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Posts from RTF is a global modification that replaces all towns in the game.

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Questions: 1) Has anyone already translated the names of the creatures for the Sanctuary? (If not, I will translate them myself.) 2) What should we call the racial skill for the Sanctuary? This is needed for translating the descriptions of the city's buildings.
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1) Has anyone already translated the names of the creatures for the Sanctuary? (If not, I'll translate them myself)
Yes
2) What should we call the racial skill for the Sanctuary?
I'm not sure, something like "contemplation" or "self-improvement" - that is, the more Haven creatures fight enemies, the more they "understand" them (find their weak points), which allows them to deal critical hits.

Added 1 minute ago
I mean, yes, I translated it.
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Where can I find the translation? This is necessary to ensure that the names of creatures in their descriptions match the names of the creatures in the descriptions of the buildings where they are recruited.
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Where can I find the translation?
Everything is available in this thread; just scroll through it and download all the files
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By the way, is it just me, or are the creature icons distorted in the Naga faction?
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By the way, is it just me, or are the creature icons blurry for the Naga?
If I'm not mistaken, the icons look normal at maximum settings.
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That’s right, I’m just using my old laptop right now; I tested it on my computer, and everything is okay. There are some minor translation issues with the creatures, and I will fix them and use this description to create the building descriptions. I can also outline what still needs to be done for the Sanctuary: the flag icon, the icons for the racial skill and abilities within it, hero bios (translation or new ones), specializations (translation), city names and specializations for them, creature descriptions (translation or new ones), creature balance, and possibly rework the cost of buildings/creatures and the creature growth rate. Added 2 minutes later: Also, instead of tales in the tavern, you could add some information about the faction's history and recent events in which it has participated.
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icon of the flag
There are
icons of racial skills and abilities
You can take them from the 6th
bio heroes (translation or new ones)
You can also take them from the 6th
creature descriptions (translation or new ones)
Do as you wish: either translate or come up with your own.
creature balance
This is the most difficult part... you can use NOIADE.
possibly rework the cost of buildings/creatures and the creature growth rate.
It will definitely be done, but later.
Instead of tales in the tavern, you can add some information about the history of the faction and recent events in which it participated.
Yes, this will also be done, but later, after we deal with the heroes and current events. :)

Added 15 minutes ago
WizardNazyr, how about adding beta briefings for each faction in the topic header, like this: It would also be helpful to have a to-do list and a done list for the main details. This way, visitors can see what is being worked on and how it is progressing, and maybe someone can help.
Sorry for the late reply, I didn't notice it right away. :(
In general, briefings are planned for all factions. But a beta... although, why not. :)

Added 1 hour 13 minutes ago
[Update] Added information about the Nagas, as well as a link to them.
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Finished renaming the creatures (Now all creature names are in plural form, like all the factions. Fixed the spelling. Swapped the names of the Myrmidon and Kensei upgrade tiers to better match the abilities of these creatures, and made some other minor changes):
1. Shark Sentinels / Wanizame / Shark Raiders
2. Water Ghosts / Ice Phantoms / Crystal Ghosts
3. Kappas / Kappa-Soyas / Wild Kappas
4. Myrmidons / Elder Myrmidons / Myrmidon Executioners
5. Coral Priestesses / Pearl Priestesses / Crystal Witches
6. Kensei / Higher Kensei / Battle Kensei
7. Kirins / Frost Kirins / Sacred Kirins

I'll upload the mod once I finish translating the building names, maybe I'll translate something else too, but that will be at the earliest tomorrow.
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I'll post the mod once I finish translating the building names, maybe I'll translate something else too, but it will be at least tomorrow.
Okay. If anything, the Naga faction has more appropriate creature names. :)
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Witches
Excellent! The main thing is that the upgrades look like they're made of ice.
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There are plans to add staves as upgrades.
:D I can't wait to see them :D
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Basically, I did even more than I intended:

1) Added fixes from comrades fktifzobr@mail.ru and mmh7fun; now everything is in one file.
2) Slightly adjusted the mod structure (it's crooked and inconvenient for editing, perhaps I'll redo it someday).
3) Translated all creature names and their descriptions.
4) Translated all building names and their descriptions.
5) Translated hero specialization names and descriptions.
6) Redid the name of the racial skill and its abilities, as well as their descriptions.
7) Corrected the spelling of what was already translated.
8) Other various small things; it would take too long to mention them all.

Racial Skill: Beholder
1) Beholder
2) Trained Beholder
3) Skilled Beholder
4) Truth-Seeking Beholder

Racial Abilities:
1) Enchanted Attack (Enchanted Arrow)
2) Tidal Attack (Arrow Rain)
3) Deep Attack (Deadly Shot)

http://www.ex.ua/440052411942

Remaining to be done:
1) Icons for the racial skill and its abilities.
2) Flag icon for the tavern and market.
3) Change the race name in the selection menu when creating a game.
4) City names and their biographies.
5) Hero biographies.
6) Creature balance.
7) Tavern stories.

If I made any typos during translation, I think you'll fix them yourselves.
I have things to do right now; maybe I can help more later.

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