Posts from Erthenia
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The skeleton knight deals (triple) 450 damage.
Larte blocks the skeleton knight's attack with his shield (2050/2500)
Undead (1) [41/200] misses
Undead (2) misses
Larte parries the undead's attack (14)
Undead (16) misses
Undead (17) misses
Undead (32) misses
James parries the undead's attack (33)
Undead (34) misses
James parries the undead's attack (6)
Undead (4) misses
James parries the undead's attack (31)
Undead (3) misses
Raven (1) attacks Shsurkh [miss]
Raven (2) misses
Raven (3) deals 10-25%=7 damage (214/221) [Shsurkh loses 1% of his current health each turn/5]
Raven (4) deals 10-25%=7 damage (207/221) [Shsurkh loses 2% of his current health each turn/5]
Raven (5) deals 10-25%=7 damage (200/221) [Shsurkh loses 3% of his current health each turn/5]
Raven (6) deals 10-40%=6 damage (123/130) [Larte loses 1% of his current health each turn/5]
Raven (7) deals 10-40%=6 damage (117/130) [Larte loses 2% of his current health each turn/5]
Raven (8) deals 10-40%=6 damage (111/130) [Larte loses 3% of his current health each turn/5]
Raven (9) deals 10-40%=6 damage (105/130) [Larte loses 4% of his current health each turn/5]
Raven (10) misses
The girl does nothing
Ji Ling [on deck] – holds, dodges a lightning strike.
Antaer [on deck] – holds, a lightning strike deals 168 damage to Antaer (100/100) (342/510)
Sit'Al [in the hold]
Spin [deck] – holds, dodges a lightning strike.
Talea [sails] – holds, success.
Gadon [sails] – holds, success, a lightning strike deals 13 damage (254/400)
Vaqir [helm] – holds, fails.
Sailors 1-4, 6 [deck] – hold.
A lightning strike deals 164 damage to sailor (3) (death)
A lightning strike deals 18 damage to sailor (4) (52/120)
A lightning strike deals 156 damage to sailor (6) (death)
A storm cloud deals 2+2+2+1+2+3=12 damage to the ship (58)
Since the crew failed to steer, the ship ended up where it wasn't supposed to: the ship ran aground on a reef (received 17 damage) (41).
The lower siren receives 255 damage (1195/2000)
Ji Ling uses "Ignite" on the lower siren. The siren receives (40+300)+50%=510 damage (685/2000)
Antaer moves 8 units and beheads the upper siren (100/100) (393/510)
Talea runs to control the sails.
Siren (2) uses Tide (180/300)
Sailor (1) receives 50 damage (70/120) | -75% to accuracy, evasion, and speed for 2 turns
Sailor (2) receives 50 damage (70/120) | -75% to accuracy, evasion, and speed for 2 turns
Antaer receives 50 damage (100/100) (343/510) | -75% to accuracy, evasion, and speed for 2 turns
Siren (3) receives 255 damage (460/2000)
Siren (3) moves 4 units and uses Tide (180/300)
Sailor (4) receives 50 damage (2/120) | -75% to accuracy, evasion, and speed for 2 turns
Sailor (1) receives 50 damage (20/120)
Sailor (2) receives 50 damage (20/120)
Antaer receives 50 damage (100/100) (293/510)
Sailor (1) moves 5 units.
Sailor (2) moves 5 units.
Sailor (4) attacks siren (3) but misses.
I agree with Ples.
Poor sailors...
Antair can't reach those lower sirens anymore, right? Kill them quickly, we need to regenerate mana.
Kill them quickly, we need to regenerate mana.
Can't we turn around now?
Antaer can't reach those lower sirens anymore, right?
Can we hit two targets per turn?
Can we attack diagonally?
I eat the cupcake.
Actually, you can't, but as an exception, you can attack a target standing next to it (within attack range) if the original target dies.
What do you want to do?
And we move the ship one cell to the left. I hope it doesn't fail.