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Posts from Necromancers – “The Bait” [Campaign 3, Mission 1]

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18 years ago
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If he was right next to you, and the enemy didn't react at all, that's a bug. He only stands there for a long time after crossing the river. During this time, the red-haired enemy doesn't react to anything. Then he goes to capture the castle. I teased him for a long time in version 1.5. He tried to catch up with me, and then he went back. Eventually, he went north. Now I'm going to play this mission in version 3.0. Added after 23 hours and 21 minutes: And in version 3.0, I had the exact opposite bug. The red-haired enemies ran around their routes, not paying any attention to Markel. They didn't even go into the dungeon. So I easily completed this mission - there were never any serious battles here.
17 years ago
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Am I just stupid, or how do you avoid the patrols? Please help.
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17 years ago
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The main thing is not to be caught in the patrol's field of vision; if they spot you, the enemy will start chasing you, and a new task will appear, such as "Escape from the patrol." When you leave the field of vision, the task will be marked as completed, and the enemy will return to its designated patrol route. Therefore, you need to roughly map out the patrol routes and slip through when they are far away.
In reply to Best77777
17 years ago
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Best77777
Guys, am I just dumb, or how do you avoid patrols? Please help.
It's easier to break away with good logistics:smile44:
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17 years ago
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There's a place up north where liches gather (some kind of tombs). I was waiting there for a good opportunity (without logistics). And at some point, both patrols were far from the desired passage further on.
In reply to Мститель
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16 years ago
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Here’s how I completed this mission. At first, I was getting beaten up like crazy, but then I figured it out through trial and error: you need to rush towards the portal that leads to the underworld. Along the way, pick up everyone who joins you, and, of course, attack those who attack you, but don’t waste time on the orange patrol (they won’t attack you if you stay away from them). In the dungeon, run north; I didn’t bother with the purple faction, and I didn’t capture the castle. I emerged on the surface, right next to the blue castle (along the way, I reached level 10 and learned some spells), and without hesitation, I attacked the guy standing in front of the castle. He still had a weak army (and if you spend too much time on the map, you won’t be able to defeat him later). Then came the final cutscene, and we moved on to the next level!
16 years ago
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Which hero are you playing as? Is it Markel or something?
14 years ago
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I'm playing through the campaign in Heroes of Might and Magic V. I'm stuck on the first Necropolis mission. The journal says that all tasks have been completed, but the mission doesn't end. What should I do?
13 years ago
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Hmm, I found a way to deal with the annoying patrol in the latest version (if you really want to): you need to buy a second hero.
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10 years ago
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Colleagues, has anyone played this in version 3.0? I'm about to start; when I played it with the base version 1.60, it seemed to be completed without any major problems. The main thing is to quickly get through the necessary parts and wait for those mages on elephants to turn in another direction :D
In reply to SuperGuru
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10 years ago
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SuperGuru
Colleagues, has anyone played this in version 3.0? I'm about to start; when I played through the base version 1.60, it seemed like this mission was completed without any major problems. The main thing is to quickly get through the necessary parts and wait for those mages on elephants to turn in another direction :D
I last completed all the campaigns in 3.1, but also with a mod for new neutral creatures; some of them are quite challenging.
In reply to Magistar
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10 years ago
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Magistar
The last time I played through all the campaigns in 3.1, I also used a mod that added new neutral creatures; some of them are quite challenging.
So, you probably played with a global mod, right? Something like "Epic War Age," I think.
In reply to Magistar
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10 years ago
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Magistar
The last time I played through all the campaigns in 3.1, I also used a mod with new neutral creatures; some of them are quite problematic.

Could this be due to the non-standard creatures? I encountered an issue in the campaign for Agrael (the Ship mission) where it was impossible to complete the dragon quest. If you bring a hundred elven archers with the second upgrade, it doesn't recognize them. I was too lazy to redo it, so I just killed them, but the quest wasn't completed. So far, I've only encountered this one inconsistency.

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