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Posts from NHF – new heroes for Heroes V 3.1.

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In reply to Dyrman
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#2332
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Dyrman
Besides, this special ability is clearly not for mages, but rather for Inferno or Dungeon, for example.
Well, there were demon-worshipping mages in the "Tribes of the East" campaign; the ability was designed with them in mind. But if you don't like this approach, you can do it this way: a mage consumes an artifact in battle, and in return, he receives an N bonus to "attack" and "defense."
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#2333
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It could be possible to allow the Mage to sell artifacts directly in the field.
For Dungeon, each artifact purchased in the city grants a permanent bonus. Here, a bonus could be given to the hero for each artifact sold.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2334
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Dyrman
It could be possible to allow a mage to sell artifacts directly in the field.
For Dungeon, each artifact purchased in the city grants a permanent bonus. Here, a bonus could be given to the hero for each artifact sold.
Well, something is starting to take shape. If you decide to create a hero based on the specialization I suggested, could you write his biography and choose a name for him?
In reply to Друманин Дрин
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#2335
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Drumanin Drin
Well, something is starting to take shape. If you do decide to create a hero based on the specialization I suggested, can you write his biography and choose a name for him?
In battle, you can't consume artifacts (again, it's a battle event).

There are two versions of the mod. In the second, NHF_E, I will implement some of the suggested heroes (the latest Dreylan). For these heroes, you can easily choose a name and even an overpowered (but not too much) specialization.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2336
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Dyrman
In battle, you can't consume artifacts (again, it's a battle event).

There are two versions of the mod. In the second, NHF_E, I will implement some of the suggested heroes (the latest Dreylan). For such heroes, you can easily choose a name and even an overpowered (but not too much) special ability.
And does Krag's special ability also trigger as a battle event, or can it be made so that the hero goes first in battle?
No, I'm asking if I can suggest a decent special ability, and you decide to create a hero with it, can I then give him a name and backstory?
In reply to Друманин Дрин
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#2337
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Drumanin Drin
Does Krag also have special abilities related to battle events, or can it be set up so that the hero goes first in battle?
No, I'm asking if I can suggest a suitable special ability, and if you decide to create a hero with it, can I then come up with a name and backstory for him?
It's also a battle event.

If the special ability is appropriate, the name is suitable for the faction and doesn't sound similar to other names, and the backstory is appropriate within the context of Ashan, then why not.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2338
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Dyrman
This is also a battle event.

If the specialist is decent, the name is appropriate for the faction and doesn't rhyme with other names, and the bio is reasonable within the context of Ashan, then why not?
Of course, I wouldn't create someone like Vasya the Wise - Conqueror of the green creatures of Zephyr:D
P.S. Should I also suggest specializations for a battle mage?
In reply to Друманин Дрин
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#2339
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Drumanin Drin
Of course, I'm not going to create Vasya the Wise - the Vanquisher of the green little men of Zehir:D
P.S. Should I also suggest specializations for a battle mage?
You can suggest them for any faction, in principle.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2340
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Dyrman
It can be suggested for any faction, in principle.
And did the previous suggestion get through?
In reply to Друманин Дрин
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#2341
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Drumanin Drin
Did the previous sentence go through?
Which one? I think I answered everything.
Overall, there isn't a candidate for a warrior-mage yet.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#2342
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Dyrman
Which one? I think I answered everything.
Overall, there isn't a candidate for a warrior-mage yet.
Okay, I'll keep coming up with ideas: Might and Magic - With each spell of level 1-3 cast in battle, the hero's "attack" and "defense" parameters increase by +3 for the duration of the battle.
In reply to Друманин Дрин
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#2343
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Drumanin Drin
Okay, I'll keep suggesting ideas: Might and Magic - For each spell of level 1-3 cast in battle, the hero's "attack" and "defense" parameters increase by +3 for the duration of the battle.
Again, about the battle...
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2344
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Dyrman
Another battle...
Hmm - This is a very difficult task. Maybe give the hero Cold Steel with 30-40% additional damage, but apply a permanent -1 morale penalty?
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#2345
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Increasing the damage from Cold Steel is also a type of combat. Cold Steel works in combat, dealing additional damage.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#2346
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Dyrman
Increasing the damage from Cold Steel is also a combat-related effect. Cold Steel works in combat, dealing additional damage.
But isn't this a passive ability? There's a demon with a permanent Divine Blessing.