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10/31/2015. Djar (red, Necropolis, Clavius) def. Rockmachine (blue, Fortress, Sylvia, Ciel) 2SM4d(3) 223
ICQ- 690060871
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10/31/2015. Djar (red, Necropolis, Clavius) def. Rockmachine (blue, Fortress, Sylvia, Ciel) 2SM4d(3) 223
01.11.2015 Inoxodec (Random, Red, Fortress, Wystan, Broghild) lose Xenofex (Random, Blue, Stronghold, Shiva, Deesa) Jebus Cross 136
My starting hand was great (except for zero Hives). On 111 I found 3 Wyvern dens and 3 Goblin huts. The guard on the Wyvern dens was weak (hordes of level 1 walkers). I decided to invest all resources into a Wyvern army. On 117 I decided NOT TO BUILD the Castle (since that would only be +1 Wyvern) and instead upgraded the Wyverns. Saving 5000 gold on 3 markets, I sold all resources except crystals, and as a result on 121 I had a powerful army — 7 upgraded Wyverns! On 122, 2 more Wyverns were added, resulting in 9, with 2 more not yet purchased in the Castle. Here I took a huge risk — I broke the maximum Dragon Utopia and lost 4 units. Of the 4 artifacts, 2 were useless (navigation). I bought 2 Wyverns, and with 7 units I went for the GO (horde of Nagas) on the same day. My opponent had a triple GO from which came a horde of Efreet Sultans, and he broke the GO with huge losses. And I caught him right after he broke his GO.
Thanks for the game!
02.11.2015 Inoxodec (All random, Castle) def Izgoy (All random, Stronghold) Jebus Cross 115
Thanks for the game.
October 24, 2015 PunkeR (red, citadel, Kregg, Kregg) def. Jewelmask (blue, castle, Valeska, Nela) Jebus Cross 117
Scouting on the first day didn't reveal anything significant, but I decided to play for resources because there were good roads, griffins near the castle guarded by iron golems, speed artifacts on Kregg, and built-up hounds. Towards the end of the week, I scouted a hidden bear lair, took Kregg, and revealed 3 Hive structures standing close together near the castle, but it was problematic to run across the ground to each one. I upgraded the griffins, but after the battles, only 2 remained. Near the most accessible Hive, there was a horde of lizards, and it felt risky to take it with two bears and a couple of griffins, so on turn 117, I ran Kregg to break through the golem horde guarding the griffins. After the battle, only one bear remained. However, theoretically, on turn 121 with the resource boost and griffins, I could have taken 3 Hives and continued. Unfortunately, on turn 117, my opponent surrendered in a hidden angel lair.
Thanks for the game!
03.11.2015 Djar (Red, Rampart, Ilor, Monare) lose Xenofex (Blue, Castle, Valeska, Valeska) Jebus Cross 211
There was one very big problem at the home respawn — there is no road to the secondary. No restarts left... On the bright side, there was one external dwelling of angels, one external dwelling of archers, and 2 external dwellings of griffins. The angel dwelling was guarded by trolls, and after the battle I had too few pikes left to take the angels in the first week.
On 121 things went south — the angels suffered a critical morale failure and crashed straight into the archers. After the fight, almost all the archers died. And there were 61 of them... My entire strategy for a fast exit evaporates into thin air. Now my only chance is the conservatories. I had 3 of them nearby! A minimum, a double, and a maximum. In the maximum one, at the very end of the fight, I messed up and lost one angel. Valeska keeps being offered water magic, and I politely decline. For ГО I have 2 choices — bad and even worse — titans and the meanest guys from the second heroes (black dragons). I build my strategy around a late exit on 131. Since angels are faster than titans and titans are closer, I attack them with 12 angels and meat. There are 15 of them. After the battle, 2 angels fall. I start clearing the center, hoping that the opponent's life isn't exactly a piece of cake there either... Valeska is leveled up to the end, and the final choice is diplomacy or keen sight. Of course, I take diplomacy; after all, paying off enemies at more reasonable prices might come in handy =)
First contact! On 143 the opponent attacks (either flight, or jumps, or both together). I have 14 angels and 44 upgraded wyverns. The opponent has 46 wyverns, 15 green dragons (thank god they weren't gold...), 20 upgraded unicorns, 8 archangels (surprise), 2 stacks of pegasi to remove retaliation, and fodder. I have the advantage in stats, plenty of money, and diplomacy. I remove retaliation from the wyverns and hit them with my stack of upgraded wyverns, after which I brazenly pay them off at reasonable prices. The opponent is minus 17 wyverns...
Second contact! Same day, only now it's my turn. Since I still have plenty of money and can reach the opponent, I decide to attack. After Chain Lightning and Armageddon, the opponent has 11 wyverns, 9 green dragons, and 1 upgraded unicorn left. (He cast Oil). I pay off with 26 upgraded wyverns.
Now the advantage in strength is mine. But I have one very big problem. No earth magic and no town portal... But the opponent has them... Here he started developing a strategy correct for him — jumping across the map and seizing my castles. In the long run, he could have won, but he made one decisive mistake — he left his main hero in a castle that I eventually reached. And I managed to choke him out.
It turns out the opponent had 3 external dwellings of dragons...
Thanks for the game!
Thanks for the game!
01.11.2015 Djar (red, random, Castle, Inham, Ufretin) lose Pahanidze (blue, random, Stronghold, Gird, Gundula) 6LM10a, 212

Fill-ua (Necromancer, Isra, Lacus) def. Xenofex (Barbarian, Krag, Krag) 115 JC
In prison, level 5 Lacus with enhanced tactics and offense. I improved her stats. I was going to use the Grandmaster skill on week 5 and take her out on week 3.
Thanks for the game.

Fill-ua (Ramp, Ivor, Kairi) def Xenofex (Barb, Krag, Krag) 124 JC
06.11.2015 PunkeR (red, Necro, Gosh, Gosh) def Inoxodec (blue, Castle, Caitlin, Kyrre) Jebus Cross 117
Fairly sparse respawn, not many skeleton external dwellings spawned, a single Griffin Conservatory, a pair of Dragon Fly Hives in visible range, an external dwelling of horses, the Spirit of Despair helped a lot.
By day 117 Gosh had 1 angel, 150 skeletons, 2 horses from the castle, was standing on an external dwelling of horses, after that dwelling planned the Dragon Fly Hives along the road to GO, exit approximately on day 122-123 after buying growth and upgrading the horses. On day 117 the opponent surrendered, he didn't get anything on his respawn except 2 Dragon Fly Hives, very unfortunate.
Thanks for the game!