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The long-awaited All for One-4 is opening registration for its next flight!
;)

A new team marathon begins! No one knows who will be on their team, no one can win the tournament alone, but everyone will have to put in maximum effort to help each other achieve a common goal - victory! To battle, friends!

REGULATIONS:

1. Game version SoD 3.2 (4.0) +HD-mod with HW-Rules patch 1.34 connected; tents, forts and cartographers - checked; built second level and obelisks - disabled. (if mutually desired, you may play on another rules version)
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (4 people); competitions will take place between teams.

3.
Stage 1: group stage (after all teams are formed, the system of conduct and advancement to the next stage will be specified later; it will not differ much from previous ones)

- Colors for each game are in the tables.
- Group games are conducted in a round-robin system over 2 rounds (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn an equal number of points, additional indicators come into play (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Draw/Lottery.

2 teams from each group advance to Stage 2; it is possible for one team from 3rd place to advance (based on the best result); this will be known after the number of groups is determined.

Stage 2: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves
the tournament.
2 matches are played, and regardless of whether the team won 2-0 or 1.5-0.5, it is recognized as the winner; if the score after 2 games is 1-1, a 3rd match is played. If it ends in a draw, points earned by captains are counted. If the captains also tied 1.5-1.5, they play a 4th deciding game.

- In the final, teams play until 3 team wins.

- Addition for playoff games:

The player whose team is marked in blue in the playoff table starts the template draft, and after the draft, they also start as blue in the game. After each subjective restart - colors are swapped.



GAME RULES:


1. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments. All changes adopted there will be adopted here.

2. TEMPLATES:

The choice will be from 11 templates or their groups:

1. 2sm4d(3)
2. Panic
3. Spider
4. Mini Nostalgia
5. 6LM10a
6. 8MM6a
7. diamond
8. Jebus Cross
9. Anarchy (200%)
10. skirmish (200%)
11. Mirror random (Diamond (1) and h3dm1 (0)) - the randomizer number will determine where you fight

3. When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors by the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3
Player 4 vs Player 4
4. Since patch 1.34 is the primary one, the Grail can be dug from 211.
5. The red player chooses 3 templates (except for the template the opponent has VETOED) from the 11 provided templates (template groups). The blue player chooses one of these 3, which will be used for the game and color.
The right to Veto can be changed before each new opponent.


6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the draw tables - for all generations! No change of colors after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, player 2 against player 2, 3 against 3, 4 against 4.

9. Any changes to the game rules are allowed by mutual consent of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific single game is considered resolved and the result of the game is not subject to review, even if rules are subsequently changed in favor of the loser.

11. Default timer - chess clock.


TEAM FORMATION (Player Draft):


1. After registration ends on September 25, all tournament participants must send злой_романтик (296524052) and Palach HP (426409548) a list of captains; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the captain list.

Sending the captain list also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After the captains are determined, all remaining players will be chosen from 1 list.

3. Team selection (draw) will take place in a Skype conference chat – link coming soon. (if someone does not have Skype, these captains will write via ICQ)
4. The captain list will be compiled based on the number of votes for captaincy in descending order.

- Captains who cannot attend the draw may write their priority for choosing players for their team. When it is this captain's turn, they will get the player at the top of their priority list among those not yet chosen by previous captains.

5. The captain who received the fewest votes chooses first. Then the captain who placed 2nd from the bottom chooses, and so on. Players chosen first by captains receive conditional number 2 in the team. Once all captains have chosen 1 team member, selection continues in reverse order. Players chosen during the 2nd pick receive conditional number 3, during the 3rd pick - number 4.
For example, with 60 people on the list, the "first" captain chooses the 20th, 21st and 60th

6. After the draw, teams must come up with a name and emblem (coat of arms), as well as a motto, during the transfer period. Names must not contain affiliation with any internet resource.
7. Transfers. After team compositions are determined, there will be 2 days for player exchanges between teams. A transfer is possible only with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single group of players (Example: swapping 2nd players, or 3rd or 4th).
8. Substitutions are not allowed in this tournament, but in case of possible force majeure and dropouts, the captain has the right to add any of the following listed players to their team:
Fill-ua
Silence-
Alex_Md
battanas
SuRoTa
Court
This player goes into the 4th basket; if the dropped team player was from another basket, the captain must move their players to a higher basket.

AGREEMENT RULES FOR PLAYOFF GAMES:


1. No later than 7 days after the start of each round, players are obliged to contact their opponents and agree on the date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, the organizer must be notified immediately and message history for that specific game provided. Game dates will then be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players do not find a common time to start the game, a technical defeat may be considered for the absent player.

4. Players who cannot finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. All means of notification (including through other players) must be used. Failure to notify is considered a refusal to report this (negligent attitude, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

6. In the final game, all disputed cases, appeals to the organizer, and requests to set an MCD are submitted ONLY by the team captain.

ORGANIZATIONAL ISSUES:


1. Tournament organizers: злой_романтик (296524052), Palach HP (426409548) Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873

2. Deadlines:

- Tournament registration is open until 25.09.2015 inclusive

- Compilation of team captain lists: 25.09 - 30.09.2015
Send all lists to злой_романтик (296524052), Palach HP (426409548).

Preparation for the draw: 01.10 - 02.10.2015
The player selection priority list is compiled during these same dates and sent before the draw to злой_романтик (296524052), Palach HP (426409548).

- Draw: 2.10.2015 at 21.00 (Moscow time). It will be conducted in a Skype chat.

- Transfers: 2.10.2015 - 4.10.2015

- Tournament start October 5, 2015

- Group stage: On average, 2 weeks per game. End of group stage approximately 08.01.2016; will be announced later after team formation.

- Playoffs:

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 20.00 (Moscow time).

3. Other:

- All reports will go into the Seasonal Rating Tournament.
- Persons registered on HeroesWorld after 12.08.2015 will not be accepted into the tournament.
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis.

4. A very big request - please specify the game turn in reports.

5. Technical results: Assigned on an individual basis.

no avtosave mode - ON.

Winners of past tournaments:

All for one and one for all. Troglodytes in the Mist (Gomunguls, Kilgor, Егор Коробейников)
All for one and one for all 2 Plan B (BISHOP, Lim4, Diabler)
All for one and one for all 3 Maniacs (Dirty_Player, Nitro, ShadowManiac)
296524052
Весна 2012.
In reply to Roger-ua
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Roger-ua
I chose 112, it gave Conflux to Castle with resurrection, and I couldn't completely depend on the opponent, my heroes also included Crag Hack. Although on 111, 5 heroes in one direction blocked a sniper. On 113, I sacrificed all air and water elementals at the external dwelling of psychics. On turn 1, I took 2 beehives (4+6), 2 external dwellings of psychics, and built a Citadel. On 121, I took Griffin Conservatory 3. On 121, I maxed out Griffin Conservatory with a weak hero, minus one bird, an angel, and 4 wyverns remained. On 123, I moved to the center, persistently continued to reduce my army and gathered more from beehives. My opponent emerged on 126 with Archangels, but I drove him from the center, albeit at the cost of 9 wyverns. Afterwards, I fed and controlled the center, collecting about 10 drowners. Maybe I should have pushed to a different respawn. But on 135, I had a chance to attack Tazar in his secondary town near the center. I attacked with Shackles of War. In a tense battle, I finally managed to win. GG.

Thanks for the game! I was glad to play as Vinces again.
I confirm. I played far from ideally, hence the result.
Thanks for the game.
In reply to yarik1987
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1st game
started without rests, opponent had double, I had necromancer )
scouted 2 hives and 2 conservatories on the first week
on the second week Gosha arrives, I take the hives, then the conservatories, go to the treasure zone, Dragon Utopia gives wings, didn't notice a КЗ near the hive at the edge of the treasure zone, decided to scout the last road, but didn't make it in time, opp comes from there and takes Pandora, which as later turned out was for magic 4-5, and it became so that with wings I was one move short of reaching him ))
then I notice the КЗ )) everyone in a line and I take it in 2 moves, TP on Tuesday where another Dragon Utopia is spotted = КВ, generate skeletons from all castles and run to the opponent, he attacks, but explosion and larger armies, гг
thanks for the game
icq 353013187
Battle Report Accepted
Random Faction Random
Чарна / Charna Start Hero Чарна / Charna
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Воя / Voy Start Hero Воя / Voy
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
145 days
Game Date
10/28/2015
Reported
10/28/2015 6:51 PM
Rating Impact Archived
Kashchei 1589 1598 +9 ↑
Noom 1429 1420 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/28/2015 6:59 PM

In reply to Kashchei
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Kashchei
1st game
started without restarts, opponent had a double, I had Necro )
scouted on first week 2 Hives and 2 Griffin Conservatories
on the second week Gosh arrives, I take the Hives, then the Conservatories, go to the treasure zone, Dragon Utopia gives Wings, didn't notice a KZ near the Hive at the edge of the treasure zone, decided to scout the last road, but I don't make it in time, the opponent comes from there, takes the Pandora's Box, which later turned out to be Magic 4-5, and it turns out that with Wings I'm one move short of reaching him ))
then I notice the KZ )) everything in a row and I take it in 2 turns, Town Portal to the secondary town where another Dragon Utopia is revealed = КВ, I generate skeletons from all castles and run to the opponent, he attacks, but with Explosion and a larger army, gg
thanks for the game

The start was excellent - lots of money (2 Dwarf Cottages under the castle), 2 external dwellings of Gnolls, 1 external dwelling of Wasps and Gogs, good road junctions, Crag was in the tavern so I didn't restart with Necro. Crag first got Logistics, then Earth Magic. At level 6 I refused Wisdom in favor of Tactics and that decided the game. Despite a double of Hydras at 127, I didn't find a single Dragon Utopia, but I devoured 3 Magic boxes with base Wisdom. Wisdom was only leveled up by level 18 when Gosh had already arrived and pinned me down in my super treasure zone. The ransom was 41k - I only had 28k, and there was nowhere to run from Galtran with Air Magic and full control - the second super treasure zone I scouted was essentially unreachable without Dimension Door (a 3-day journey with Logistics).
Thanks for the game.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Jaris
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Брыгада (0 0 L W) vs YOLO (0 0 W L) Thank you for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Random Faction Random
Пикедрам / Piquedram Start Hero Пикедрам / Piquedram
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Map Template
Mini-Nostalgia
Game Length
132 days
Game Date
10/28/2015
Reported
10/28/2015 10:15 PM
Rating Impact Archived
aka.Ward3n 1272 1292 +20 ↑
Vatya 1422 1402 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/28/2015 10:19 PM

In reply to aka.Ward3n
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aka.Ward3n
Brigada (0 0 L W) vs YOLO (0 0 W L)
Thanks for the game.
It was...
Ася 390383586

Осень-Зима 2013-14.
In reply to Kashchei
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I entered the central treasure zone on the 2nd week, thanks to having Moon, and there was a gift in the form of 3 angel caches. In the Dragon Utopia I got КВ, and later on land I found КЗ. On day 142 via Dimension Door I took out my main opponent; after a couple of days, the opponent surrendered.

Thanks for the game / Tfp.

Round 2 game
Battle Report Accepted
Random Faction Random
Жемчужина / Gem Start Hero Жемчужина / Gem
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Победа / Def Победа / Def
Random Faction Random
Лойнис / Loynis Start Hero Лойнис / Loynis
Нила / Neela Main Hero Нила / Neela
Map Template
Mini-Nostalgia
Game Length
145 days
Game Date
10/28/2015
Reported
10/28/2015 10:27 PM
Rating Impact Archived
Blitz 1423 1445 +22 ↑
unq_flipmo 1609 1587 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/28/2015 10:38 PM

In reply to Blitz
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Blitz
Entered the central treasure zone on the 2nd week, thanks to the Moon, and there was a gift in the form of 3 angel caches. In the Dragon Utopia they gave КВ, and later on land I found КЗ. On 142 via Dimension Door I took out the opponent's main, after a couple of days the opponent surrendered.

Thanks for the game / Tfp.

Game of the 2nd round
Started with Lorelei so no army on third hero. A very strong inferno computer crippled me so for the whole first week I've had problems. Zone was good, I played badly after. Thanks for playing, this was the second game
icq 664689383

Having to cope with a dysfunctional society, we take refuge in solitude which is a substitute for dignity Zhang Ke Jia
In reply to Kashchei
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Thank you for playing!
Round 1.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Random Faction Random
Рисса / Rissa Start Hero Рисса / Rissa
Рашка / Rashka Main Hero Рашка / Rashka
Победа / Def Победа / Def
Random Faction Random
Дракон / Drakon Start Hero Дракон / Drakon
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
121 days
Game Date
10/28/2015
Reported
10/28/2015 10:39 PM
Rating Impact Archived
BISHOP 1867 1874 +7 ↑
The_ 1653 1646 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/31/2015 8:03 AM

In reply to Kashchei
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Opp took a couple restarts,I had 1 decent inf resp and 1 necro start,3rd game turned out to be fine for him. Unfortunately I had the best resp of my life,no shakti,but 3 dungeon heroes instead so I had 105 troglodytes,killed pack master genies for a hive,got 6 wyverns.Found many cons and hives,5 cons and 7 hives in total.Dace got earth,slow was in guild,discovered boots of speed day 6.Break was at 117 with 11 angels and 40+ ducks,found lvl5 hat in middle,took 2 topes and got earth tome, +3all , +12attack.At 123 I decided to rush opponent with shackles,caught his main hero and he gave up. Thanks for game,better luck next time! :D
Battle Report Accepted
Random Faction Random
Дас / Dace Start Hero Дас / Dace
Дас / Dace Main Hero Дас / Dace
Победа / Def Победа / Def
Random Faction Random
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Jebus Cross
Game Length
123 days
Game Date
10/29/2015
Reported
10/29/2015 9:37 AM
Rating Impact Archived
Dave_HUN 1736 1752 +16 ↑
MuLLIyTa 1767 1751 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/29/2015 9:49 AM

In reply to Dave_HUN
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Dave_HUN
Opp took a couple restarts, I had 1 decent Inferno respawn and 1 Necropolis start, the 3rd game turned out to be fine for him. Unfortunately, I had the best respawn of my life, no Shakti, but 3 Dungeon heroes instead, so I had 105 troglodytes, killed pack master genies for a Hive, and got 6 wyverns. Found many Confluxes and Hives, 5 Confluxes and 7 Hives in total. Dace got Earth, Slow was in the guild, discovered Boots of Speed on day 6. The break was at 117 with 11 angels and 40+ ducks, found a level 5 hat in the middle, took 2 Topes, and got an Earth tome, +3 all, +12 attack. At 123, I decided to rush the opponent with Shackles, caught his main hero, and he gave up. Thanks for the game, better luck next time! :D
Yeah, it happens.
Thanks for the game.
382944227
In reply to Kashchei
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Pure, easy gaming – thanks for the game. I got into a ridiculous situation where, halfway through the main hero's turn, using the original method, a weak unit was transporting an army to a castle and then moved into it, and before that, the hero did the same. As a result, I couldn't buy a new hero, and the army just got stuck in the castle. I've never seen anything like this before. The templates were suggested by Palach.
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Random Faction Random
Саня / Sanya Start Hero Саня / Sanya
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Кристиан / Christian Start Hero Кристиан / Christian
Кристиан / Christian Main Hero Кристиан / Christian
Map Template
8mm6a
Game Length
133 days
Game Date
10/29/2015
Reported
10/29/2015 10:07 AM
Rating Impact Archived
Сатир 1765 1779 +14 ↑
Palach HP 1753 1739 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/29/2015 3:05 PM

In reply to Сатир
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Satyr
10/29/2015 Satyr (Red, Random, Castle, Sania, Kairi) def Palach HP (Blue, Random, Castle, Christian, Christian) 8mm6a 133

Easy gaming in its purest form, thanks for the game.

I got stuck in a ridiculous situation halfway through the game – the main hero used an original method: a weak unit transported the army to the castle and then moved into it, and before that, another hero did the same. As a result, I couldn't buy a new hero, and the army just got stuck in the castle. I've never seen such nonsense before.

Palach suggested templates.
Do you mean you couldn't dismiss the hero in the castle?
In reply to Сатир
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Satyr


In a rather idiotic way, I managed to trap the main hero for half a turn using an original method – a weak unit was moving an army to a castle, and then the hero entered the castle, move by move. Before that, the hero did the same thing. As a result, I couldn't buy a new hero, and the army just got stuck in the castle. I've never seen such nonsense before.

You click the "overview of the kingdom" button in the right menu -> castles -> dismiss the hero in the castle.

P.S. maybe I misunderstood something...
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
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aka.Ward3n
You click the "view kingdom" button in the right menu -> castles -> dismiss the hero in the castle. P.S. Maybe I misunderstood something...

You understood everything correctly. I didn't know about this feature.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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