showed up with Dragon Fly Hives and 300 Skeletons. With a zero-level Goshan, I took a max Griffin Conservatory for leveling, an external dwelling of Dragons, and some Dragons. The road led to a village, +4 Speed (Cape, Ring, Amulet), Skeletons move 9 tiles. There's a portal near the road leading off-road to the center, towards two computers, a Swamp, and a Conflux; I rushed there. At the end of week 2, I killed two computers. The native Super Treasure is far away in the sands — going there would be a death sentence. In the Dungeon, I went into a second Super Treasure, which dropped a decent amount: several Dragon Fly Hives, a Griffin Conservatory, 4 Dragon Utopias that gave some stats, a Crowned Shield, a Helm, and two КЗ. I upgraded the Dragons and rushed the opponent with 900 Skeletons, 7 Angels, and 75 Dragons. At the end of week 3, I took the main from Dessa. Goshan wasted a turn to replenish mana and then rushed into the sands, where I gathered some more. I never got the Log, but I had Tactics Offense and Air Magic instead. I cleared Boots in the sands and bought Gauntlets at the Market. Meanwhile, Nagash on the second front found the missing Helm for AotD. I have 1.5k Skeletons, 110 Dragons, etc., Crowned Shield, AotD, +3 Speed. Despite the Red player's high stats, their army was weaker, so there was no Fireball standoff. Thanks for the game!
ICQ-685884492
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Random Start Hero Random
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Брон / Bron Start Hero Брон / Bron
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
6lm10a
Game Length
212 days
Game Date
11/3/2015
Reported
11/3/2015 12:35 AM
Rating Impact Archived
Amster 1844 1846 +2 ↑
Scorpiona 1504 1502 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/22/2015 5:18 AM

In reply to Amster
User Avatar
Auto-translated
A tough start with a loss in a max crypt, since I didn't want to take 50 skeletons :D
Then those skeletons finished the job, but there still wasn't much money. On the first week, I squeezed out 2 Rampart AI opponents and built some Pit Fiends in the Citadel and a 2nd Mage Guild.
On month 1, day 21, he buys and demonizes, and the pink AI unexpectedly takes back its main town and buys everything there, forcing me to turn around and eliminate him. Next, a level 2 Griffin Conservatory was easily dealt with by the Behemoth; the following level 2-4 Griffin Conservatory on the grass, I didn't risk going without scouting. I went for 2 hives, 8 and 6; the Griffin Conservatory turned out to be level 2, the Behemoth takes it and levels up Earth Magic, preparing to take a level 3-4 Griffin Conservatory with Grandmaster Sorcery. But on month 1, day 26, Monere suddenly bursts in through my Titans from the GO :smile04:. I had to leave the Griffin Conservatory and escape to the treasure zone.
The treasure zone, by the way, was a very good one. Vokial, who had Earth Magic and Logistics, took 15+10 experience and became the big papa because he got Offense + Defense.
I discovered 3 Dragon Utopias, but the opponent was hot on my heels, so I only managed to take two level 2 ones. They gave good [КЗ] chain mail armor. I also found a Sphere of Earth and some Boots and fled the treasure zone. Ivor decided to dig in there, but didn't burn the Dragon Utopia. By the way, it had +10 All stats.
I replenished my mana, took back my Rampart, and killed the weaklings. The Griffin Conservatory turned out to be level 3. I finally attack on month 1, day 33. The advantage in stats and army size was considerable; not even the Cloak of Undeath could save him, since the magic arrow at 420 killed half of the Storm Elementals with Sniper's Bow.
Thanks for the game.
2nd round
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Random Start Hero Random
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Random Faction Random
Гриндан / Grindan Start Hero Гриндан / Grindan
Монер / Monere Main Hero Монер / Monere
Map Template
Mini-Nostalgia
Game Length
133 days
Game Date
11/3/2015
Reported
11/3/2015 5:14 PM
Rating Impact Archived
Redwhait 1796 1806 +10 ↑
Aiwe 1664 1654 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/6/2015 12:26 AM

In reply to злой_романтик
User Avatar
Auto-translated
Maxi cons defeated Aive. Thank you for the game. Round 1.
Battle Report Accepted
Random Faction Random
Геон / Geon Start Hero Геон / Geon
Геон / Geon Main Hero Геон / Geon
Победа / Def Победа / Def
Random Faction Random
Аэрис / Aeris Start Hero Аэрис / Aeris
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
121 days
Game Date
11/3/2015
Reported
11/3/2015 5:42 PM
Rating Impact Archived
Redwhait 1807 1816 +9 ↑
Aiwe 1653 1644 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/6/2015 12:27 AM

In reply to злой_романтик
User Avatar
thx for game
gg
Battle Report Accepted
Random Faction Random
Чарна / Charna Start Hero Чарна / Charna
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Random Faction Random
Рион / Rion Start Hero Рион / Rion
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
134 days
Game Date
11/3/2015
Reported
11/3/2015 10:42 PM
Rating Impact Archived
zwei 1426 1448 +22 ↑
Roger-ua 1619 1597 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 7:05 AM

In reply to zwei
User Avatar
Auto-translated
zwei
thx for game
gg

Game of round 2, Zwey's templates.

We started playing without rests. On 111, two native heroes, stable, 3 secondary heroes, hive, actually 5 heroes, no gold given, and the best hero is Valeska (although many play her), but I'm waiting for a rest from the opponent. On 112, external dwelling of archers, I hit the secondary barbarian hero with 20+ air elementals with a griffin stack, but then 5-9 snipers for the mill and the scholar (never took it until the end of the game). Taking the 112 rest would also be like losing on rests, and there aren't really any reasons to. On the first, there are horses in the Citadel, I took a secondary dungeon hero, colored the external dwellings of pikemen, archers, and minotaurs. I barely managed to break through to the secondary hero through 10-19 pegasi. There is a Griffin Conservatory, but 3-4. On 121, I deploy Valeska to the secondary hero on the grass through 50 harpies and 20+ ice elementals. I only take 5 horses, but then 50+ mummies for an artifact, I stall, waiting for the army, not for nothing there are 84 of them. Only on 123 do I take the secondary hero Conflux and see the opponent. Plans to build angels are broken, I buy out the army, war of the horses, the opponent is already in the treasure zone and has taken at least 1 hive. I don't engage with the main force, maybe in vain. Although Valeska was leveled crookedly and after armor. I took water, afraid of getting a worse deal. On 131, I easily take max Griffin Conservatory with mass blessing and, having learned earth and air in Conflux, head to the treasure zone, possibly the same one as the opponent. On 134, I enter the treasure zone. On my turn, Tamika attacks, having tactics is already a minus, and after mass haste it's already sad. FB is easily lost.

Thanks for the game!
Весна 2013.
In reply to Redwhait
User Avatar
Auto-translated
Redwhait HP
Thank you for the game.
Thanks for the game.
296524052
Весна 2012.
In reply to Amster
User Avatar
Auto-translated
kv kz and teapot decided to play on Facebook. Thanks for the game. 2nd game.
382944227
Battle Report Accepted
Random Faction Random
Клэнси / Clancy Start Hero Клэнси / Clancy
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Random Faction Random
Чарна / Charna Start Hero Чарна / Charna
Чарна / Charna Main Hero Чарна / Charna
Map Template
Diamond
Game Length
131 days
Game Date
11/4/2015
Reported
11/4/2015 12:28 PM
Rating Impact Archived
MuLLIyTa 1722 1735 +13 ↑
Diabler 1663 1650 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 12:48 PM

In reply to MuLLIyTa
Auto-translated
MuLLIyTa
kv kz and teapot decided to play on Facebook.
Thanks for the game.
2nd game.
I saw that my opponent had a hat with only 5 defense, so I decided to try and take it. But there were also other good items there. Thanks for the game.
In reply to злой_романтик
User Avatar
Auto-translated
2 Gnoll dwellings, 1 Lizard dwelling, 1 Dwarven dwelling, 3 Necropolises, 3 resource nodes – this is essentially my territory, and that’s how I would have won… my opponent surrendered after seeing the hopelessness of the game, I guess.
Thanks for the game!

Game lasted 1 round!

лето 2012.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Мирланда / Mirlanda Start Hero Мирланда / Mirlanda
Мирланда / Mirlanda Main Hero Мирланда / Mirlanda
Map Template
Skirmish
Game Length
125 days
Game Date
11/4/2015
Reported
11/4/2015 2:39 PM
Rating Impact Archived
Dark 1881 1889 +8 ↑
Nitro 1702 1694 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 3:01 PM

In reply to Dark
User Avatar
Auto-translated
Dark
2 Gnoll huts, 1 Lizardman hut, 1 Dwarf mine, 3 Necropolises, 3 Stone of Experience – this is essentially my territory, and that’s how I would have won… my opponent surrendered after seeing the hopelessness of the game, I guess.
Thanks for the game!
Thanks for the game!
ICQ 627769385
In reply to Amster
User Avatar
Auto-translated
chose from my templates. everything was looted. you can judge my distribution in two words: archer upgrade.
on the first, I burned 2 Griffin Conservatories-1, another one near the town on the long road (2-4), heroes Orrin without archers and Valeska with 2 stacks. at 30 pikemen, 23 archers, I took Refuge 112 (storms =/ ), Tav with improvements, took more archers, went to kill 20+ Diamond Golems for a Pandora's Box of 5k+ exp. on 116, I took a Pandora's Box with Nagas for 15, although Tav has shooting and scouting, but I got Log and Earth. on 117, I took a Griffin Conservatory-1 with Tav.
on 121, I took a Griffin Conservatory-1 with a scout hero, Tav knocked out the +2/2 sword, went for a big Griffin Conservatory, found a hidden one on the way, went with Tav - turned out to be a size-1, finished a size-3 the next day, total 8 Angels, went and took a home Dragon Utopia-1, there was +2 Cloak, Cap of Silence and Medal of Mana, on 125 I upgraded Archangels, came out without losses and immediately cleared the adjacent Inferno respawn, there was a nearby Dragon Utopia (with a grail) and a missing Medal of Mana on the ground. went to the center, before the opponent arrived, I snatched the Cap on day 5, the Dragon Utopia, a Pandora's Box with all Fire and all Air (the second one I took with Srakher), the next day Kyrre arrived and was killed, he didn't bring much army, Archangels carry. thanks for the game!
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
Battle Report Accepted
Random Faction Random
Оррин / Orrin Start Hero Оррин / Orrin
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Уфретин / Ufretin Start Hero Уфретин / Ufretin
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
131 days
Game Date
11/4/2015
Reported
11/4/2015 6:06 PM
Rating Impact Archived
cost 1555 1569 +14 ↑
Vinceras 1532 1518 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/4/2015 6:26 PM

In reply to cost
Auto-translated
cost
chosen from my templates. everything was reset. you can judge my draft in two words: archer upgrade.
on the first day I burned 2 Griffin Conservatories-1, another one near the town along the long road (2-4), heroes: Orrin without archers and Valeska with 2 stacks. at 30 pikemen, 23 archers I took a refuge at 112 (storms =/ ), Taz with stat boosts, took more archers and went to kill 20+ diamond golems for a Pandora's Box with 5k+experience. at 116 I took a Pandora's Box with nagas for 15, though Taz has archery and scouting, but logistics and earth magic came in. at 117 I took a Griffin Conservatory-1 with Taz.
at 121 I took a Griffin Conservatory-1 with a scout hero, Taz got the sword +2/2, went for the big Griffin Conservatory, along the way found a hidden one, went with Taz — it turned out to be a one, finished a three the next day resulting in 8 angels, went and took a home Dragon Utopia-1, there was +2 cloak, captain's hat and mana medal, at 125 I upgraded archangels, came out without losses and immediately broke through to the adjacent inferno respawn, there was a nearby Dragon Utopia (with a genie) and the missing mana medal on the ground. went to the center, before the opponent arrived I took the cap on 5th, a Dragon Utopia, a Pandora's Box with all fire spells and all air spells (the second one was taken by Sracer), the next day Kyrre came and was killed, there weren't many armies there, archangels carry. thanks for the game!

Thanks for the game.
In reply to Vinceras
User Avatar
Auto-translated
WHEN WILL THE TABLES FINALLY BE UPDATED?! I can't understand how my team is doing; the organizers keep making empty promises. HOW LONG CAN WE PUT UP WITH THIS?! They schedule 500 tournaments and then can't even update the tables every couple of weeks!:mad:
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
User Avatar
Auto-translated
Satyr
WHEN WILL THE TABLES FINALLY BE UPDATED?! I can't understand how my team is doing; the organizers keep making empty promises. HOW LONG CAN WE PUT UP WITH THIS?! They organize 500 tournaments and then can't even update the tables every couple of weeks!:mad:
+++++++++++++++
ICQ: 564224919

Statistics

Welcome our newest member: Emil