Added 2 minutes later
Almost all Polish descriptions in the mod have been removed
New here? I'm Roha — want a quick tour?
By the way, will these fix mods for Sanctuary (/topic/11301/) from [email protected] be used? There is also a translation of creature names there (and some descriptions taken from the Russian mod) by me, as well as my animation fixes for Myrmidon and Kappa for the Campaigns.
If there are no plans to replace units in Wintrial, I could help with the translation for this Faction and with balancing the units using a calculator and tests; luckily, I have some free time right now.
Also, since the mod will feature 7 evil and 1 neutral (Conflux) Factions, I suggest coming up with something for the Holy and Unholy Word spells.
I read through the topic a bit and saw that there are plans for a narrative transition from the Ashan that the developers originally planned to the one in which the described Factions exist. I can suggest a narrative twist like a global cataclysm that occurred shortly after the Sareth storyline (you've already discussed its ending and influence a bit, which I think is good): this would make it easier to manipulate the history of the Factions, and the Ashan map could be reworked and we could think about who will live where and where the conflict zones will be (this will be useful if you plan to create stories for the tavern or even a campaign).
Okay, I got a little carried away.
An unupgraded crossbowman.
I'm also working on an unupgraded crossbowman; he'll be in leather armor and a ranger's helmet.
a global cataclysm that occurred shortly after the storyline with Sareth (you've already discussed its ending and impact a bit, and I think it's good): this way, it will be easier to manipulate the history of the factions,
The Ashan map might look like this:
Okay :D I'm currently working with undead creatures. Do you have any skeletons? (I already have skeleton mages and avengers) And I also need a 3rd death knight (I have a black and a red one).
I'm speechless! The main thing is that the map is quite spacious!
I have knights in hoods with purple and black braids, and you can add a red death knight to them.
and I don't have skeletons.
yes, the old good Tal'an... only it's broken.
If possible, please post them all. :)
Hmm... this is really bad. For regular skeletons, all equipment disappears during any animation (except for the standard one)... :(
He-he :D
I'll upload them all later and fix the skeleton's animations.