Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
New here? I'm Roha — want a quick tour?
No worries :)
Maybe give them a soulless creature (strider, puppet) based on a mummy?
No, that's definitely not a good option – I didn't really like it anyway. Constructs, in my opinion, are purely for mages (or maybe gnomes – although I'm not sure). Let's not give golems to everyone. The Elves will have a mech-ent – just kidding, in case someone wants to make one.
Here's an emerald one.
the emerald one will be based on the current emerald one, but with the addition of horn-branches and a tail like on the artifact.
an elemental instead of a gremlin is not necessary (out of those four neutral creatures); in general, this question is not the most important - if necessary, you can leave the gremlin - we need a ranged attacker with repair/sabotage skills - we will get the first three levels: gargoyle, gremlin, golem.
but if possible, they should still be replaced.
But where did you put the manticore??? - I really like this unit, because it was the inspiration for the idea to change the faction composition (in a way, it's a historical figure).
although, no – a manticore on the third level, and then a large minotaur would be needed.
In the RCF mod, we want to take minotaurs from levels 6-7 and use animations from the devil :)
Yes, that's a great idea that I've already been considering, but that's if we're talking about a Minotaur at level 5.
If you're going to give up on Manticores, then let's keep the Minotaur in the third slot, and put the Lizard Rider in the fifth, so you'll have two flying units and a cavalry unit.