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#1809
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“Another sword won’t hurt,” the princess replied, and Liu Junmao pointed to the large number of corpses left just behind them.

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#1810
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I won't detail their movements and the standard sequence of actions because there's too much micromanagement involved. The undead move a maximum of 8 units, and the skeleton knight moves 12.

The skeleton knight deals (triple) 450 damage.
Larte blocks the skeleton knight's attack with his shield (2050/2500)
Undead (1) [41/200] misses
Undead (2) misses
Larte parries the undead's attack (14)
Undead (16) misses
Undead (17) misses
Undead (32) misses
James parries the undead's attack (33)
Undead (34) misses
James parries the undead's attack (6)
Undead (4) misses
James parries the undead's attack (31)
Undead (3) misses
Raven (1) attacks Shsurkh [miss]
Raven (2) misses
Raven (3) deals 10-25%=7 damage (214/221) [Shsurkh loses 1% of his current health each turn/5]
Raven (4) deals 10-25%=7 damage (207/221) [Shsurkh loses 2% of his current health each turn/5]
Raven (5) deals 10-25%=7 damage (200/221) [Shsurkh loses 3% of his current health each turn/5]
Raven (6) deals 10-40%=6 damage (123/130) [Larte loses 1% of his current health each turn/5]
Raven (7) deals 10-40%=6 damage (117/130) [Larte loses 2% of his current health each turn/5]
Raven (8) deals 10-40%=6 damage (111/130) [Larte loses 3% of his current health each turn/5]
Raven (9) deals 10-40%=6 damage (105/130) [Larte loses 4% of his current health each turn/5]
Raven (10) misses
The girl does nothing
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#1811
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According to my calculations, if we pass through the other two clouds correctly and don't encounter any problems, the ship will take an additional 14-42 damage, on top of the 2-6 damage it would normally take at the start of a new turn.
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#1812
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Ringer [in the cabin]
Ji Ling [on deck] – holds, dodges a lightning strike.
Antaer [on deck] – holds, a lightning strike deals 168 damage to Antaer (100/100) (342/510)
Sit'Al [in the hold]
Spin [deck] – holds, dodges a lightning strike.
Talea [sails] – holds, success.
Gadon [sails] – holds, success, a lightning strike deals 13 damage (254/400)
Vaqir [helm] – holds, fails.
Sailors 1-4, 6 [deck] – hold.
A lightning strike deals 164 damage to sailor (3) (death)
A lightning strike deals 18 damage to sailor (4) (52/120)
A lightning strike deals 156 damage to sailor (6) (death)
A storm cloud deals 2+2+2+1+2+3=12 damage to the ship (58)
Since the crew failed to steer, the ship ended up where it wasn't supposed to: the ship ran aground on a reef (received 17 damage) (41).
The lower siren receives 255 damage (1195/2000)
Ji Ling uses "Ignite" on the lower siren. The siren receives (40+300)+50%=510 damage (685/2000)
Antaer moves 8 units and beheads the upper siren (100/100) (393/510)
Talea runs to control the sails.
Siren (2) uses Tide (180/300)
Sailor (1) receives 50 damage (70/120) | -75% to accuracy, evasion, and speed for 2 turns
Sailor (2) receives 50 damage (70/120) | -75% to accuracy, evasion, and speed for 2 turns
Antaer receives 50 damage (100/100) (343/510) | -75% to accuracy, evasion, and speed for 2 turns
Siren (3) receives 255 damage (460/2000)
Siren (3) moves 4 units and uses Tide (180/300)
Sailor (4) receives 50 damage (2/120) | -75% to accuracy, evasion, and speed for 2 turns
Sailor (1) receives 50 damage (20/120)
Sailor (2) receives 50 damage (20/120)
Antaer receives 50 damage (100/100) (293/510)
Sailor (1) moves 5 units.
Sailor (2) moves 5 units.
Sailor (4) attacks siren (3) but misses.

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#1813
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Okay, now moving into the clouds is definitely not an option. I suggest moving one square to the left, and then turning around on the next turn.
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#1814
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Can you attack twice in one turn? Can you attack diagonally? If the answer to both questions is "yes," I'll move to the cell to the right of the sailor, who is trapped between two sirens. I'll attack the more durable siren first, then the less durable one.
I agree with Ples.
 

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#1815
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Can't we just go all out now?

Poor sailors...
Antair can't reach those lower sirens anymore, right? Kill them quickly, we need to regenerate mana.

Whatever
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#1816
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I spit in the face of Zombie 3 inb4, choosing Haven and start cursing and praying while hacking and slashing everyone I can reach.
My sword, my trusted ally, unphased by my aspect.
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#1817
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Kill them quickly, we need to regenerate mana.
By the way, you have 495/510, I forgot about the second part of the passive ability again.
Can't we turn around now?
You can, but then you'll hit the reef with your side.
Antaer can't reach those lower sirens anymore, right?
He can't.
Can we hit two targets per turn?
Actually, no, but as an exception, you can attack a target standing next to you (within attack range) if the original target dies.
Can we attack diagonally?
Yes.

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#1818
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Ah, then it's correct, let's move one tile to the left. We've already left the cloud anyway. Antaer runs to the right as far as possible so that the tide doesn't affect him. You'll finish them off there anyway.

Whatever
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#1819
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I attack zombie 1, and if I kill it, I move to the location of the dead zombie 3. If I don't kill it, I'll think about my second move.
I eat the cupcake.

Be strong. Believe
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#1820
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Actually, you can't, but as an exception, you can attack a target standing next to it (within attack range) if the original target dies.
Okay, let's try that. If it doesn't die, I'll finish it off; if it does, I'll move on to the next one.
 

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#1821
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James deals (crit) 384 damage to the Undead (3) (death) James deals (crit) 120 damage to the Undead (31) and paralyzes it James misses James deals 80 damage to the Undead (31) (death) James deals 192 damage to the Undead (4) (8/200) Larte takes 4 damage (101/130) Larte deals 53 damage to the Undead (1) (death) Larte moves 9 spaces and eats a hardened cupcake (+10 HP) (111/130). Shsurkha takes 6 damage (194/221) Shsurkha moves 8 spaces and attacks the Undead (12) Shsurkha deals (30+30+30+60)+35%=202 damage (death) Undead (19) picks up Waon and carries him. ____ Knight Skeleton deals (triple-crit) 675 damage. Larte parries the Knight Skeleton's attack. Undead (18) misses Undead (5) misses Undead (26) misses Undead (27) misses Undead (4) misses James parries the Undead's attack (6) Undead (34) misses James parries the Undead's attack (33) Undead (32) misses Undead (15) misses Undead (20) misses Undead (11) deals 30-25%=22 damage to Shsurkha (172/221) Shsurkha parries the Undead's attack (35) Undead (13) misses Undead (16) misses Undead (2) deals 30-25%=22 damage to Shsurkha (150/221) Undead (14) misses The center shifts up three spaces. Raven (1) deals 10-25%=7 damage to Shsurkha (143/221) [Shsurkha loses 4% of current health each turn/5] Raven (2) deals 10-25%=7 damage to Shsurkha (136/221) [Shsurkha loses 5% of current health each turn/5] Raven (3) attacks Shsurkha [negation] Raven (4) attacks Shsurkha [negation] Raven (5) deals 10-25%=7 damage to Shsurkha (129/221) [Shsurkha loses 6% of current health each turn/5] Raven (6) deals 10-40%=6 damage to Larte (105/130) [Larte loses 5% of current health each turn/5] Raven (7) misses Raven (8) deals 10-40%=6 damage to Larte (99/130) [Larte loses 6% of current health each turn/5] Raven (9) deals 10-40%=6 damage to Larte (93/130) [Larte loses 7% of current health each turn/5] Raven (10) deals 10-40%=6 damage to Larte (87/130) [Larte loses 8% of current health each turn/5]

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#1822
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Ment
Alright, let's try that. If it doesn't die, I'll finish it off; if it does die, I'll move on to the next one.
What do you want to do?

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#1823
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What do you want to do?
I stand to the right of the surrounded sailor and attack the siren diagonally, as it has a lot of HP. If it doesn't die, I attack again. If it dies, I attack another one.
And we move the ship one cell to the left. I hope it doesn't fail.
 

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