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Posts from RTF is a global modification that replaces all towns in the game.

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Do we need Ashan?
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10 years ago
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the main monsters are only available with the Fortress.
I think that in this case, the requirements for the Fortress will need to be significantly reduced.

Added 1 minute ago
when you create a map, this folder appears automatically inside.
I didn't find this folder; I'll look again.
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10 years ago
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the main monsters are only from the Fortress.
I misspoke, not the main ones, but the elite ones.

Added 4 minutes later
When I was calculating the stats for the Riders, I encountered a problem: when calculating the stats for level 5 creatures, the increase is always 3, even though the monsters should have different increases. I think the increase for them can be increased by 1.
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10 years ago
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When I was calculating the stats for the Riders, I encountered a problem: when calculating the stats for level 5 creatures, the increase is always 3, even though the monsters should have different stat increases. I think the stat increase for them could be increased by 1.
Okay, but then it would be better to increase the stat increase for elite creatures of other factions as well.
In reply to WizardNazyr
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10 years ago
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WizardNazyr
Okay, but then it would be better to increase the growth rate for elite creatures of other factions as well.
Of course!
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10 years ago
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I'll try changing the city layout again.
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10 years ago
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I've calculated the stats, now I'll work on the building tree.
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10 years ago
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I've calculated the stats, now I'll work on the building tree.
Yes, you really do calculate everything quickly :)

Added 12 minutes later
In general, I looked around a bit, and it seems you can adjust the city building options in the "Shared" settings. I didn't delve too deeply, I replaced the peasant building with goblins and then put everything back the way it was.
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10 years ago
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Hello! Could you please tell me which units are part of the Dungeon faction? I've created a table listing the creatures that belong to each town. Only the Gnomes are left, but I'm running out of ideas. Please help!
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10 years ago
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Hello! Could you please tell me which units are part of the Dark Gnomes? I've created a table listing the creatures that belong to each town. Only the Gnomes are left, but I'm running out of ideas. Please help!
The first page has a link with information about the Dark Gnomes, including the units.
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10 years ago
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here is the first mod based on the core-elite system, it changes the Dark Gnomes.
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10 years ago
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Here's the first mod based on the core-elite system, it changes the Dungeon faction.
Let's take a look.
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10 years ago
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I would do it like this:

Now I'll explain everything. So: The Elder Council, Magistrate, etc. remains the same.
White - market (warehouse), tavern, forge
Black - fortifications
Blue - foundation
Green - elite
Red - champions
Brown cross - place for the remaining buildings (guild of mages, library, training halls, Tear of Ascha, etc.)
We remove all arrows except for the left and right parts. The building dependencies remain (so that, for example, to build mages, you need a Fortress and a guild of mages, etc.)
Why is this needed? A beginner who doesn't understand the icons will be able to easily see where everything is. (I suggest doing this everywhere, but with different "dependencies"). And in general, in my opinion, this will "bring order" to the cities.
P.S. I'm quite the perfectionist :D
In reply to WizardNazyr
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10 years ago
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WizardNazyr
I would do it this way:

Now I'll explain everything. So:
The Elder Hall, the Magistrate, etc., remain the same.
White - market (warehouse), tavern, forge
Black - fortifications
Blue - base
Green - elite
Red - champions
Brown cross - place for the remaining buildings (guild of mages, library, training halls, Tear of Ascha, etc.)
We remove all arrows except for the left and right parts. The building dependencies remain (so that, for example, to build mages, you need a fort and a guild of mages, etc.)
Why is this needed? A beginner who doesn't understand the icons will understand where everything is. (I suggest doing this everywhere, but with different "dependencies"). And in general, as I see it, this will "bring order" to the cities.
P.S. I'm quite the perfectionist :D
This is certainly interesting, but we will lose the unique feature of the fifth installment with the opening rows of buildings, and this doesn't really suit the base-super base-elite-super elite system
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10 years ago
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this is certainly interesting, but we will lose the unique feature of Heroes of Might and Magic V with the opening rows of buildings
Well, that's not a big deal.
and this doesn't really fit the base-super base-elite-super elite system
Why? The essence is the same, it just looks much more convenient

Added 7 minutes later
By the way, since we have the Unicorn Empire, let the symbol of the people be not the sun, but a unicorn. And is it possible to change the damage inflicted on creatures by the hero?
So that the base creatures receive one type of damage, the super-base creatures receive another type of damage, and the elite creatures receive a third type of damage.

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