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In reply to tr[NEC]yo
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#20
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tr[NEC]yo
I apologize if this is off-topic. Is it possible to install Horn of the Abyss separately from the original Heroes game?
What prevents you from installing Horn of the Abyss and Shades of Darkness in different folders?
#21
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I have The Shadow of Death installed, and I want to try HoTA. Is it really possible to have both installed in separate folders?
#22
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Does the ability to cast a spell twice work here, like in *The Shadow of Death*?
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#23
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tr[NEC]
Is it possible to install both The Shadow of Death and Horn of the Abyss? I want to try if it's really possible to have both on different folders.

Yes, just install the full version (the one linked as "full") in an empty folder.

However, there isn't much point in doing this, as if you install the regular version over Heroes, it won't affect anything from the original and will run from the same folder without any problems.
In reply to tr[NEC]yo
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#24
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tr[NEC]
Tell me, does casting a spell twice work here, like in The Shadow of Death?
This hasn't been the case for a long time, even in The Shadow of Death.
#25
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You are mistaken; I have a collection where this hasn't been fixed yet. Now, regarding the topic, I tried HoTA. I didn't like it; the balance isn't the same as in the older versions of the game. As for a new town, the selection of creatures is unclear, and the building textures in the Cove are poorly visible. Perhaps I'm just used to the old version, and the new features are discouraging me from playing. But even though it's an author's compilation, it's well-executed. And again, if this were an official release, we could be talking about something completely different. Also, I don't understand why the game needs internet access.
In reply to tr[NEC]yo
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#26
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tr[NEC]yo
New releases are making me lose the desire to play.
Then why install new releases?
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#28
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tr[NEC]
You are mistaken; I have a collection where this bug hasn't been fixed yet.

You have version 3.0 of The Shadow of Death. I also started playing with that version. This bug is still present there. However, the official latest version released by the developers is 3.2, where this bug has already been fixed.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#29
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When will the 'Simultaneous Turn' option be available?
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
In reply to shpilenger
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#30
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shpilenger
I think Nix are overpowered. Reducing the enemy's attack by 60% is too much. In the late game, with heroes having similar stats (35+ with a red orb), they are simply impossible to kill. Only the Grey's ability counters them. I think it should be reduced to 40%, and the base defense should be reduced from 20 to 16.
This is more of a problem with the red orb than with the Nix themselves.
I'm also waiting for a nerf to Luna. Let's say +x1.5 to damage instead of x2 would be just right.
There will be a lot of complaints... Luna is a fan favorite.

A more realistic option would be to give Luna a +50% bonus, but make the wall itself SP*15 instead of SP*10. This way, Luna would remain roughly as she is, but it would be easier for other heroes to rotate the wall.
I would also like to see all artifacts rebalanced in terms of value.
This is 100500 small fixes that have little impact on the balance, but inflate the changelog. Not good.
In reply to Wicc
#31
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Wicc
This is more of a problem with the red orb than with the Nixes.
I once voted for banning the red orb in a Lider1 poll. Now I don't see a problem with it. Can you explain?
Wicc
There will be a lot of complaints... The Moon is an object of desire.
A more realistic option would be to give the Moon a +50% bonus, but make the wall SP*15 instead of SP*10. This way, the Moon would remain roughly as it is, but it would be easier for other heroes to use the wall.
This won't help other heroes, but the Moon will dominate the map from the very beginning.
Wicc
These are 100500 small fixes that have little impact on the balance, but inflate the changelog. That's not good.
Okay. Boots, gloves, bags of gold, +1 to speed.
In reply to shpilenger
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#32
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shpilenger
Back then, I voted in Lider1's poll to ban Red Sphere. Now I don't see a problem with it. Can you explain?
The problem is that Red Sphere hasn't been banned. In the poll, I would have also voted for his ban, but for now, we are in the minority.
It won't give anything to other heroes, but Luna dominates the map from the very beginning.
Luna is perceived by the Heroes community as a feature, not a bug. And I agree with that.

If we start banning or nerfing all the overpowered units, the list will be very long. The trend in recent years has been the opposite, to unban everything possible.

Specifically in HotA, I also like Luna because she is a starting mage - this is rare.
Okay. Boots, gloves, bags with gold, +1 to speed.
These are 4 minor fixes that have a weak impact on balance but inflate the changelog. This is not good.
In reply to Wicc
#33
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Wicc
The problem is that the red orb isn't banned. I would have also voted for banning it in the poll, but for now, we are in the minority.
You didn't understand me. What's so bad about the red orb?
Wicc
The community perceives Luna as a feature, not a bug, and I agree with that.
If we start banning or nerfing all the overpowered units, the list will be very long. The trend in recent years has been the opposite, to unban everything possible.
Specifically in HotA, I also like Luna because she is a starting mage - this is rare.
These are 4 minor fixes that have little impact on the balance but inflate the changelog. That's not good.
How will the Wizard create identical heroes from the tavern? For me, randomness will almost die if this noobishness isn't fixed. So, it's not really necessary; it's just a suggestion...
In reply to shpilenger
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#34
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shpilenger
You didn't understand me. What's so bad about the red orb?
For example, it makes Nix a broken hero in the late game with 30+ stats.

And in general, it's bad in many ways, which has been mentioned many times.