Posts from Erthenia
Auto-translated
Well, we need to deal damage over time, reducing HP by percentage, haha.
We need to set things on fire and reduce HP by percentage, haha.
Well, here it is.)
1) Medium armor with a rune of fire. 2) Tsaralia
Damage: 60 (102)
Armor penetration.
Critical hit chance +25%, parry success rate is doubled, additional attack, does not break.
Blessing: critical hit chance +20%, magic resistance +10.
Flame Rune: +60 fire damage, each attack drains +5% of the target's maximum health.
1) Light armor with a rune of magic. 2) One-handed sword with a rune of fire. 3) Backup crossbow with a rune of fire. 4) Sven's Crossbow
Damage: 80. Crit +10%, armor penetration 10%. Range: 60
Flame Rune: +80 fire damage, each attack drains +5% of the target's maximum health.
1) Shadow Peak
Damage: 30/45 (67)
The weapon deals an additional 100 magic damage (armor penetration).
Rune of Indestructibility: The weapon does not break.
1) Bow with a rune of lightning.
1) Two-handed spear with a rune of lightning. 2) Medium armor with a rune of magic. 3) Throwing spears with a rune of frost.
Bodyguard:
Added after 1 minute
If something is missing, I recommend reporting it immediately.
Antar beheads the Hydra (3)
Yudyrn deals 32+32=64 damage to the Hydra (6483/8000)
Sith'Al uses Ice Armor.
The Immolation effect on the Hydra ends.
Head 1 takes 93 damage (814/100)
Head 2 takes 93 damage (814/100)
Head 5 takes 93 damage (467/1000)
The Hydra misses the attack [Negation]
The Hydra eats Sith'Al
The Hydra misses
Added 5 minutes ago
Medium Armor
Damage -25%
Flame Rune: +50% fire resistance.
Medium Armor
Damage -25%
Magic Rune: magical damage -25%
Sword
Damage: 25
Flame Rune: +12 fire damage.
Crossbow
Damage: 60, range: 60
Flame Rune: +30 fire damage.
Bow
Damage: 30, range: 60
Lightning Rune: +15 electricity damage, chance to paralyze the target.
Spear.
Damage: 50 (65)
Lightning Rune: +25 electricity damage, chance to apply the frostbite effect
Medium Armor
Damage -25%
Magic Rune: magical damage -25%
Throwing Spear (x3)
Damage: 25 (32)
Frost Rune: +12 cold damage, chance to apply the frostbite effect.
Winery
Tavern
Village Head's Estate
Healer's Hut
Cemetery
House #1
House #2
House #3
House #4
House #5
House #6
House #7
House #8
House #9
House #10
House #11
House #12
House #13
House #14
House #15
House #16
House #17
House #18
House #19
House #20
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
he's going to the winery
Nebok, why didn't you take ice for the archers? It would slow down the retreating enemies, and then the melee units could finish them off.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт